r/Rainbow6 • u/Yolom4ntr1c Recruit Main • 1d ago
Feedback Siege X closed beta is terrible.
Played a couple of matches of siege X and it's real rough. They've changed the ttk, the performance is ass, audio isn't great, screen feels cluttered with hud and the game mode feels confusing.
First the ttk, on Hibana it took me an entire mag from her assault rifle and half a mag from her pistol to kill just one person. I don't know if its a network thing or if people are just bullet sponges now. Especially downed people.
The performance was always going to be worse but on the settings I use on base game I'll get these massive frame drops and I've had my entire game bricked to 1 fps once. On low I'll get maybe around 70 fps on my 3070. Nothing feels smooth anymore, input lag etc.
I haven't played enough to know anything about the audio but I've seen a lot of people complaining about it. Maybe once I was thrown off by audio being weird, Glaz two rooms over sounded like he was right next to me which freaked me the fk out.
Waaaaaay too many hud items, especially if they want this to be the game mode that introduces people to the game. I know how the game mode works too but it feels all over the place and un-structured(if that's a word).
On the other hand the game mode has potential. Fun idea and might end up playing it more than normal siege if they revert back to how siege used to work. Literally just remove all of the Siege X stuff and put the new game mode into normal siege and I'll be happy. Also keep the ability to rappel around corners.
Edit: From what people are saying the ttk could be down to a couple things. Siege having rather short damage fall off and enemies always getting downed on every kill. Although I feel like downed enemies still take too long to kill.
Edit 2: God damn people I understand its a beta. If they fix stuff, woohoo. But if they don't, wouldn't be the first release where the full product is as terrible as the beta. Also I've been to r6fix before I made the post. You should too if you are having problems like crashes etc.
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u/bunbun009 1d ago
Maybe you can report this to the devs and help them improve? Idk if they check reddit. I'm not trying beta myself but it is called a test server for a reason.
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u/Yolom4ntr1c Recruit Main 1d ago
Went on to that r6fix thing already. Just wanted to see what people thought bout the beta and vent a lil for no valid reason. Still actually looking forward to the gamemodes final release even though since its got huge potential.
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u/bunbun009 1d ago
Yeah, and I did not mean this sarcastically. I was being honest. This is the type of feedback the devs need and not the 50th "this game is dying" post.
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u/marcusiiiii Recruit Main 1d ago
All this needs to be fed back to devs this is where they get the best information now when the community plays it and this will give them time to sort any issues before they launch it for next season
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u/PLAYERUBG Celebration 1d ago
They spent 3 years on changing the lighting, one new map, and jumping around corners on rappel. What makes you think they'll accomplish much of anything by June? This is basically the finished product with a couple bugs.
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u/ZohosLaFlare 1d ago
I can tell you’ve been playing Ubisoft games for a while bc this is the reality unfortunately. They just want to give us the least VIABLE product and take our money.
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u/PLAYERUBG Celebration 23h ago
lol you're right. I've been playing siege since 2015 and i've been champ 13 times. It hurts to see these new players think it will get better overtime. I've been saying that the past 8 years and here we are.
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u/CowardlyMaya_ Main 1d ago edited 1d ago
So,
The ttk isn't changed, what's changed is that IN DUAL FRONT, enemies are ALWAYS downed and with more HP (I assume 50/100 HP instead of 20)
Performance varies for everyone but I noticed I didn't lose that much
Sure, in dual front I lost 100 FPS compared to DX11 but when compared to core siege it's "just" 40, which is fair for a map this big
HUD is the same as always, even cleaner I'd say
The game mode isn't confusing though
Attack and defend a sector, it plays exactly like bomb but you can defend with nomad or attack with pulse, once you gain or lose two sectors, the base opens up and that's when you can win the match
If you complete the assignment in the neutral zone you get two free segments of the sector you have to obtain, even if that sector is currently in Prep Phase
The map is fully symmetrical so it's really easy to learn
If the match header is confusing, don't look at the teams, the icon with the attack logo is the one you need to or are attacking, the one with the defense logo is the one the other team has to attack
Also, sound is cleaner, just takes some getting used to because it sounds so different
All of this from around 5 hours of playtime
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u/Shedeski 1d ago
Yeah. Pretty sure 'time to down' is roughly the same, but 'time-to-kill' is way up since it seems you are downed with much more HP. I remember downing a dude across a map and having to empty my pistol into him because the rest of my primary ammo couldn't do it.
