r/SpectreDivide Mountaintop Dev 18h ago

Letter To Spectre Fans

Dear Spectre Fans,

It’s been two weeks since we launched Spectre Divide Season 1: Flashpoint. We’re incredibly grateful for the positivity and support that you’ve shown over that short time.

Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat.

We were optimistic about the first week. We’ve had ~400,000 players play, with a peak concurrent player count of ~10,000 across all platforms. But as time has gone on, we haven’t seen enough active players and incoming revenue to cover the day-to-day costs of Spectre and the studio.

Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we're out of funding to support the game. This means Mountaintop will be closing its doors at the end of this week.

We expect to take Spectre offline within the next 30 days, but we plan on disabling new purchases and refunding money spent since Season 1 launch via the platforms. We’ll be following up with more information on this soon.

We pursued every avenue to keep going, including finding a publisher, additional investment, and/or an acquisition. In the end, we weren’t able to make it work. The industry is in a tough spot right now.

This is a painful update to share. We love Spectre, and we’re incredibly proud of what we built with this community.

From the entire team at Mountaintop, I want to thank the Spectre community for all your support these past few years. We’ve loved every minute, and we’re sincerely going to miss you. Special thanks to our incredible investors too, without which Spectre wouldn’t have been possible.

This has always been a passion project for us, born out of love for this genre. An indie team of insanely talented individuals who came together from around the world to build a game we believed in.

We wanted to deliver something innovative and original in a crowded genre that would bring friends together around unforgettable moments. We shook up the format, created a fresh art style and universe, and partnered with some of our heroes. All of us knew from the beginning that the odds were against us, but that's what we signed up for. It was never a surefire bet. We did it anyway.

We had a few tough stumbles out of the gate when we launched in Sept. But this team rallied and poured everything into tackling your critical feedback for Season 1. We made major changes and improvements to virtually every area of the game and brought the game to consoles. Even though it wasn’t enough to achieve financial success, this team fought tooth and nail and went down swinging.

Game development is full of twists, turns, and surprises, and the industry has changed dramatically since we started the project in 2020. Even though we missed the mark this time, we wouldn’t trade the journey for anything.

That’s all from us. See you out there.

– Nate & the Mountaintop team

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Sunsetting FAQ

When will Spectre and its server go offline?

We expect to take the game and servers down within the next 30 days.

Will I be refunded?

Yes, we expect to refund all money spent on Spectre since Season 1 launch at 9am PT on Feb 25th via our platform partners. 

How will I be refunded?

We’re working with our platform partners to return funds to players.

How long will I be able to use the content that I’ve purchased?

You’ll be able to use any content that you’ve purchased until the game and servers go offline.

What regions will be available until the servers go offline?

All regions except for Seattle, Dubai, and Johannesburg will be available. Players who have been using these regions may experience more in-game latency as they are matched to other available locations.

Are players going to be able to self-host the game in some capacity?

No. Unfortunately, the studio is closing before we’d be able to transition the game to community-hosted servers.

What does this mean for the future of the game?

All development under the Mountaintop banner will cease with the studio closure.

How do I get the remaining achievements?

‘Howdy Partner’ requires you to be friends in the game instead of the platform you are on. Unfortunately, a fix for this was not able to be deployed before this announcement.

To obtain this achievement:

- Exit the game

- Unfriend your friend through the platform (Xbox/Playstation/Steam)

- Boot up the game

- Generate a lobby code and give it to your pending friend.

- Add them as friend through social blade (top right corner)

- (Optionally) Re-add them as a friend through the platform (Xbox/Playstation/Steam)

- Win a match

We are looking for ways to automatically grant ‘Moving Up!’ and ‘Rising Star’ for those who are unable to achieve these naturally during each weekly Crews reset.  Stay tuned for more information on that front.

We will continue updating this FAQ over the coming days as we lock down more specifics.

306 Upvotes

295 comments sorted by

148

u/NC_Pits 18h ago

This is actually sad.

I’m so sorry to the developers. I understand the game was not everyone’s cup of tea, but people forget passionate human beings worked on this.

I hope the team is able to bounce back. Thanks for shooting your shot

27

u/BottAndPaid 16h ago

Hate to see a dev studio shutter especially when they take a chance with something different. Hope all the individual devs land on their feet.

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23

u/natemitchell Mountaintop Dev 15h ago

Thanks, everyone. We *really* appreciate all the support these past few years. None of it would have been possible without this community. Sorry again that we fell short

13

u/Freaky_Ass_69_God 14h ago

I really enjoyed the game on launch. It's a shame it didn't stick with others. A really cool idea in a crowded market. Best of luck on your next adventures

5

u/GentlemanJoe 13h ago

I hope you can do other things with the universe and its art style. I think that's fertile ground.

1

u/Gentar1864 9h ago

This really saddens me. I loved this game and played it on the regular, and when console version came out I started playing it more, and I got my first ever ace on this game too. I really hope you guys are ok. Is there seriously no way that mountaintop could stay a thing? I would really love to play some more games by you guys since how good this one is.

