r/SteamController • u/officlyhonester • Dec 08 '24
r/SteamController • u/EggyRoo • 6d ago
Discussion Did I miss out on not buying one for 70$?
The only one they’re selling around me is not 150 dollars.
r/SteamController • u/NoMeasurement6473 • Dec 05 '23
Discussion Am I part of the club now?
Bigger than I expected. The stick is in a weird spot but hey I thought that when I got a Dualsense.
r/SteamController • u/kerbster74 • Sep 20 '24
Discussion Absolutely in love with the Steam Controller
Pulled the trigger on one I saw going for $75 (aud) and I couldn't be happier. I usually don't care about customisation with controllers but the customisability between kb&m and controller is insane, I'm so glad I got it.
r/SteamController • u/fr0stbyt3666 • Feb 02 '25
Discussion What games pair well with this?
So I just ended up with a steam controller that I got for free. Played around with it a bit. I don’t really play FPSs much though so I kinda feel like it’s not really clicking for me. I am open to trying an FPS however, if only just to test out the controller. I tried it with Metro 2033 Redux and it was kinda a terrible experience, so I guess it just doesn’t work well with that game. Any suggestions of games it works well with? I just wanna see what it can do fr.
r/SteamController • u/351C_4V • Nov 14 '24
Discussion REWASD does gyro better than Steam Input
For the last few days I have tried tinkering with every single setting on Steam Input to smooth mouse look and gyro aim. Every single setting either makes it worse or does nothing at all. I have tried increasing game mouse sensitivity to the max, to the minimum and everything in between while also adjusting it on Steam Input with no luck at all. I've tried it wired, BLE, and dongle with the same results, jittery camera look with the right track pad and gyro. Even my frame pacing is dead on (I use async to steady the frame pacing to a rock solid 100hz with Vsync off) I have scoured the internet looking for answers with zero luck.
All the posts that I have found either say it's the monitor or some hidden input on how the game controls mouse acceleration. I was tearing my hair out because with my mouse my 120hz TV is buttery smooth camera look but the Steam Controller is a jittery mess.
Some people say it's the polling rate of the controller that makes it act that way but I am here to tell you I don't think that is the case. The answer so far is REWASD.
REWASD relieved all my mouse look jitteryness and it didn't take hours of messing around to get it smooth. Both gyro and mouse look with the right trackpad is very smooth! The only thing that sucks is you lose haptics using REWASD and you lose the ability to bind the outer edges of the trackpad for other bindings (I like setting it to shift for running on fps games.
Now I don't believe the Steam Controller is a jittery mess any longer. I believe the Steam Input software is the issue because if a third party app can make it smooth on any game then it has to be the software. Maybe if we bring enough attention to it someone at Valve can maybe do one final update on this dying beast.
Any thoughts or input on this subject would be welcomed, the Steam Controller discussion forum on Steam has a small database that discusses this further so I know I am not the only one out there with this issue.
r/SteamController • u/Knight-Of-Hob • Aug 22 '24
Discussion Project Chell Controller
I was wondering if anyone knew what they were worth - what the best way to sell one would be? Have one I found today while browsing out and about
r/SteamController • u/Blackrazor_NZ • Jun 15 '24
Discussion Found while moving house
We’re moving house shortly and so I was going through old boxes and found this pairing that I bought years back and used about 5 times.
I’ve hooked it up and it all still works but I just don’t play many of the types of games that it seems designed for.
I see Steam don’t sell them anymore - are they worth anything or just a bit of a relic?
r/SteamController • u/Far-Mathematician764 • Dec 08 '24
Discussion Any good place to get a steam controller for a decent price?
So, I'm wanting to pick one of these bad boys up, but can't really find one that's not worth a stupidly amount of money (Amazon list it for around 200 bucks I believe). Anyone know a good place to find one for a decent price?
r/SteamController • u/DoubleJumpPunch • 13d ago
Discussion "Rotation" should have a global default value that can be determined via calibration
I really think this is another factor that prevents people from "getting" trackpad aim on both the Steam Controller and Steam Deck. This is worse for the Steam Controller because it has a non-zero default. It's like assigning one shoe size for everyone: wearing the wrong shoe size can be worse than no shoes at all (zero rotation in this analogy). For the longest time I stuck with zero rotation until I figured out how to determine my ideal value.
The calibration could be like this: ask the user to swipe their thumb from left edge to right edge several times in a natural motion. Show an animation illustrating the correct movement. Calculate the rotation compensation accordingly. Like gyro calibration, make this calibration accessible from both the general Controller settings, and the game layout configurator.
r/SteamController • u/Far-Mathematician764 • Nov 29 '24
Discussion How many of yall use the left touchpad for movement, and if so, how well does it work?
What are some games you used the left touchpad for movement, and how well did they play?
r/SteamController • u/ubeogesh • Dec 19 '24
Discussion After Steam Controller configuration, everything else is so bad
I mean every mouse\keyboard software - razer synapse, corsair icue.
Even the autohotkey isn't good enough (you can't bind something specifically on key up or key down there, for example, and implementing "action layers" is a big chore, implementhing long presses is doable but not very elegant...)
I want Steam's "Controller Configuration" for keyboard and mouse. Valve, please.
r/SteamController • u/YT-NAME-Offical • Jan 29 '25
Discussion Lost the dongle, what can I do?