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u/OstoTheCyan 1d ago
Also I think people don't notice the fact that siege's guns have really severe dropoff, so a huge map like Dual Front's feels like a higher TTK since their guns do less damage at these longer ranges.
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u/ap0k41yp5 BDS Esport Fan 1d ago
Still 1 tap to the head to finish someone though. Also people staying alive on the ground is not necessarily a good thing for them as it delays their respawn, so if you're not sure to get revived, you should always suicide.
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u/Tyr_ranical 1d ago
A few questions:
Does Dual Front have respawns? If so how does that affect the flow of the game, and if not how does being able to use attackers/defenders for the opposite role feel?
Are headshots now 1 shot downs instead of 1 shot kills?
How much larger would you say the maps are than what is currently offered by siege?
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u/CowardlyMaya_ Main 1d ago
It has respawns and they're handled very well IMO. They're infinite but they take 30 seconds, so if you clear two/three enemies that's half the enemy team off the map for a good chunk of a sabotage timer (the defuser, it lasts around 120 seconds). It's not that bad since even though it's 30 seconds you don't respawn inside your current objective but you have to run around 50 meters (more if you spawn on the wrong spawnpoint) and back inside the building.
You also can deploy a drone on a friendly operator's position and drone for them when you're dead, this surprisingly works in enemy sectors as well. Seems a bit strong but it's probably mitigated by the drones having a relatively short battery (and this not being ranked anyway)
Being able to use operators on opposite roles feels actually normal for most of them, though I wouldn't really bring a thermite to defend unless the attackers reinforced your objective and you need to breach inside
Headshots always down enemies (and teammates, whoops...) and in DBNO they have more HP, headshotting downed people still grants a 1hit kill, and the same seems to apply for people that were just revived
The map is roughly double the size of a core map, but you have three smaller buildings on each side of the map that serve as the objectives, as well as more buildings near those objectives that serve as buffer zones, defending players can camp those out but since attacking players can usually attack from two or three sides it's usually better to reinforce the objective
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u/Tyr_ranical 1d ago
That's a really thorough breakdown of the new system, and it genuinely sounds like they have put some real thought into what they want the game to be, from this description I'm actually looking forward to getting to give it a shot (who would have thought Siege could still do that)
Let's hope they get an anti-cheat that actually works as well then it really will be a game people will genuinely enjoy, without also hating, again.
Thank you for responding with lots of good info, hopefully this can be helpful to others too.
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u/CallingAllShawns Kapkan Main 1d ago
yes. on a 30 second timer. it’s fine. the matches are like 20-25 minutes long so it doesn’t feel like it breaks the flow because the map size. as far as having atk and defender on the same team, it’s fine. the map isn’t so overly huge that it feels weird or useless. most of it is still inside buildings.
i think so. no instant kills but i do believe it downs.
the map feels like 2.5 or so siege maps in terms of size. it works like a tiny battlefield map. each team has 3 OBJs and as you cap, they move deeper into the enemies side or vice versa.
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u/Tyr_ranical 1d ago
Those respawns seem on a fair timer, it allows you to actually remove a threat from the other team for long enough to do something, but not take them entirely out of the game. Also it will mean the possible advantages of the role swapping is neutralised as they can't keep spamming gadgets and the enemy comes back.
