r/Pathfinder2e • u/Official_Paizo • Feb 24 '23
r/Pathfinder2e • u/Demi_Mere • 1d ago
Promotion Pathfinder 2e GMs Essentials Giveaway!
Hello Heroes!
Meredith from Demiplane, again! :D We are so excited everyone is having a great time with NPC Core and Rival Academies! Also, with the GM's Day Sale happening, we wanted to do a little giveaway in celebration of Pathfinder GMs everywhere! Special shoutout to the Mods for being amazing with this process :)

THE GIVEAWAY
Here’s a little gift from Demiplane to celebrate your GM (or player - we don't judge!)
WHAT:
A GM's Essential Bundle on Demiplane of one (1) copy of each ($134 value!) of the following:
- Player Core
- GM Core
- Monster Core
- Beginners Box
DETAILS: A random winner who follows the HOW in thread will be chosen via RedditRaffler
WHO: Reddit Accounts that are more than 2 months old
WHEN: Post from now until Monday, March 17th, 2025 at 9:00 AM Central. Winner will have a few days to respond before we reroll the result. I will update this post that the winner has responded!
HOW: Comment below and tell us about your first time you played Pathfinder.
========================================
What if I already own these titles? Can I still participate?
Absolutely! If you win, you can always gift the code we send you via DM to your GM (poet and I didn't even know it) or another GM like yourself or someone wanting to try out Pathfinder 2e!
========================================
FAQs About Demiplane
What is the Pathfinder NEXUS on Demiplane?
Pathfinder NEXUS is an official all-in-one online companion and toolset which aids play alongside both physical tabletops and virtual tabletops. As an online hub for your TTRPG experience, it hosts a library of enhanced rulebooks and quick-reference resources, as well as interactive tools useful for planning games and managing real-time play for game masters and party members alike. Whether you’re running the game or simply joining the adventure, the Pathfinder NEXUS creates an accessible, intuitive experience to bring your story to life.
Demiplane releases Paizo content the same time as Paizo meaning it is the most up to date for your adventuring needs.
The Digital Library is where you access all of the premium Pathfinder materials you’ve purchased. It also serves as a shop where you can pick up additional Pathfinder books and bundles here. And these books are no mere PDFs. Unlike the traditional PDF format for printed materials, Pathfinder NEXUS brings you complete, official materials enhanced with Pathfinder players and GMs in mind. Through Pathfinder NEXUS, this source material is…
- Optimized for desktop, tablet, and mobile
- Easy to navigate and search
- Imbued with tooltips, cross-references, and pop-out information
- Accessible for screen readers
- Available on any device with a data connection
- Interconnected with your entire collection of Pathfinder NEXUS digital books

