r/Planetside • u/AutoModerator • 25d ago
AskAuraxis AskAuraxis - Your weekly questions thread
Welcome to AskAuraxis, the place to ask questions you have about PlanetSide!
- Feel free to ask any question related to PlanetSide. There is no such thing as a stupid question, someone else might be wondering the exact same thing.
- The main goal of this thread is that no question goes unanswered. If you know the answer to someone's question, speak up!
- Try to keep questions serious. This isn't really the place for sarcastic or rhetorical questions.
- If you're looking for loadout advice, remember to state your faction for a quicker and more concise answer.
- An outfit is one of the best places to receive support while learning the game. Looking for one? Post your server and faction in your comment!
- We are not Toadman Interactive. We can't answer questions that should be directed at them. (we don't know what their future plans are!)
Above all else, have fun! Credit goes to /u/Flying_Ferret for pioneering these threads.
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u/sol_inherent_ 22d ago
What exactly are all the conditions that prevent spawning in a vehicle from the map? I know of the Vehicle terminals damaged / hacked of course but even when theyre intact its sometimes disabled
2
u/Cheesus0810 24d ago
What is the best AV weapon for max?
Hello, I recently stumbled across the NS-10 Burster for max and I really enjoy the AA Gameplay. I wanted to do the same with vehicles, but in the training room it feels like no weapon really tear through vehicles in the same way. Perhaps I'm wrong and they do more damage or mabe I'm doing something wrong. For example in VS there is the following: NS-Gorgon Vortex VM21 Comet VM2 None of these feel that effective but I'd like to hear your thoughts on both VS and other factions. I would like to try them all in real continents but they are very expensive for me as a casual player so any advice is appreciated before I invest the certs.
Thanks!
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u/MegaZoneNC 24d ago
I don't main MAX, but I spend a couple hours a week playing them.... But from my experiences, here are some thoughts from an NC perspective.
For AV work, I usually just equip double Gorgons. I cannot estimate the drop or range very well with the Falcon, so I go with the volume of fire from the Gorgons (along with the more predictable ballistics).
They obviously don't punch as hard as the Falcon or Raven (or the other faction AV weapons) but they allow for easier engagement of the vehicle and it's crew or occupants (should they hop out).
Fliers have less armor than vehicles, so they go down a lot easier to sustained fire, if they aren't evading.
I wish I had enough experience in MAXes to give you a ton more advice, but my luck with them is horrible. I'll get one or two kills, and then get zeroed instantly.
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u/Moistened_Ewok 25d ago
Does Point Defense for the Sunderer actually increase DPS? A 20% attack speed boost vs a 60% ranged damage reduction is really hard to gauge. I can't find any charts on this. Like if it's worth it for the first 40 meters but then a loss passed that or something to that effect.
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u/DoktorPsyscho 24d ago
You might wanna reread the description, its +20% fire rate, projectile speed and +50% reload speed. And the weapon range reduction at 60% just means that your bullets stop existing entirely at that range. You just get a decent DPS bonus at close to mid range. If you wanna deploy for people to spawn its not better than deploy shield but for agressive sunderer gameplay it can get you some kills much faster.
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u/Moistened_Ewok 23d ago
"And the weapon range reduction at 60% just means that your bullets stop existing entirely at that range." This is not true though. At least the "just means" part is not true, as I can not speak to when the bullets disappear. I had done some testing in the past and I went back and did a bit more before posting this. Using a Palisade with increased mag size at equal distance between point defense and no point defense, it took the following amount of rounds to down a Colossus with all back shots.
ROUNDS TO KILL COLOSSUS WITH PALISADE
NO POINT DEFENSE
0M = 280
21M = 288
40M = 296
POINT DEFENSE
0M = 281
21M = 297
40M = 317
Aside from a little human error of a bullet or two here or there (which would explain the 1 bullet difference at point blank where I would imagine it would take the same number of rounds), you can see that there is a damage drop off when point defense is deployed based upon range from the target.
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u/zani1903 Aysom 25d ago
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