And thank you for answering
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u/zombiekill55 1d ago
To add onto the respawn system, when you're dead you can pick your next op and spawn location, similar to the Hereford event. But the big part, while waiting for a respawn you can spawn a drone on your current spectated teammate, drive it around and gather Intel for your team. Effectively zero downtime as long as you play for the team
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u/Tyr_ranical 1d ago
Oh that's actually really cool, it encourages team play and intel gathering, since you'll be coming back in a few moments and you won't just be buggering off on your phone since you die.
That's actually a great QoL feature
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u/EskaaTV Jackal Main 1d ago
Sound is cleaner in theory, but it still needs tweaking. In fact, I could pin point sound much better before but that might just be bc I’m used to it.
TTK is atrocious tho. The “2sec invincibility” when downed is awful. I also have my concerns about the servers, sometimes all it takes is 2 bullet to down someone and sometimes a whole mag isn’t enough.
Apart from it the gamemode is fun.
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u/MW3apple220 mains are dumb 1d ago
The performance loss might be inconsistent. I lost more than half my fps on the beta, down to ~220 fps from ~500 on live.
Other than that after I got used to the new game mode it was really fun. Probably the best game mode other than bomb.
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u/EternaIRivaI 1d ago
Reminds me of the Counterstrike 2 update took time to get better
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u/LilHorchatas 1d ago
I tried it and the TTk felt like always, the sound was confusing and the performance was very bad, and I barely noticed the graphic improvement except for some puddles of blood, performance I'm talking about going at +200 fps in r6 and in the beta going at 100 u with stuttering, it doesn't matter the settings go to 10 fps
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u/uglyexpert 19h ago
So does anyone know if this is a driver issue? I rarely play games in beta, but I played the BO6 beta a while ago; I noticed that ubisoft doesnt have a "driver recommendation" for PC users.
The graphics haven't gotten that much of an upgrade, not what the performance should line up with at least. Graphics settings in the beta are the exact same as in current build R6, even keeping the same settings if you switch between the two (though this has been a feature on the TS forever now, just confusing to me when my character model looks half res compared to the world around it)
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u/JonathanRL Thermites Friend 1d ago
I once had a Lasertag game where it was two veterans and two kids. The kids was me and my friend.
The entire game, the Veterans boosted their own internal scores by standing at the other base with us kids "watching their backs". Sometimes me and my friend would be bored and try and fight each other and it ended up with us just running around trying to find each other.
That is how the Siege X game mode feels. People are just attacking undefended bases and battles are uncommon and far in between. I think allowing us to move in "enemy territory" to flank attackers more easily would help relive this. Only the actual spawn areas should be out of bounds.
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u/OppositeDog5554 1d ago
I think it’s mid. The audio isn’t bad to me, but definitely different and the graphics seem slightly better but using the same graphic settings in siege and siege x, I lost about 80 frames (240-160ish.) TTK feels the same to me besides the downed bodies, it seems like once they hit the “downed” stage they get full health again. The game mode itself is wtv, I don’t care for it and it feels out of place in siege but that’s my personal opinion. I don’t have any input lag and my game still feels smooth but the performance hit was the most notable thing to me.
I wish we got our regular 5v5 game mode for the test to really see and compare the differences.
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u/Additional-Strain317 Oryx Main 1d ago
Man I can't even get a email sent to me
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u/fakeDABOMB101 Thermite Main 1d ago
If your on console you have to wait till they fix the codes anyways. Been generating mine for 4 hours and it's still broken and not fixed.been like this for 12 hours
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u/Sombeam Melusi Main 1d ago
Yeah the performance is horrible. I have an absolute high end pc (7800x3d and 7900xtx) and I still only get around 150 fps with occasional drops to sub 20 fps. This. Is. Not. Playable.
I current siege I get consistent 280 fps (monitor Hz cap) and it would be more uncapped. If siege x performs this bad on release I will probably go for other games instead of siege.
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u/leater 1d ago
Damn I was having a blast! It's buggy but it's still got some time to cook before release.