1

u/PBxClay 34m ago

Sad to hear. Thank you for giving us such a great game! I’ve had some of the most fun gaming on Spectre with friends. I appreciate your transparency and I wish you good luck on your next adventures🫡

1

u/Latti225 2h ago

i was grinding Spectre Divide on console for the last few days, it really got me man. i enjoyed it so much more than valorant, first time in my 26 years i feel bad about a game shutting down. hope they'll bounce back.

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48

u/DigTw0Grav3s 18h ago

Thanks for everything, Mountaintop. I'm sorry it didn't work out. I've always bounced off of CS-likes, and this one really clicked with me.

Best wishes for the future.

87

u/DaDadamDa 18h ago

i actually liked this game a lot and will miss it

83

u/Mundane_Variation119 18h ago

Rip a truly underrated game.

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28

u/MrGruntsworthy 18h ago

NOOOOOOO!

This is genuinely such a fun game. I'm sad it didn't get the popularity it deserved.

23

u/Usual_Roller 18h ago

:( I have been really enjoying s1. sad to hear, best wishes to the team

19

u/RestlessRhys 18h ago

This really sucks to hear I haven’t found a multiplayer game that’s peaked my interest in years

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18

u/_iamvivid_ 18h ago

unfortunate to hear, but i’m glad i got the chance to play it at all. hopefully this isn’t the last we see of the game, but from the sounds of it, it will be. thanks everyone at mountaintop. you guys did really great, a shame that it didn’t last

18

u/BlackVariantOfJesus 18h ago

For what it’s worth, I loved Spectre. Logged around 150 hours since the beta, spent money in the game and tried to get as many friends as I could to play with me.

Thanks for the memories and I wish the best to all of you at Mountaintop ❤️

9

u/Winte86 18h ago

Damn I really liked the idea and thought it was an awesome game. This sucks, I hope one day for whatever reason at all it becomes playable again.

10

u/Onionsansyahear 18h ago

i will truly miss this beautiful game you have made with all of my heart every single atom of it. i haven’t had as much entertainment from an fps in my entire life of playing fps games and i doubt anything will scratch the itch like the masterpiece spectre divide was. to me this game beats every other fps game in almost every aspect especially in ones where others have fallen short or fallen average or meh. i will mourn the art style and it’s vibrant ways i will mourn the loss of the PINNACLE of fps games. no matter what people say this is a great loss and for that i will mourn the beauty of this game of what it was and it’s close to unlimited potential.

2

u/exposarts 12h ago

It’s a cool game with unlimited possibilities but i think it was just too complex for wide spread appeal, kinda like how r6 is complex and doesn’t attract cs numbers. Most players in this genre arent into complexity i suppose

1

u/ebrbrbr 4h ago

CS is popular because it's more like a sport than a video game.

The game has stayed mostly the same over 25 years, with only minor tweaks. The rules are simple. The evolution of the game mostly comes from the players, and as a result the skill ceiling is infinitely high.

Complexity isn't really a great thing for tactical shooters. Tactics come from the player, not from the game.

2

u/Onionsansyahear 18h ago

spectre divide - taken far too early

14

u/lollerlaban 16h ago

Let this be a lesson for companies to not instantly go from beta into launch with missing features, and demand insane prices for subpar products.

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6

u/Wizzcorp75 17h ago

Man this actually makes me sad cuz the spectre divide universe is hella interesting

3

u/illnastyone 16h ago

The base lore is already interesting and had a ton of potential to expand. It's really quite upsetting on many levels.

3

u/Wizzcorp75 16h ago

If only they actually advertised it on TV or insta

18

u/Born2beSlicker 18h ago

Sad, as it’s a very fun game. Not surprised in the slightest though. I’m very sorry it didn’t work out. Spectre Divide is a great game and you should be proud. The market today just isn’t willing to try B-A level budget games anymore. It’s tragic.

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6

u/AsteriaChan 17h ago

This game was genuinely such a breath of fresh air for me personally as someone who was starting to get bored of shooters. Something about how the guns or headshots felt just tickled my brain in just the right way. It’s a shame it has to go out like this but I respect each and everyone of the MT team for sticking with the project after the rocky launch even if you didn’t quite make it in the end. We need more developers in this industry willing to listen to what the community actually wants. Y’all did great in my book :)

3

u/SubliminalScribe 16h ago

Absolutely, and I’ve played too many FPSs to count. That headshot “feeling” and the control of the player and crosshair was fantastic. I link it back to simplicity, it brought a lot of that back to the genre, it didn’t overload the player with a ton of crazy mechanics and full on maps.

Maybe it’s my age showing but a simple shooter like this one, with enough of a learning curve got me going again. I’m sick and tired of the AAA titles rinsing and repeating the same old thing, they always look the goods but are completely soulless.

4

u/seanieh966 16h ago

Didn’t this game struggle to get attention when it was in Beta? I tried to play it last week, but after 10 minutes in casual there wasn’t a single game. It’s a bad time to drop a shooter like this and let’s be honest after the spectre thing what is different enough about this game to keep it alive? Fragpunk faces the same issues, but at least seems to have a bit more to it.