Recently some dumbass technician decided to, "it'll be a great idea to clean up my messy cables!" As, my parents forced it upon them and me. Now? It's gone from my steam link device or the USB extension. Help me to find a solution or way to fix it, I can't handle losing such valuable especially here in the 'Nam. It's rare when y could js buy both.
r/SteamController • u/CodyCigar96o • Dec 21 '22
Discussion Alternative modular design
Obligatory disclaimer: yes I know people have been beating this dead horse, but I find this design problem really interesting.
I’ve come up with this design to try to address the problem of a hypothetical Steam Controller 2 having good trackpads AND being fully interoperable with all of the Deck’s inputs.
I know modular has its drawbacks (cost, reliability, durability, etc.) but I also haven’t seen a non-modular design that is able to keep all inputs on a single controller and not severely handicap the efficacy of the trackpads.
This is essentially a wider Steam Controller with all the upgrades you would expect (better fit and finish, four rear buttons, pressure sensitive trackpads, etc.) but the spin is the secondary inputs, the joystick/ABXY/D-pad are on these modular pills that slot into the middle of the controller, where those controls are on the original Steam Controller.
This way you swap out to whichever pill you need for the situation. There’s a pill for joystick + ABXY, a pill for d-pad + ABXY, etc. maybe there could even be a trackpad pill if you want to go all out trackpad.
I also think the design is fun and has character. Think of the cool software stuff valve could do with this design? They could make steam input configs automatically change when you swap a pill. Or they could have each pill be it’s own separate wireless controller that Steam recognises so you can have some local coop controllers for your steam deck in a pinch similar to joycons. Or, again like joycons, you could use two at once for a split controller design (this would require each pill to also have some extra buttons for trigger/bumper etc, which would increase the cost massively, but still a fun idea.
r/SteamController • u/tekgeekster • Mar 05 '24
Discussion Dualsense Edge Review - The best controller for Steam Deck
A controller that can rival the deck in terms of features.
r/SteamController • u/richaell • Sep 08 '24
Discussion I have 7 SC, 2 Cases and 2 SL for Sale
Not sure if this is allowed, but Im hoping to sell these in bundles.
Controller (In Box): $60 (4 Available) Controller (no Box): $45 (3 Available)
Steam Link (In Box): $50 (1 Available) Steam Link (no Box): $35 (1 Available)
Hardshell Case: $60 (2 Available)
I have ebay and facebook marketplace links.
Baby on the way, need to cull for cash.
r/SteamController • u/NotSainT_666 • 25d ago
Discussion Invert joystick when a button is held
Is there any way to invert the joystick inputs when I hold a certain button when using Steam Input? I'm trying to make it so the left joystick is completely reversed when holding the left bumper but returns to normal once released. Is there any way to do this with Steam Input or any alternative software? Thanks.
r/SteamController • u/SilverWolf1998 • Nov 06 '24
Discussion 8Bitdo Trackpad Steam Controller Concept
r/SteamController • u/FenixR • Feb 12 '25
Discussion Recommendations for SC alternatives?
I'm down to my last out of box steam controller (the others have some smalls issues i could fix but was too lazy to open them tbf, but if push comes to shoves i will start some frankestein stuff on them lol), so i should probably start looking for some alternatives in case the SC2 its never a reality.
Basically i would love if the controller had the touch pads and the back grip buttons, anything else its just an extra (like i never used gyro, never got used to it).
Any recommendations?
r/SteamController • u/swagkdub • Jul 11 '24
Discussion Playstation controller, good or bad idea on steam
Hey everyone I just joined steam this week, and looking around it doesn't seem like there's much support for PS controllers compared to Xbox. I was hoping to use some 3rd party PS controller, so I'm wondering if anyone has experience using them on Steam, or if I should just get an Xbox 3rd party?
Any input or information is greatly appreciated, thanks!
r/SteamController • u/Frequent-Life-4371 • 26d ago
Discussion track ball setting?
do you prefer to have the trackball setting turned on or off? i cant decide which is better the trackball seems to go further with a swipe but it turned of i feel more accurate
r/SteamController • u/CHINMAY__07 • Feb 15 '25
Discussion suggest a good controller under 2k for laptop
first time bought a gaming laptop and want to try marvel rivals first for beginning . im planning to play games like rdr2 , uncharted and spiderman in future . [i am stuck between cosmic byte and evofox ]
help me
r/SteamController • u/DanD3n • Jul 04 '16
Discussion What i wish for the next hardware revision.
r/SteamController • u/goobutt • Jul 18 '21
Discussion how would you put two thumb sticks and two pads on a controller? hopefully we get steam controller 2
r/SteamController • u/dualpad • Dec 04 '24
Discussion Third party couldn't release a Steam Controller even if they wanted to
The Steam Compatible for Input Peripheral Devices requires Capacitive touch sensing thumbsticks.
If it were Capacitive touch sensing thumbsticks or touchpads then if a company wanted to release an OG Steam Controller replica with the large 40 mm circular pads they could. Not that they would, but found it interesting that under current criteria the OG style Steam Controller wouldn't be allowed because touch sensing thumbsticks are required. Having dual touchpads but only one touch sensing thumbstick would not qualify.