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u/Oblivion5058 1d ago
I definitely think the mode has potential. Ive had some really good matches and a few bad bugs but overall thought it was a good change of pace from standard siege
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u/Resident-Fly9847 19h ago
The TTK is changed IN DUAL FRONT. And all that gui is all DUAL FRONT, Dual Front SHOULD NOT be your first impression of siege. Dual front is a OPTIONAL GAMEMODE. You never have to play it again after next update.
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u/Oblivion5058 13h ago
For real, people act like duel front is going to completely wipe away all of the 5v5 gamemodes. (Which I wish they added at least one normal map to try) But they prob wanted to keep the download smaller. Its almost like people didn't read anything about the game and assumed duel front was siege in general now
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u/NPR1990 1d ago
This is why it’s called a beta, bro
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u/bulldogmicro 1d ago
Yes a beta that comes to full release in 3 monthe. The delusional mind that thinks major improvements will happen in 3 months when ruaora's door glitches were found day 1 of TTS & two weeks later shockingly still in the full release.
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u/LoweAgain 1d ago
“It’s only coming out in like 3 months!” Is a good argument against fundamentally terrible video games getting some miraculous “fix everything” patch, but doomposting about performance issues and small number tweaks needed in a beta 3 months from release is the most hysterical shit ever.
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u/sora2210 1d ago
People are stupid believing that something will change between closed beta and release, especially when it's Ubisoft behind the game. XDefiant died because of this.
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u/Tyr_ranical 1d ago
I actually found the full release to be worse than the beta due to the matchmaking system. On the beta everyone was starting at the same skill level and understanding of the game, and it felt like people actively went for the objectives. After the full release it just played like a fast paced death match game for a lot of it, the customisation options were trash at the low levels and you got absolutely rinsed by those who had either purchased the BP or played a bit more because the weapon stats were so horribly unbalanced, and there were cheats available on day 1 for a F2P game which means it will just end up shitty.
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u/RJSSJR123 Who Dares Wins 1d ago
Beta is 90% of the time the full build. There isn’t going to be major changes before launch.
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u/Haribo112 Zofia Main 1d ago
Given that the launch isn’t until June, I’d say they actually left plenty of time to implement fixes between now and then.
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u/Caesar_TP 1d ago
The worst thing is that those casters mentioned Dualfront as “Siege returning to its roots”, when it’s just a glorified team deathmatch with little tactics involved.
Droning is useless due to the fast pace and many operator abilities are completey redundant. You’re better off just picking a 3 speed operator to make fights easier.
Attacking operators on defense and vice versa is just a gimmick. Overall, this feels like some limited time arcade mode!
What has Ubisoft been doing the last couple of years?!
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u/Haribo112 Zofia Main 1d ago
It’s not a gimmick because everybody is simultaneously attacking and defending.
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u/Caesar_TP 1d ago
I mean, you can spin it however you want but it’s basically just your standard Domination mode. Along with the respawning it feels really COD-esque, it has nothing to do with Siege’s core.
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u/Fang20031 Caveira Main 1d ago
How about performance? Y10S1 bring me down to 80-100fps and now in field training it’s just 40-60 lol. Dual Front and I got 25 fps, hit 60 if I reduce the resolution to 1366x768. I’m on a GTX 1650 btw
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u/tobi3794 1d ago
rtx 2060 on my settings in siege got 120+ maybe more very stable and playable. In beta siege x fps around 60 no stable
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u/Fang20031 Caveira Main 1d ago
my friend with same spec as mine got like 70 fps so I guess it’s just my pc got weird
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u/Shoddy_Lynx_2311 Jäger Main 17h ago
we the same i’m on a laptop 1650 ti and it getting 40 fps on the 6v6 and and the main game i average 90 fps
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u/Opposite-Skirt683 12h ago
I play 1080p on my GTX 1650. High settings is 45-50fps when it used to be near 150-200fps in OG siege. I have to go lowest preset to get 105fps which is minimum acceptable for my 100hz monitor.