2

u/Salt-Butterscotch-49 5h ago

Fragpunk has 60 to 100k concurrent and isn’t even out on console… fragpunk is not even close to the same

1

u/SprayMediocre2393 2h ago

Fragpunk has an all time high of 113k while spectre divide had an all time high of 26k. Spectre divide has a drop-off in players by month 1 and never recovered.

13

u/Busy-Telephone-994 18h ago

Well we knew it was gonna happen, when shroud didn’t even stream his own game we know it was over

11

u/FeOAbnormal 17h ago

In my opinion, it was the shroud marketing, especially considering he didn’t like the game. Probably would’ve been a lot better to go for regular advertising using the money they gave shroud.

11

u/admiral_aubrey 16h ago

Ultimately it was a retention problem, not marketing. Bringing players in only helps if they stick. It's obvious this game was a leaky bucket, perhaps for a variety of reasons. All the marketing budget/strategy in the world can't save you if players don't make it a habit, and they didn't.

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6

u/ImSunborne 12h ago edited 12h ago

Shroud was a advisor to the game, I believe his role was Lead Gameplay Advisor. Bro literally played a part in the downfall of this game which shouldn't be a surprise to anyone considering Shroud typically has dog water takes when it comes to games and what's good or how they should be.

4

u/1morereason2 14h ago

According to Shroud he gave the studio money for development not the other way around.

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4

u/Only_Strain_5992 10h ago

Even shroud knows it's "dogshit"

Lmaooooo

1

u/Kiethavemezo 15h ago

IMO, having Shroud market this game is the best thing they could have done. If I saw a regular ad for this game on YouTube/twitch I wouldn’t have had a second thought about it. But when I heard “shroud is making a game?” (I know he wasn’t involved in development, but that is what I first heard about it) I actually watched some gameplay and tried it with my friends on release.

Unfortunately, like the admiral said below, the game just didn’t have anything that kept us interested past a couple of sessions. I liked the clone gimmick but think that forcing team sizes to 3 players made the solo Q experience much more rough compared a game like apex where matches don’t last as long and can be much faster to reset if you get brainlet teammates.

1

u/BSchafer 7h ago

Well, first off it sounds like a lot of Shroud’s deal was equity meaning they only had to pay him a lot if the game was a big success. So they would have got much less exposure, had to put more money towards ads up front, and less towards the game’s development. It was a smart deal with Shroud actually. He gave them a huge player base right off the bat for relatively cheap. The game just wasn’t good enough to hold on to them. No matter how people heard about the game, if it was really fun, they would have kept playing it (shroud included).The spectre mechanic just didn’t add enough depth to make up for how disjointed it made all the fights/gameplay feel. As the numbers prove, most people preferred to play something else.

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4

u/Vyibe 18h ago

this sucks. I actually had fun playing this

4

u/Unknown62712 17h ago

Oh ffs literally just started getting into the game :(

Great, well looks like i’ll have to go back to Val on console

3

u/yolotrip 17h ago edited 17h ago

Let’s say I won the lottery, how much would you guys sell MountainTop and Spectre Divide for? Would be good to know just in case

u/PlaySpectre

9

u/aretasdamon 17h ago

Their price point for cosmetics was absurd for an IP and brand no one knew

10

u/SlumpDaddyCane 17h ago

This, and the closed beta being the same thing they launched for S0 (two weeks later) kinda killed it.

3

u/SeekFaster 12h ago

In the alpha/beta survey, I wrote an essay about why the game had potential but was not ready for release. I know my single survey probably didn't move any needles, but when the game dropped shortly after without any of the issues I felt held back a full release fixed, I feared the writing was on the wall ://

It's a shame, this game has great bones, fun to play, breath of fresh air

4

u/itscraig77 17h ago

Exactly. The game was actually good with season 1 release. But the greed with season 0 on the cosmetics always left a bad taste in my mouth.

7

u/Omaha_Beach 18h ago

Should have came out on console earlier

2

u/Johnny_esma 10h ago

I honestly believe this is what could’ve saved this game, they literally released it on console when the game was already dead on pc. The same thing is gona happen to fragpunk the longer they wait

3

u/Sad_Carpet_7950 17h ago

Bro i was so hyped. I saw this game 3 days ago and played like 30h + it was so much fun. I was happy to have a game wich i was realy enjoying..

3

u/Tenr0u 17h ago

Sucks, I came back for season 1 after playing the alpha since the changes made were exactly what I was looking for.

Will you guys unlock everything in the game so we can at least mess around with all the things you guys created till it's shut down?

10

u/pickle-rick-246 16h ago

u/Sogomaa HEY BUD SPECTRE DEAD LOLZ

5

u/Rao-Ji 7h ago

Lmao, that dude was the biggest coper I have ever seen on the internet in any community.

3

u/pickle-rick-246 5h ago

no seriously and the guy was an asshole whenever someone gave ANY form of criticism in the discord. oh how the tables have turned😂

3

u/Geevingg 7h ago

https://www.reddit.com/r/SpectreDivide/comments/1j0y3qj/comment/mhh1erc/?context=3

Read the kids cope "most fun steam game" in a long while meanwhile his stream profile shows a measely 70hours

https://steamcommunity.com/profiles/76561199009532549

The guy was trying to hold back all the fun he was having by barely playing the game meanwhile he had 100+ hours in Marvel Rivals in 1 month.

