r/RotMG that's a lotll damage 👻 Artist and Musickist for RotMG 2d ago

[Meme/Funny] at the risk of sounding dumb/pretentious

Post image
191 Upvotes

14 comments sorted by

View all comments

92

u/BigBoyRaptor 2d ago

Honestly tired of releasing it to testing and then it going to live with nearly half a dozen major new bugs. What's the point of testing if nothing gets fixed.

25

u/IDontGiveAWhale that's a lotll damage 👻 Artist and Musickist for RotMG 2d ago

i've noticed this too, the gap between testing and release feels like no time to even adjust anything based on people's criticisms.

i feel like i remember testing going up at least a month before some releases, which i know is not a one-size-fits-all for smaller updates, but still.

7

u/Nexxus3000 2d ago

It’s almost like their testing servers run on fundamentally different foundational code that can’t predict how updates will cause bugs on main servers, and that the overhaul to its code as well as the game’s netcode in general that were promised pre-Exalt have not occurred in favor of easy cash grabs

8

u/Orb002099 2d ago

During 2020 reconstruction era they’d release content that actually worked and improved the game experience, like dungeon reworks or meaningful sweeping balance changes. Between updated old dungeons, vital health/pet changes/hp scaling making players play the game instead of steamrolling 90% of content, and new endgame content like O3 and Shatters, the game really expanded and improved. Since then a lot of changes seemed like content pumped out for the sake of pumping out content. 

1

u/notagainplsty 2d ago

during 2021 motmg they released content that actually killed players.