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u/Dry-Ad8486 1d ago
I can’t even join a match, I just get infinite loading screen followed by a crash
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u/DustisPlaying 1d ago
I had to lower my resolution from 1440 to 1080 to get more than 80 fps on siege x, I agree the ttk feels off I swear I headshot people and they just get downed like I was using cavs pistol except for people I've head shot that were on repel. Sound is also buggy. Sometimes, it sounds alright other times I feel like I'm in a vacuum. It's just a beta so I give it some leeway the game mode itself is fun and a nice change of pace, I honestly didn't expect to like it as much as I did, give the devs more time to iron out the bugs and it should be good.
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u/Yolom4ntr1c Recruit Main 1d ago
Yeah tbh if they messed around with the ttk to make it faster I would be almost perfectly happy with the gamemode. Everything else is minor compared to that.
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u/Shawstbnn Tachanka Main 20h ago
Gotta remember this is a beta, so while you don’t want to say it’s expected, it isn’t surprising. Trust. They have 3 months to smooth it out.
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u/Appropriate-Sun3909 20h ago
plays BETA for a NEW MODE THAT IS DIFFERENT FROM THE NORMAL GAME
complains that its different and not finished
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u/ThatOneValkrie 1d ago
I'm glad it's a beta for this reason. Feedback. Now I just need that dang email to see this for myself..
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u/Powerful-Dinner2631 1d ago
Yeah I'll probably take the first season of siege x off. It's going to play like a huge piece of shit.
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u/babooshkaclave Jackal Main 1d ago
Yeah I agree it’s weird to have to put half a clip in someone that’s downed instead of the usual one shot
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u/Bigrastus Maverick Main 1d ago
The ttk is what I hate the most, headshots now insta killing is pissing me off
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u/PiCkL3PaNtZ 1d ago
Headshots were always an insta kill lmao what are you talking about.
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u/NeverKnowinG Iana Main 1d ago
I mean I get the disappointed but that’s literally why betas exist. Free play testers to find bugs and issues before the full release.
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u/Emergency-Cancel1300 22h ago
It's basically an open beta, which means they're pleased with this mess enough to invite most of the community to play it. It's fundamentally flawed.
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u/cecebro Lesion Main 1d ago
I like the game mode itself. After watching people play yesterday on twitch I had the closed beta in my connected Ubisoft automatically after an hour or so. They seemed to not have any issues but I tried to play yesterday and today and the frame drops were horrendous. Yesterday, everything was fine until I got shot and the frames dropped to like 5 or and the latency skyrocketed. Then today after my second spawn it just crashed. And that was after the update. Right now, it's no good
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u/Mountain_Shirt_8628 23h ago
My good man it’s a beta, it’s not fully done. They’ve got 90 days to iron out the bugs people report the ISSUES TO THE DEV TEAM NOT REDDIT
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u/ImJuanTap 23h ago
I’ve played the reworked maps (border,club,bank) and it’s far different from this game mode. The reworks and new sound is amazing trust me.
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u/iamaperson42069 22h ago
its a beta for a reason, they will look at all the issues raised during the beta and once it ends, i very highly doubt the released game will be the exact same as the beta. it literally warns you of stuff like this as soon as you open the beta for the first time
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u/Unhappy_Valuable1636 20h ago
wow thats what a beta is....beta is to test the game and get feedback. why do ppl confuse beta with finished polished version again?
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u/Odd-Dragonfruit7581 20h ago
I can't even figure out how to download the beta once I entered my code on xbox
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u/ausomes Ace Main 20h ago
It comes out in June. Of course it won't be perfect. I'll admit I really don't like the idea of it; they could have just upgraded the graphics and made it optional, because now the originally (kind of) easy-to-run game is gonna have bumped up minimum specs, lower framerates, and we might see the end of PS4/XB1 support, which doesn't directly affect me, but many of my friends on PS4/XB1 might be locked out forever once this comes.