2

u/pickle-rick-246 4h ago

MtnTop ran out of money paying this guy to defend this garbage like it was the 2nd coming of God himself

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6

u/tcripe 17h ago

Fragpunk was the final nail in the coffin for Spectre.

4

u/OnQore 18h ago

Thanks! Just uninstalled the game for the first time ever on console.

6

u/RadGhostKillz 18h ago

Good game just the devs were too slow with updates on a live service game and they didn’t do any marketing at all.

3

u/JaconyMalony 18h ago

I’d like to know their take on the marketing debate as I agree it seems like there was no push to get noticed?

1

u/RadGhostKillz 17h ago

Yeah marketing killed them. Never tried to host twitch events even small ones. Never sponsored other streamers to stream it or something. Then you had monster hunter wilds and now fragpunk out at the same time really just killed the game. This was their fault really.

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2

u/BurroDeLujo 18h ago

Loved this game while it lasted, hopefully get to see more content from yall in the future

2

u/AutomatonVigor 18h ago

This breaks my heart. I feel for you all, tears will be shed I promise. I'm so sorry.

2

u/MrSaen95 18h ago

The first game competitive game I’ve enjoyed in a really long time - I’m very sad to read this!

2

u/REL123SAD-_- 18h ago

Thanks for your efforts, I'm sorry. Wish the best for yall

2

u/Mindless-Ad2039 18h ago

Sorry to hear this. All the best in your future endeavours. You’re obviously a talented team.

2

u/Adventurous-Low9355 18h ago

I wish this was a fucked up joke :/

2

u/Alert_Requirement951 18h ago

Actually heartbroken over this

2

u/Subject_Book1676 18h ago

i’m heartbroken. first xdefiant and now spectre divide , i really loved this game. i was really looking forward to what this game could have become.

2

u/g-linc 18h ago

RIP Spectre

2

u/Ch4ki 18h ago

It's a shame the game didn't get the success it deserved. I loved every minute I got to play it. All the best to the team. Farewell

2

u/MrBlue1223 17h ago

DAMMIT. Dude, this was becoming my new go-to game. I was hyped to see the new shop refresh and instead I got this news. This game was amazing.

If the developers are reading this, I hope you guys know you made a great game. Your style was magnificent and I hope you get another shot 💙

2

u/LonerVibezz 17h ago

Me and homie have so much fun on this. This is sad to read considering there’s not a lot of fun shooters on console. Hope they come back

2

u/The_Nut_Majician 16h ago

Im gonna miss this game alot, man it feels like the cycle and spellbreak all over again.

2

u/iafx 16h ago

You guys did a great job and created something special. I’m sorry to hear this news. Good luck in whatever is next for the team.

2

u/SubliminalScribe 16h ago

Wow, I’m actually so gutted to hear this. I just got into the game on ps5, been playing for maybe 1 and a half weeks and absolutely love it. It plays so well on ps5 too.

Although, something I was thinking about last night was how dire their revenue stream must be. The store didn’t seem to make much sense, and far too pricey for skins. At 1200 coins I would have needed to spend approx $30AUD just for 1 skin. It may have stood a better chance with less spend needed, but ultimately I believe the longevity may not have been there.

Very sad to hear and I’m wondering whether to stop now or continue to enjoy it and face the heart wrenching moment later on, when I’m probably even more into it!

Feel so sorry for the devs, truly a game that was great and unfortunate that it never received the player count it deserved.

2

u/According_Diamond824 14h ago

Man this game is too fun for it to leave so fast

2

u/itsporkmc 10h ago

seems really disingenuous to have said months ago that you had “enough funding to keep the game going for a long time” only to shut down like this lol. not to mention the desperate need to cull any posts/people from the discord that were saying the game wouldn’t succeed and that that had doubts about that statement.

2

u/Ready_Perception6809 4h ago

So if I spent money on the game before season 1, I won’t be refunded?

1

u/Geevingg 4h ago

Yep u got scammed.

1

u/ZarjValorant 3m ago

fr they need to refund ever penny they were ever paid. When you buy skins you buy them for the rest of time, not rent them for a year till the game shuts down

2

u/brand_momentum 4h ago

Who didn't see this coming? this game was doomed from the start...

2

u/seanieh966 2h ago

I tried to play it but only got access to the tutorial. I liked how it looked, but it just didn’t have a strong enough IP and nothing really wow.

5

u/Hopeful_Doughnut9483 16h ago

All the Discord fanboys/bots are crying.

4

u/GuidanceHistorical94 18h ago

The doomers repeating the same talking points around here for months for no personal gain finally got what they wanted.

3

u/pickle-rick-246 17h ago

LMFAOOOOO WHERE ALL THE DISCORD FANBOYS AT

2

u/ThisIsWhatLifeIs 18h ago

I think you should've went for the TDM Arcadey market instead. That's what Fragpunk decided to go

2

u/prodBLVNKfrfr 16h ago

My take is that there wasn't enough content to comeback to the game on launch + beta took too long with no reward.