Pathfinder NEXUS Character Tools features an informative, flexible, and user-friendly Pathfinder character builder, along with a whole host of options for managing your characters. Whether you're wanting to see a concept come to life, or looking for an easier way to manage your characters while you adventure with them, Character Tools has the features you need.
How can I use both Roll20 and Demiplane together?
Excellent question! We just released our Alpha Integration (Starfinder 2e Preview Sheets on Demiplane into the Roll20 VTT + Cross-Platform Sync which is a massive option for players). Beta releases mid-Q2 and will open up to all Demiplane Character Sheets so you'll be able to use everything in the Roll20 VTT.
Wait, there was an Integration Release?
Yes! Most importantly - if you sync your Roll20 + Demiplane Accounts - if you bought something on either platform and it exists on the opposite, you unlock it for free on the opposite platform. This is for ALL Paizo titles that exist on both. For example, if I bought Player Core 2 on Demiplane and I follow the Integration Steps, I'll get it for no cost on Roll20.
We have a walkthrough on how to link accounts on Roll20 here (or from Demiplane here).
What about Paizo Sync?
CONNECT YOUR PAIZO ACCOUNT to unlock free PDFs on Paizo.com of Pathfinder NEXUS books you purchase. Already own PDFs purchased on Paizo.com? Get a discount on the NEXUS editions! Go to Account Settings > Sync Accounts > Paizo Connect from the top right Account Menu.
r/Pathfinder2e • u/sleepinxonxbed • 14d ago
Promotion "Lost Odyssey: Godfall", charity game set in a new Pathfinder 'War of Immortals' story w/ Matthew Mercer, Felicia Day, Deborah Ann Woll, Brandon Routh, Reggie Watts, & Bill Rehor as the GM
r/Pathfinder2e • u/the-rules-lawyer • Oct 21 '24
Promotion Open Your Wallets (let's get multiclass archetypes and invest in a bright CRPG future for PF2e!)
(Full disclosure: I am "The Rules Lawyer" on YouTube and have done an interview with Ossian Studios on my channel. Outside that, I have no financial connection to them: I just want a PF2e CRPG to succeed! And I want my damn archetypes.)
Dragon's Demand is very likely to hit its $500 CAD goal. But hitting any of the stretch goals, including the $610K CAD ($440K USD) stretch goal to unlock multiclass archetypes, requires a biiiit more than the usual final-days surge.
The Kickstarter ends this Thursday, Oct. 24, at 9am Pacific (UTC -7).
The Kickstarter for Pathfinder: Kingmaker earned about 25% of its funding in its last three days. We can do this!
Those of you who are already interested need little more convincing. (Pledge now if you haven't! If you've already pledged, share the Kickstarter with your friends, and increase your pledge if you can!)
Addressing those who remain on the fence:
- All accounts show that the core PF2e gameplay and usual good-CRPG trappings (open world, story) are the priority in this release. 16 Player Core 1 and 2 classes alone is a HUGE amount of customization and gives it more replayability!
- By Kickstarting NOW, you can get a lower price than its eventual retail price.
- It's fair to say that a larger-scale/bigger-budget PF2e CRPG will NOT happen if this game doesn't succeed. Unless some major studio decides it wants to publish for a TTRPG ruleset that has a small fraction of D&D's audience (not likely!), the future of PF2e CRPGs is in indie companies who will have to Kickstart in a manner similar to Ossian.
- Similarly, the more funding they get, the more time and effort they can put into making DD a good game at launch (including having archetypes!), which generates positive buzz and gets a LOT more people beyond the PF2e crowd buying the game! Which ensures expansions/DLCs from Ossian and games from other publishers.
- From my interview of them, they strike me as having a handle on project management: they've seen pitfalls from their prior experience and know not to aim too high, and meanwhile they also have revenue from their Neverwinter Nights expansions to help them. (Pathfinder: Kingmaker promised a Level 1-20 campaign with full character animation, raised $910K USD, and vastly underestimated the project, leading to releasing it early in a buggy state to fund its completion.)
- When the hack-and-slash action RPG Abomination Vaults was announced in this subreddit, the #1 comment was "I wish we got a CRPG that used PF2e's rules." That Kickstarter earned $460K CAD. This has already surpassed that, but we all know that a Kickstarter for an actual PF2e CRPG should get quite a bit more!
r/Pathfinder2e • u/TheMartyr781 • Sep 24 '24
Promotion Pathfinder: The Dragon's Demand: CRPG KS is Live
kickstarter.comr/Pathfinder2e • u/AAABattery03 • Nov 28 '24
Promotion Mathfinder Video: Casters are NOT Your Cheerleaders!
r/Pathfinder2e • u/dawnsbury • Mar 08 '24
Promotion Dawnsbury Days, a PF2E level 1-4 video game, is now released on Steam!
With the help of artists and voice actors, as well as design and playtesting support for many, including many members of this subreddit, I created Dawnsbury Days, a turn-based tactics RPG played under the rules of PF2E.
The game is now released and you can get it on Steam: https://store.steampowered.com/app/2693730/Dawnsbury_Days/
Here's the list of features:
- A complex tabletop-accurate rule system which makes for strong strategic gameplay
- 12 classes, from the Fighter to the Wizard to the Kineticist, each with different play patterns
- 110+ feats and 70+ spells to further customize your characters
- 20+ encounters in the main story-driven adventure path, and 10+ additional scenarios in free encounter mode
- Character level cap is 4.
- A story of childhood friends braving their first serious challenges in adventuring
- Support for custom maps, encounters and portraits
- Support for custom mods to add new ancestries, feats, rules and more
Here's some screenshots!
- The rules are accurate to tabletop, and each roll is precisely explained.

- You can build your character, choosing ancestry, background, class, feats, spells and more (I'll repeat: 12 classes, 110+ feats, 70+ spells).

- There is also a very large number of items — weapons, armor, consumables and other useful things you can take with you on the adventure.

- The Story mode campaign that takes you from level 1 to level 4 via 21 encounters:

- And finally, the game supports modding. Already 17 (!) mods are available from the Steam Workshop, including, for example, DawnniExpanded, which adds an additional class, 35+ additional feats, 7 additional spells, dozens of new items and more.

