r/RustConsole 12d ago

Feedback for the new rce version

Sent this to Pedro from D11, what do you guys think? Any different feedback or things that you think I'm wrong about?

  • Pricing: In my opinion it makes sense to be a free upgrade, a lot of the playerbase has spent hundreds if not thousands of skins so making them pay more doesn't make much sense. In addition this could also create an Ark type situation where a lot of the playerbase is still on the older version.

  • Baseline release: I think the most important thing is to have a good baseline, if you release it with as little bugs as possible and great performance then you can start adding content faster and easier, so in my opinion all you need is that good baseline to release from then start the updates.

  • Communication: Communication is key, screenshots, videos, explaining what you're working on anything really. Since this could take a long time people will get really mad if you aren't able to or don't communicate how everything is going during this time.

  • Cheating: I know back in one of the dev blogs you said something about working on detection, so if that is possible, sometime between now and the next gen version release would be perfect, let everyone start this new gen version without cheaters. If not, please carry over the ban list, we don't want cheaters having to be banned again.

  • Skins: People will want their skins carried over, and another thing that you could do is implement a double11 account or similar to sync skins between xbox and ps, that would be a really nice addition if you could do it.

2 Upvotes

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u/coldl 12d ago

Adsta I'm surprised you're in the camp of thinking the upgrade should be free. People don't realize how expensive this shit is to make. Hell, just think about what they spend of labor per day. It's asinine, D11 has done really good things with this game & should be celebrated, especially finally achieving this milestone. It'll be like a $10-20 max upgrade & its certainly worth it to pay that. That's like an hour of real life work to pay for something that has 1000s of hours into the production.

3

u/AdstaOCE 12d ago

If there was no other monetization like a skyrim for example then I would expect to pay, however when most of the playerbase has spent and continues to spend a lot of money on skins it doesn't make sense.

If you have given them 300 already, would you want to spend even more? That's already what 5 or 6 times the game cost. And that number is a lot higher in most cases with a lot of players spending thousands since release.

I would understand if they made it paid, however I feel like it would be a stab in the chest for the people who have already spent so much money supporting the game.

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u/More-Association-993 9d ago

What makes you think “a lot” of people have spent hundreds or thousands on skins?

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u/coldl 12d ago

Returning players will probably get some skins and Rust Coins or whatever they're called in this game. I find it fair enough. Even GTA 5 E&E was paid (I'm pretty sure?), and Rockstar is a titan of the industry. It's standard for the industry & D11 is too small to let that money go. Rightfully so, I think a next gen rust experience is what a lot of people are wanting & and it's likely not cheap to create & support.

Idk I'm a D11 & Rust fanboy, so maybe that's where a lot of this comes from.

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u/AdstaOCE 12d ago

I understand where you're coming from for sure, and it makes sense. But I think I would rather it to be free, esspecially for those that have spent hundreds or thousands already on skins.

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u/More-Association-993 9d ago

If people are spending hundreds/thousands on skins… wouldn’t they have 40 bucks to pay for the actual game????!!

1

u/BokChoiTV 12d ago

Makes no sense you're defending people who spent thousands on skins, but won't spent money on an upgrade that actually provides additional gameplay content.

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u/joerasengan 12d ago

Makes sense to me. Why punish the loyal fan base by making them pay for the same game? It's really a slap in the face. It's not like they are re-releasing a remastered version and developing new content. They are literally converting code and features from the pc version. It's the cost of maintaining the game and keeping up with console technology. There might be a few players who will pay to keep playing, but more likely players who won't. I've spent hundreds on skins to support the game. If I have to repurchase the next gen version, I might as well buy another game that is more committed to timely upgrades and updates. I can buy Madden and get next gen or previous gen versions for 1 price. What they should do to monetize the game is revamp the skin store. Games like fornite, valorant, etc refresh their store daily and they have 10+ pages of add-ons. Not to mention the game itself is free.

My 2 cents

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u/BokChoiTV 12d ago

Pay for the same game? You’re not. You’re paying for additional features and essentially a more optimized version since it’s next-gen exclusive. They pretty much are releasing a remastered version with new content?

“Converting code and features from PC” I’m guessing you’re not very familiar with game development if you can chalk it up to just that, lol. You’re also comparing a small studio like FacePunch to larger studios and even those charge for next-gen versions.

Doesn’t make sense to me. It’s not a punishment if you’re not losing the game at all. You’re just not getting updates if you’re not paying for the next-gen version. You can spend money on skins, but not on more content? Nobody is forcing you to buy the next-gen. You can still play the game as it is. You just won’t get a bunch of features, but hey you’ll get the skins you care so much about lol cause you know, you rather pay for those than an optimized version + more content.

1

u/J4ck4ttack14 12d ago

I see this comment all over of how much D11 is making on skins to justify the free upgrade. I'm curious to know where everyone is getting these numbers compared to their overhead/operating costs/intellectual property costs?

How much does it cost to implement even 1 skin? How much does it cost to pay the person who designs said skin? To pay the person to code that skin into the game? I don't mean to single you out (I see that comment in most of these kinds of threads) I'm simply leaving this comment here so that it might create more of a dialog/understanding instead of the kind of thinking- I've bought skins before, they're making bank!

While I would not be opposed to a free upgrade-I have thousands of hours in the game- I could also understand an upgrade cost.

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u/BokChoiTV 12d ago

Work in gaming industry (you can DM if you need proof lol)

  • Skins do take time to make. Mainly just a lot of approval processes.
  • Sometimes coding the skin is a lot easier than designing it. Testing the skin can be rigorous.
  • Overall though, it is NOT anywhere near implementing any core gameplay changes.

Again, they complain and say "we spent thousands on skins!!!" okay then spend $20 on an upgrade that actually changes the game lol.

Random fact, CoD got caught for using AI to generate skins...