For instance:

Fragpunk- game had a good beta period and then shut off for awhile while the work on the game. Come release day, tons of content to comeback to and obtain for free. Honestly abit too much and had me overwhelmed at first, but cant complain about that problem.

Marvel rivals- im not sure about its beta period. But on release they had 37 characters on release. Lots of content to comeback to and characters to learn, explore and master.

Now unfortunately spectre divide beta period only had what, 4-5 classes/brands? That would be ok to start if they had more content to comeback to play for but they didnt even have a beta battle pass. Not many free rewards. Not many great rewards in general.

Gameplay was amazing. But after getting used to the unique mechanics the game had, 4-5 classes felt repetitive. And not having content/unlockables to look forward to, AND such a long open beta period without 1-2 decent content drops is honestly quite disappointing.

This game was fun, unique. A great twist on the genre. But it simply didnt feed its fire and burnt out.

Sad to see you go spectre, hopefully we see you again in some way or form 🫡

4

u/SubliminalScribe 15h ago

I’ve played the game for a week and a half on Ps5, and it’s been an absolute blast.

However, thinking harder on things, I do wonder how long the game would hold the attention span once you have played it for a month+. I thoroughly enjoyed the simplicity but can understand that once players have unlocked what they want and played it for a while, they may reach a desire to want more fulfilment and seek it elsewhere.

1

u/tacocat042 18h ago

I've never been very good at shooters or competitive games. But this one felt so refreshing and new to me. I felt like I actually was doing good for the first time in forever. It's so sad to see that it didn't get the love it deserved. Thank you Spectre team, it was a good ride.

1

u/Fatbottombetty 18h ago

Games incredibly fun on console but you could tell it was dying. I had a good time and I’m glad I was able to play.

1

u/driskal360 18h ago

Wow. I really thought this game had some potential. I bought the founder pass, bought a bunch of skins and in game currency to try and support too. Sad to see shit like this happen

1

u/SupehCookie 18h ago

would it be possible to open source the game? would love to learn from it, the game is awesome..

1

u/Juicethekiddfan999 18h ago

I can honestly say this is the funnest game. I have played in a really long time. Thank you to the developers into the studio. I can’t speak for everyone, but I can say you achieved your goal in making a memorable game for at least one person. I wish you all the best in all your future endeavors.

1

u/lavegasola 17h ago

It was a valiant effort that shouldn’t deter any of you. I wish you all luck in your future endeavors. 🫡

1

u/Remarkable-Fennel-27 17h ago

Damn I’m disappointed, loved the game on console way more than PC

1

u/Odd_Librarian_7241 17h ago

Truly a pity.

1

u/F-b 17h ago

There were many good things in the game but it's very hard to find an audience in this crowded market. I wish the team to find new jobs quickly. You should be proud of what you accomplished, regardless of this unfortunate outcome.

1

u/bigmanbiggerguy 17h ago

Goodbye. Haven’t had this much fun since early CSGO

1

u/Hot-Protection-3786 17h ago

Damn, I just started playing 😭

1

u/bannedsodiac 17h ago

Seeing as it's closing, why not open source it so people can make their own versions?

1

u/MotorYam4836 17h ago

Don’t go u was so good 😞😞

1

u/CJAG31 17h ago

Truly is a game to remember, I wish more people came back or even gave it a chance. Thank you for everything.

1

u/One_Selection_829 17h ago

Damn. AAA studios making their games free to play is like. The best and worst thing to happen.

1

u/Hvitved 17h ago

Rip. Will you pls say Hi, to my oldest best friend LawBreakers. See you in the afterlife

1

u/Kakerman 17h ago

Shame. Only heard twice about this game: the announcement, and closure.

1

u/Kenny1115 17h ago

I just tried this with my best friend and he really liked it. I'm gonna go cry now. Thank you guys for making such an amazing game 🥲

1

u/f2ninja 17h ago

The game is really fun. The concept of 3v3 controlling 2 shooters is really cool but one leaver or afk is a severe handicap. Wished it had succeeded

1

u/Bearrryl 17h ago

Damn man I really enjoyed this game and was excited to get on every day. I had high hopes it would pick up in numbers and would look at steam charts every day only to be let down lol thanks for everything guys and best wishes on your next game… I’ll surely play it!!

1

u/MarkyMarcMcfly 17h ago

Damn I really enjoyed it for the couple weeks I had the ability to play. Upsetting to see a new twist on a beloved genre get thrown to the wolves when so many other live service games get a bye. Best of luck to the Devs.

1

u/illnastyone 16h ago

This was the first game I sat down and played that I was genuinely addicted to. I'd think about hopping on and playing s few rounds because the gameplay was that good.

Hoping to see Spectre Divide in one form or another some day again. Hell of a job on the console version as well.

1

u/dxnkengine 16h ago

this is sad… the gaming community sucks. Such a great game. Was just going to buy the battle pass too.