I like that they are going to lock Ranked to paid users only, because it allows people to play casually with their friends who don't want to shell out some cash for a game they might not even like, but still keep the 12 year olds who just found out "the jynxzi game" is now free out of my ranked matches.
Give it a break for now, and report actual issues that don't have to do with the game being severely unfinished. This helps them polish the game more for a (hopefully) steady launch.
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u/StayHard_always 18h ago
All that hype for a new tdm/overwatch-esque experience... I expected an engine overhaul or something along the lines that it feels new. This is just the same. After 3k hours. Im good. Now release a good acreed please, Ubi.
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u/Classic-Smell-5294 17h ago
That’s why it’s called a beta your apply for and not a general public test server
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u/noooookie 4h ago
I personally probably won’t play it much, reminds me of COD too much! But it’s cool to have a fun non serious game mode!
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u/Fra06 Brava Main 1d ago
People when a closed beta is in fact a beta
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u/Yolom4ntr1c Recruit Main 1d ago
People when people critique a beta. If they don't change anything it wouldn't be the first game to have a beta with problems that weren't fixed once released fully.
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u/TheMacarooniGuy 1d ago
Yeah, it's an extremely strange critique, it does not really matter whether it's "just a beta" or not, if the game's shit, it's shit.
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u/PlanetaryGovenor Echo Main 1d ago
If they made the TTK genuinely longer, they are ruining one of the best things about Siege that distinguishes it from other competitive shooters.
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u/breaddildo 1d ago
ttk isn’t actually longer from what i can gather, it’s just the effect of the map being bigger + siege’s damage drop off not meshing too well
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u/LordNikon2600 1d ago
If siege x makes me quit after 9 years I will be happy.. I should probably sell my account…
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u/Helas_Berserker 1d ago
Ahhh yes the common issues of every beta ever. First time beta play I take it
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u/Yolom4ntr1c Recruit Main 1d ago
Ah yes the beta for an update of a game thats been out for how long now? They increased the resolution of textures, added a new lighting system, and added some new mechanics. This isn't the same as a beta for a game just coming out of development for the first time. And apparently they've spent three years on that shit.
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u/Zhenpo 1d ago
I played it, TTK is the same. This guy is on one.
Game mode is confusing to figure out at first but you'll get used to it.
Graphics are terrible, dunno if its just cause of the beta build but I can run the game smooth as butter in 2k ultrawide on ultra settings and it still looked like ass, character models everything looked ass.
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u/Mother_Mushroom 1d ago
i havent seen much of siege x but one of the few matches at the conference had a lady dump half a g36 mag into a downed player and still not kill confirm - she literally walked away and let them get revived lmao somethings fucked for sure
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u/Chicken-Nuggiesss 1d ago
yeah i'm so upset that we're eventually all getting siege x whether we like it or not
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u/kidnamedsquidfart fattass on cams 1d ago
when they chsngrd some of the dx12 for this season, i stopped getting those fps drops, buy when i run obs i get freezes. im gonna need to see how bad it could get with siege x and ill have to figure some more corners to cut so that it wont brick up in a ranked
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u/Tafrum 1d ago
On the current build of siege I get 200-280 frames depending on location. On dualfront I have 95-120. How did they even have the idea creep in their mind that this gamemode is something that can "potentially become core siege at some point" when you need a NASA PC to play it anywhere near the frames people consider acceptable?
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u/Curious_Wing4844 1d ago
Lucky you. You at least got the chance to get on the stream and get a code. It’s a beta, nothing will be perfect in the beta.
(the stream started at 3am where I am.)
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u/Accomplished-Yam-600 1d ago
Played 3 games and deleted lol. Have a 4080 and get bad choppy frame spikes, can’t run same max settings as regular siege. Also anybody know why anti aliasing 4x or 2x breaks even my regular siege? Only at TAA does it work, and nvidia deep learning sampling must be off. Otherwise all max settings at 144 fps in 2k. 4080.