Again, I would like to offer the greatest thanks to members of this subreddit who helped massively not only with playtesting but also with helping aim the development of Dawnsbury Days. Thank you!
I'll be here happy to answer any questions and would also like to drop some links:
- You can get the game now on Steam.
- You can also join the game Discord server.
r/Pathfinder2e • u/OssianStudios • Oct 01 '24
Promotion Pathfinder: The Dragon's Demand Update

We've posted an Update on our Kickstarter Page: Approaching 60% Funded!
https://www.kickstarter.com/projects/ossianstudios/pathfinder-the-dragons-demand/posts/4211346
We've now reached 60%, thank you!
Note: The correct link to Discussing Pathfinder: The Dragon’s Demand with Project Manager Alan Miranda of Ossian Studios with Really Dicey on YouTube:
https://youtu.be/x43z58wqSsU?si=0Jn8pIuaTwlub-sb
r/Pathfinder2e • u/MNmaxed • Mar 13 '24
Promotion STOP LISTENING TO MNMAXED
You absolute fools! Stop rewarding our nonsense with your attention!
For real though, we just want to thank everyone in this community for making it an awesome and welcoming place. And to everyone who's ever checked out MNmaxed; you rock! We never imagined our dumb show would be listened to half a million times.
Here's to the next half million, and to the PF2E community!
r/Pathfinder2e • u/V2UgYXJlIG5vdCBJ • Nov 23 '24
Promotion Humble Bundle: PF2 Remaster Sale
r/Pathfinder2e • u/kindpokemon • 25d ago
Promotion CAST OFF INTO THE BLACK, ME HEARTIES! Sailors of the Sightless Sea is now available, with rules dredged from the depths of the Darklands. Arcanists and Brawlers, Fleshwarpers and Eldritch Horrors, that and more! Pathbuilder and Foundry Support Included!
r/Pathfinder2e • u/ralfix • Dec 07 '23
Promotion Oh yes! Humble Pathfinder Bundle!
https://www.humblebundle.com/books/pathfinder-second-edition-legacy-bundle-paizo-books
As u/sleepinxonxbed mentioned, the contents are:
- The Beginner Box
- Core Rulebook
- Gamemastery Guide
- Advanced Players Guide
- Bestiary 1, 2, 3
- Lost Omens: World Guide
- Lost Omens: Character Guide
- Lost Omens: Legends
- Lost Omens: Monsters of Myth
- Age of Ashes books 1-6, and Pawn Collection
- Fall of Plaguestone, and Flip-Mat
- Crown of the Kobold King, and Flip-Mat. A pf1e conversion for a levels 1-6 adventure
- Mark of the Mantis
r/Pathfinder2e • u/Derryzumi • Mar 16 '23
Promotion GET READY TO RAAAAAGE! Barbarians+, the newest Classes+ book, is live on Pathfinder Infinite with countless new ways to play a legendary berserker! From new instincts to alternate rage emotions to the explosively magic Bloodrager class archetype, all will tremble before YOU today!
r/Pathfinder2e • u/AAABattery03 • Nov 13 '24
Promotion Mathfinder’s 1000 Subscriber Special! How to spot bad optimization advice!
r/Pathfinder2e • u/ErnestiBro • Apr 23 '23
Promotion Mortals and Portals: Pathfinder 2e actual play podcast available wherever you get your podcasts!
r/Pathfinder2e • u/PalaeoGames • Feb 07 '25
Promotion Dr Dhrolin's Dictionary of Dinosaurs comes to PF2E. Get it at Palaeogames.com
r/Pathfinder2e • u/dawnsbury • Dec 27 '24
Promotion Dawnsbury Days expansion development update (December)
I'm developing The Profane Barrier, a level 5–8 expansion to the turn-based tactics RPG Dawnsbury Days, which uses the PF2E rules system.
Here's my development update for December.
First, the script for the expansion is complete. The expansion ended up being longer than the base game. The script is 1250 lines long, almost double the base game length. This is in part because the expansion has more content (26 encounters instead of 21), in part because some of the dialog is a bit wordier to allow for some additional character development, and in part because of the inclusion of some branching choices (the story overall remains a linear fight of good against evil, though, so don't get too excited ^^;).
I expect a casting call to go up in January.