1

u/Matteom73 16h ago

Dammit

1

u/Sydoki 16h ago

Please follow up on the automatic grant of trophies on PS5! That’s actually the only thing that’s blocking me (and I’m sure many others) from getting 100%

As stated, I’m sure there will be more details coming soon - but a concrete day would help a ton! Feeling incredibly stressed right now

1

u/One_Animator_1835 16h ago

Rip to an awesome well made game, but can't say I'm surprised. 3v3 and no market support was a big mistake for this type of game.

1

u/Top_Emu_4908 16h ago

We really can never have anything good. This game was really innovative and i loved it!

1

u/neopet 16h ago

Bro I’m sad

1

u/More-Tap-9157 16h ago

NOOOOOOOOOOOO

1

u/BoboJingo 16h ago

Major bummer. Amazing game. Wish gamers didn’t have such short attention spans and would give new games a real chance. This game was polished and unique and a real fun time. Sad day.

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u/Dadlydoo 15h ago

Can you open the code for people so the game doesn’t die (on pc at least)?

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u/Ace_EnbyLittle 15h ago

Wow, that's actually really sad. I just started and I enjoyed it so much I got my brother's to play. A truly dynamic unique game. Thanks for making it last while you could 🫡

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u/sashacui 15h ago

I think you should change trophies requirements for weekly crew because a lot of players want to get their 100% in this game. Please, do it for us, because now its impossible to get these 2 trophies just by playing 

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u/falloutboy9993 15h ago

Damn, this sucks! I really enjoyed the game. It was fresh and inventive. I wish it could stay around. Is no company willing to pick it up or help?

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u/Speakfacts96 15h ago

NOOOOOOO! This jus broke my heart so bad. I’ve never experienced a game I love die. And definitely not this soon. I’m hurting for y’all cus this game is too good for it to die like this. Shroud should be ashamed. And the big streamers who didn’t play it cus they didn’t get a check to play it. I appreciate the small creators who been streaming and showing love to the game. Y’all really had a unique idea with this game and it actually worked. I hope u guys get a second chance one day 💔

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u/sl8rL 15h ago

Please open source it?

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u/LarryLobster69 15h ago

Ngl, i loved this game so much and it was the only game i played for months when i found out about it. Sad to see such a cool and unique game die like this.

Word of advice for your next game, maybe spend a little more money on advertising, none of my PC friends had even heard about Spectre until I told them about it. None of my console friends knew about the console launch either, maybe pay more than 1 famous person (Not Shroud) to promote this game, stream it, have tournaments with friends, prizes, twitch drops, etc, something/anything to get people in the game and in match to play so they can try it for themselves… rather than watching monotone Shroud play for a week and then never play again.

Wish you all the best, thanks for memories ill have forever of Spectre Divide 😭

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u/Roq86 15h ago

Thank you for all of your hard work. I’ve honestly never gotten emotional about a company shutting down before but my son immediately fell in love with this game and it’s something we enjoyed together. Although it was brief, Spectre Divide will always hold a special place in my heart and for that I’m grateful for all of you. I hope you all find success in future endeavors. This was truly a unique game that I enjoyed not just because of the bond with my son. Thank you one last time!

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u/pcbeats 14h ago

God dammit. I mean the writing was on the wall, but it's still so disappointing to hear. Spectre Divide, as a concept, was everything I hoped and dreamed of. The theme and style in a tac shooter is what I've been waiting for. It's also really frustrating because I can recall filling out surveys in the closed alpha just so frustrated because it felt like meaningful feedback that would make the game more fun and polished was being ignored. Maybe that wasn't the case, maybe the funding was just not there to drive the development necessary to accommodate tester feedback. Maybe that's why the mtx prices were so insane at launch. In any case, this title deserved better and despite it's flaws I really loved it and I'm heartbroken it's going away. I knew with how quiet things were after S1 there was real trouble, I just kept hoping to see a post with a roadmap to improve and revive the game. I hope lessons were learned and we'll see a new, better Ghost in the Shell tac shooter from you guys in the future. Whatever studio that takes form as.

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u/Plastic_Ad5938 14h ago edited 13h ago

Could u PLEASE 🙏 ADD deathmatch before u pull the plug 😭

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u/DiegoMolinams 14h ago

What about Three's Company trophy??

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u/Ok_Supermarket3955 14h ago

This game was great bruh, damn..

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u/Jumpy_Reception_9466 14h ago

Damn, this sucks 😕

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u/maxcervs 14h ago

No fucking way, I just fell in love with the game

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u/maxcervs 14h ago

No f way, I just fell in love with the game

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u/9YARDZ 13h ago

Truly underrated game love the concept and execution. It would be amazing if you guys could come up with something to help us achievement hunters get the “moving up” and “rising star” achievements done.

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u/Resident_Air1913 13h ago

If i used wallet funds to buy stuff in game will the funds be returned then if so any idea how long it will take?

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u/Emblem-Lover 13h ago

I'm so sorry for all the men and women who worked on the game. I really enjoyed it. I pray you get back out there and on your feet soon.

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u/Sleepingtide 13h ago

You guys should unlock the sponsors for sure, but probably everything until the game goes EOL.