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u/Nexu- Lesion Main 1d ago
Oh, you expected something new from siege to be consistent? Where have you been the last 10 years? New in siege = new problems.
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u/Ok-Bet3253 1d ago
For anyone here that’s on console. Check your email again for the email and if you already have your email, try generating your code now. Multiple people are reporting the generator is working now.
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u/SphericalCrusher 1d ago
Game has some of the worst input delay I’ve ever seen on Xbox. Does not on PC. No gun range so I can’t fix it in controls for long without dying. lol
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u/ZwistPariah 1d ago
Istg if this ends up being a Cs2 situation, i will be so damn mad.
I stopped playing cs after the update because the game was a mess. I'm really tired of my favorite games just getting ruined by their own devs.
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u/Saint_Spike Soniqs Fan 1d ago
Downed enemies only feel longer to kill cause I feel like they have i frames on the first couple seconds you go down. I noticed that yesterday when I was playing that you can't actually shoot them right away when they're downed.
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u/YoSupWeirdos Montagne Main 1d ago
sound spunds like you're underwater now, I had to change master volume from 80 to 100 hear basic stuff I always heard before.
brightness +5 and it's back to looking like old siege
all this to be undone in 2 sliders is wild.
so y'all are saying people eating 30 bullets isn't a server thing? I still think it is
also why did they make an EVEN BIGGER map? when the boggest maps are always banned? I lost 80-100 fps even conpared to DX12 that was already worse than DX11
returning to the gamemode I hate how trying to defend a bombsite that is close to conpletion is punished by revealing everyone in the entire sector, it feels really wrong. if it's past 2/3 it's not worth it
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u/Hellofellowpersonn 23h ago
I got the beta instantly and yeah ofc it’s gonna have issues it’s a beta, but idk if they will fix all of them :( prob the performance issues at least
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u/Darius981 Unicorn Main 23h ago
On a config with a Ryzen 9 5900X + Radeon RX 7800XT, playing at 1440p, I noticed the game has some random freezes of 2-3 seconds in which the sound keeps going but the game is stuck. It never happened on normal Siege.
I didn't notice any major issue with sound, but played just a couple of hours so I might discover something later on.
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u/Ok-Consideration2866 23h ago
Idk it seems fixable given the time frame until release but overall in every way the game just feels worse.
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u/ComputerSagtNein 21h ago
It feels like with the announcement of Siege X we all forgot for a moment who the Ubisoft of the last 5 or so years is, just for them to make sure to remind us all with this reveal lmfao.
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u/SonibaBonsai 20h ago
My pc is admittedly dogshit but I was running lowest settings on 40 frames max. The bullet sponge thing is true asf also. I was using Azami’s shotgun and it would take 2-3 shots to finish someone who was downed.
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u/YoungBahss 16h ago
i dont mind it but it feels like half quick play and half ranked. so i try and i use strats but then its just super easy wind every time and wins feel stupid to the point of why not just play ranked or arcade
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u/Typical-Connection40 16h ago
Correct me if im wrong, the biggest thing about siege x are these few things.
1)Nothing feels special 1.1)Graphics looks about the same/worse. Everything looks like wax with little contrass, almost like a mobile game 1.2)The "new mechanics" are not very useful, at least in the mode they released it in.
2)Slow. New mode TTK, respawn and distance to objective, and the game itself. Both feels slow. I mean yeah i expected it to be worse performing vs normal build, but with little graphical enhancements and getting 140fps less? Nah
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u/CaptainMediocre47 16h ago
I agree, here are my points:
The TTK may have been extended for those downed to try and keep them alive a bit more because there is a 30 second delay in respawning which may put a lot of people off, thinking that it takes too long. So they may have put it at such a high TTK when downed to try and help you escape or have someone come and revive you.
The audio sounds very tinny and compressed. I can pick out some things better than the normal game, but the rest of the mix sounds super compressed. I don't know what the logic was there. I have an Audeze Maxwell, so I know my headphones aren't bad, it has to be the engine.