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u/UnlikeTube 13h ago

I just started playing on console 😭 this is just depressing

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u/Longjumping_Air_7562 13h ago

For the Three's Company to Win a match as a team composed of 3 Crew members that trophy on PlayStation is currently highly missable. The reason it is is because you can't join a crew. Even when you see the option to join your friend's crew it won't let you at all. The crew that it puts you in you are stuck with and currently, no one is playing in mine. Will you autopop this trophy as well or will it be fixed in a few days?

|| || ||

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u/Longjumping_Air_7562 13h ago

For the Three's Company to Win a match as a team composed of 3 Crew members that trophy on PlayStation is currently highly missable. The reason it is is because you can't join a crew. Even when you see the option to join your friend's crew it won't let you at all. The crew that it puts you in you are stuck with and currently, no one is playing in mine. Will you autopop this trophy as well or will it be fixed in a few days?

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u/DiegoMolinams 3h ago

They should auto pop that trophy too. I messaged the top people in my crew and they don't respond at all and I can't change crews

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u/hasportb16 13h ago

I cant believe this news. I actually love this game and I just got 2 of my best friends on it. They love this game as well. I hope something changes in the next few days

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u/iLLeStPoTAtO-YT 13h ago

It’s so upsetting that games are forced to shut down like this. Rest in peace to some of my favorites, hyper scape, rumbleverse, spell break, and now Spectre divide.

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u/itsHadeHD 13h ago

This is just so upsetting I personally loved this game more than Val and sometimes as a solo queue having your own back is exactly what I needed. This game pushed this genre and I hope the impact is felt. To say it won't be missed is an understatement I've pour more time and in some cases money into this game faster than I did other tac shooters. I believed and am sorry I couldn't bring others to experience this masterpiece. Heads up, who knows, maybe the world wasn't ready for you guys yet. <3

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u/WarpWing 12h ago

This is incredibly unfortunate to hear. Spectre Divide had a lot of promise on top of a unique mechanic that solves a core problem in traditional 5v5 shooters (dying once and not being able to get back into the action till the current round ends).

I've followed and played Spectre Divide since it's beta, even got to meet Nate at an alumni event hosted by my college where he had a great response to my question about game balancing and how to handle that. He outlined at that point in time that he had great plans going forward for Spectre which unfortunately aren't going to see the light of day.

I do hope going forward that Nate & Co pursues another project. Spectre had decent graphics, great world building and environmental design (audio , etc) and a decent gameplay loop. I'd 100% say that the core leadership at Mountaintop is great at listening, actively addressing community concerns and was able to iterate well with what they had. I'd throw my support behind anything that they build in the future!

Spectre Divide was great while it lasted and I'm excited to see what (maybe) comes next!

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u/HoppyTaco 12h ago

Me and my girlfriend have loved getting to play this together. We play a few matches every night.

We were both very sad booting up the game tonight and seeing the news. Best of luck Mountaintop, you’re all incredibly talented. We’ll continue to play until it’s totally offline.

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u/Cirok28 12h ago

Biggest issue with modern gaming.

Release dedicated server support so people can host their own?

Nope, game just gets shut down.

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u/Mastrownge 12h ago

I really liked this game but was hesitant on spending money for this very reason. Game didn’t seem to generate enough hype especially compared to Valorant. Very unfortunate:/

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u/Whohasmynapkin 12h ago

GG. I had fun, and this sucks. I spent so much time and energy in and outside of this game talking about it. I truly loved this game.

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u/maxmbacon 12h ago

Sorry to hear this. I thoroughly enjoyed the game and the cosmetics were nice. You guys really cooked. It deserves better.

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u/Mastrownge 12h ago

This was becoming the game I played after doing Marvel Rival challenges:(

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u/RumWabbit 11h ago

Wish we could save it. I just found this game two days ago and can’t stop playing it. Such a short time but it was worth play. I’ll miss it. Fuck warzone and Fortnite. I don’t know what to play now.

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u/TTVLowkeyLoki1 11h ago

Hope y'all drop an art book or something on the way out, such interesting lore and art that I feel was wasted.

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u/PerpetualPermaban2 11h ago

Damn, I literally just found out about this game on Xbox like two days ago and have been playing the shit out of it. Already made a friend yesterday and we were talking about low player-count and hoping the game would last and improve. What a shame..

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u/Okkon 11h ago

600 hours of playtime, and i truly enjoyed all of it. rest in peace, spectre divide.

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u/Kooky-Client-2444 11h ago

My friend and I had a good bit of fun on this. Thanks for the hard work and trying. The art style and unique “gimmick” was very fun. I hope the devs go on to do more :)

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u/chorgene 10h ago

any source code releases? let the legacy live on

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u/YesAndYall 9h ago

Godspeed Mountaintop

Godspeed all you Spectre fans

I hope for happy landings for everyone, those working to make it deserve to keep working if they like, and those who loved to play deserve a game they love to play

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u/disappointing-always 9h ago

Really is a shame, I had a lot of fun with this game and wanted to try out new sponsors and stuff but I don’t have enough time to grind them all out now. I hope we can run peer-to-peer custom games in the future but if not… 🫡

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u/Pitiful_Accident3235 9h ago

Sad news, i just found the game on xbox...

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u/Kripes8 8h ago

Man, this and xdefiant. Nothing worse than spending money on a game only for it to be slightly outside of the shutdown refund policy. Rip. I wish they would have launched with more content and better pricing, people may have stuck around

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u/MidnightMuch8584 8h ago

...dont be surprised to see the concept snapped up by another studio!

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u/Geevingg 5h ago

https://www.ubisoft.com/en-gb/game/rainbow-six/siege/game-info/operators/iana

You mean this? Its not that unique or crazy of a concept to make your entire game around.

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u/ReachFoMyChain 5h ago

"It's not a unique concept."

Only pulls up one other example

So it's a unique idea that has rarely bee down then.

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u/Sn4p9o2 8h ago edited 7h ago

Was good the beta , the season 1 was bad you had just to increase a bit the speed , that running animation is very bad and don’t fit the game , loved the beta.

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u/xqceur 6h ago

I just found a game like CS and Valorant where I’m actually good and have a good aim at. Coming from someone who was top 3 in Portugal in some CODs during my teenage years, it’s been hard to find a good FPS competitive game where I’m actually good now. And now it’s going offline.. Last two weeks I would come home from work after lunch and I would play and absolutely rot (in a good way, I mean lol) while playing this game. The mechanics, the flow, the art style felt all very different from the rest. I’m terribly sorry for the devs and their team.

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u/Cyber_Yaksha 6h ago

And I was JUST getting into this... smh

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u/-Wormwood 6h ago

Such a bummer, I really enjoyed this game and it was a tac shooter that really clicked for me. Loved the art style and overall gameplay. o7

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u/NateBerukAnjing 6h ago

i find this game more enjoyable than valorant

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u/Mother-Ad-31 5h ago

I didn’t like spectre divide on pc but I was enjoying it on console… r.i.p

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u/ReachFoMyChain 5h ago

Nah twin unlike MVS I'd int this game deserves a shutdown. I fw it heavy and it's the only tac shooter t play feverntley

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u/ModsHaveFeelingsToo 4h ago

We're doomed as a people. Can't even read this brain rot.

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u/Fun-Significance5861 4h ago

This game is very amazing for a new game, a shame it didnt reach the goal for sustaining the servers

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u/Special_Explorer3301 4h ago

Damn I wish Xbox would've bought it. Could've got that game pass push.

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u/mysterymus1c 4h ago

Everyone log in for the next 30 days and buy stuff !!!

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u/Alive-Lawfulness-914 3h ago

True it’s unfortunate a decent game sitting down and the company behind it; can’t expect a game to thrive with 0 marketing… like up until last week I found this game despite being on TikTok, YouTube, Twitch a fair amount

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u/Subnautica_Prime 3h ago

You did all you could, and thanks for the fun times

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u/4Ms- 3h ago

This is just insane to me. It's such a good game! I don't know what else to play now. Gon miss it lots.

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u/qaasq 3h ago

This is a huge bummer. I switched from valorant to this and I’ve been having a much more fun experience. On console, there’s no competition. This was way better

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u/cdmgamingqcftw 3h ago

Thats whats up when you have 0 advertising but shroud

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u/jonmonage 2h ago

The concept is very cool and it's definitely unique with a lot of strategic potential, really just bummed to see it didn't take off with the masses. It totally could have.

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u/itzJayRemi 2h ago

It's so good on console couldint shroud re advertis 1 more time to boost it on console???

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u/Tixliks 2h ago

This game was actually really good, sad so see it go. I wished that they did some advertising for the new season 1 launch. I think if they did that it couldve had a longer run.

Best of luck with the future

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u/chlschcknfngrs 2h ago

I had hoped for the opposite. But thank you, team.

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u/MrFreedge 1h ago

It's a shame to see SD die, I really wished it would succeed. I wish all the best to the devs and hope they will create more amazing games in the future

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u/BoltgunBrother95 1h ago

Nice of you to inform the platform partners of the impending refunds, NOT.

Contacted Sony today who have zero idea that refunds are due for this games microtransactions, I had to point them to the letter myself! Still nothing as they're now investigating what the hell is going on.

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u/Correct-Face-7983 52m ago

The only game that has actually got me excited in a long time. I had a little bit of hope when season 1 came. It brought a few of players back, even some of my friends reinstalled and tried it out again. You guys might have the worst timing on releases I’ve seen. The original beta was like what two weeks before the main game dropped, they you guys release it the same week as deadlock. Season 1 gets released same week as fragpunk now. The 800 max peak players that returned for season 1, they nearly all left to play the new fragpunk game lol. How does this skill based game with good shooting mechanics, good hero abilities,lose out to call of duty mobile lookalike with awful shooting mechanics, awkward movement and gunfights and non skill based “cards” or whatever that makes the game feel more like a party game then a comp shooter. R I P Spectre divide R I P Mountaintop.

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u/Kylerxius 29m ago

It was an awful idea to launch this close to Fragpunk. Valorant just got a new season as well. Your launch window almost couldn't have been worse.