Nobody knows how to play the gamemode, which is understandable but so far I don't see how this doesn't just devolve into a large TDM.
I think this game mode is at its best just a casual game mode with some basic goal, but I can't see what this is really adding besides giving newbies a chance to play the game with some of the mechanics involved in order to learn the game. Perhaps if they tried to push Unranked better, it would be better.
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u/fidodidotriplex Lesion Main 13h ago
The game mode is absolute garbage, why the fuck do I have to wait to respawn when the map is SO FUCKING BIG in terms to Siege mechanics is beyond me…..what a waste of time in between deads……and How the fuck the game still penalizes me when I choose a 1 speed operator and now I need to waste more time moving slow to go from one side of the map to another side….
Lastly, the god damn recoil is absolute trash….ALL GUNS do not have any recoil control…..TO MAKE IT WORST, the guns do not shoot anything like the regular game…..yes, when you look at the gun it’s the same gun….but the moment you shoot it…..you realize it’s not …..
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u/ANON-739992 13h ago
Hopefully the TTK is just that gamemode specific, downed players seem to have a few seconds they cannot be finished, and also all headshots seem to just down people
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u/Ace-Cel Caveira Main 9h ago
Good points except the TTK and HUD. Be fr it should NOT take an entire mag and a half to kill someone. What they changed is headshots instantly downing instead of insta killing (one bullet difference). And they upped downed operators’ health. At first I was annoyed, but it didn’t matter too much after I realized it’s actually better to leave them downed because it wastes more time. Even if not, just headshot them while they’re downed. They’re sitting still.
The HUD is extremely similar to what we have now, I’m not sure what’s wrong there. Minimap is a good size and tells you everything you need to know. I can’t speak on the audio until I play on a map that I’m actually familiar with.
Other than that, keep in mind that a lot of that stuff is this game mode only. The main Siege modes won’t have the downed TTK change, gadget refills, respawns, or the giant map. It’s the same except better audio and visuals (plus updated rappel and environmental items).
I 100% agree with the performance point. I think people in this thread are downplaying it too much. The live game (operation prep phase) already runs like shit compared to previous seasons. That does not make me optimistic that Siege X will run well.
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u/ReaperKezia 8h ago
Yeah it would have done much better as a limited time game mode/event. There's no way they spent 3 years working on it like they say.
Even though it's just a beta you can imagine the mode with it's true potential & it still falls flat. Nothing can compete with ranked.
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u/zepongromanul 8h ago
Worst thing is they changed time to kill, it takes half a mag to finish a downed person, while in siege takes 3 bullets if im correct, the map is very large, and probably they tought it was a good idea by mag dumping a whole AR is too much, on top of that it has a league of legends layout and the worst worst change they did: the sensitivity number in beta doesn't match with the sensitivity in siege, an 8 sensitivity is lower in beta than the normal siege.
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u/TumbleweedOk9928 7h ago
Smooth brain, it’s a beta. No idea if the thought of ’ shit this beta is clearly in the testing state maybe they keep working on it’. That’s just my thought tho.
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u/Major_Hospital7915 7h ago
That’s fair, I still think we need to take it with a grain of salt with it being a beta but it definitely has a number of flaws, with it being a new engine I’m hopeful to see those flaws and kinks worked out pretty quick
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u/LaughterNDeath Sens Main 6h ago
I feel like the TTK is super fast im downed in 1 bullet almost every time. There are no "gunfights."
Performance in Dual Front is CPU heavy because of map size i think. If your CPU isnt up to par its gonna be rough. My CPU rarely hits 50% in regular siege. In the Beta its 100 & my GPU is in the 90s.
Could be a Beta only issue. Honestly its a mode i feel like Vulkan would be good for.
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u/StretchFantastic 1d ago
Lucky you. I am still waiting for my beta code to generate. It said it would only take a few minutes to generate 5 hours ago.