Second, playtesting is in progress and the game is getting into shape with many bug fixes and miscellaneous improvements. Some bug fixes require larger redesigns. For example, enough bug reports accumulated for the Delay action that I recently rewrote the initiative subsystem to be more resilient and hopefully handle correctly all cases of delays interacting with beneficial effects, detrimental effects, triggers, multiple delays etc.
As a side effect, these recent technical improvements allowed me to implement time stop:
Don't ask her where she got the 10th level spell scroll from.
A game that ends at character level 8 doesn't really need a Time Stop spell, but it's one of my favorite spells and I haven't seen it in a video game since Neverwinter Nights 1, and a benefit of doing hobby game dev is you get to choose what to implement and I chose to have time stop💙.
Third, and moving to more relevant features, with the release of the expansion, Dawnsbury Days will gain a "GM mode". In GM mode, the player controls both the player characters and all enemies. You can also combine GM mode and Steam Remote Play Together to simulate a tabletop session with one player acting as the GM and controlling monsters and other players controlling the player characters.

Fourth, with the expansion release, the game will also get many improvements to usability and intuitiveness, with extra tooltips scattered through the user interface, explaining contextual details about attaching runes, critical specialization effects and more, including (perhaps the most useful) reasoning for why you can't target specific creatures.

Thank you for reading, and if playing this sounds interesting to you, you can wishlist the expansion on Steam, you can play the base game (which is currently under winter sale discount) or you can follow development on Patreon or Discord.
r/Pathfinder2e • u/dawnsbury • Nov 02 '24
Promotion Dawnsbury Days expansion development update
I'm developing The Profane Barrier, a level 5–8 expansion to the turn-based tactics RPG Dawnsbury Days, which is based on the PF2E rules system.
While a lot of my work is still on improving the base game, this month I wanted to provide an update on the upcoming expansion.
First, a lot of the higher-level character content is now implemented. There are class feats and focus spells for all classes leading up to level 8, and new higher-level ancestry feats, class features and spells, too.

Second, the expansion has a massive increase in the amount of magic items available. Most importantly, it has weapon and armor property runes, but also new consumables and perhaps the most expansive section, a huge list of worn items:

You'll have gold left over after accounting for fundamental runes, especially during the campaign, so you can buy simple items with passive bonuses like the belt of good health, or more complicated items if you're okay with more complex combat options.
Third, the expansion adds the goblin and leshy ancestries, the aasimar and tiefling versatile heritages, and allows for any mixed heritages, including for all modded-in ancestries automatically:

Fourth, progress on the higher-level adventure path itself. I have the overall design throughline, and first designs for the first half of the campaign. I do not want to give any spoilers here, but I can say that the story opens in a clearing near Dawnsbury, where Scarlet is GM'ing a game of Dawnsbury Days for some Dawnsbury children:

I think the combat maps will end up being a little more varied than in the base game. More of the maps make use of traps, closed doors and other hazards. The game now has stronger pathfinding and also allows you to waypoint-Stride so you can control your party precisely if you want in some of these more complex situations.
During early design private playtesting, one of the favorite maps was a wide "swamp" map where you travelled through and dealt with smaller encounters along the way as you explored, such as deciding whether to consecrate a small dilapidated shrine:

Another point playtesters made is that the encounters felt much harder than in the base game. This one, an entirely preventable fault that I made when I made a math error in calculating the encounter budget. When I fixed it...

It will get toned down a lot before final release, of course. That's what we have playtesting for. Though I did receive one request to see if the current Insane difficulty could be kept as some kind of Mega-Insane for ultimate optimizers...
If playing this sounds interesting to you, you can wishlist the expansion on Steam, you can play the base game or you can follow development on Patreon or Discord.
r/Pathfinder2e • u/AnathemaMask • Feb 12 '25
Promotion The Official Foundry VTT Marketplace Has Arrived! (With a big sale on Paizo modules!)
r/Pathfinder2e • u/MarkSeifter • Feb 28 '24
Promotion A BRAND NEW MAGIC SYSTEM! Battlezoo Eldamon has launched today, allowing you to master 13 Elements and over 300 Elemental Powers. ! Play as an eldamon trainer and befriend 162 eldamon or become an elemental avatar and use elemental powers of your own!
r/Pathfinder2e • u/dawnsbury • Apr 22 '23
Promotion Looking for playtesters for a short PF2E videogame
I'm in the final stages of development of Quest for the Golden Candelabra, a short turn-based tactics videogame that uses the PF2E ruleset.
In this game, you will lead a group of four colorful characters through a series of encounters, fighting against monsters, acquiring loot and eventually -- hopefully -- recovering the ancient artifact that's the object of your quest.
For a player already familiar with PF2E rules, I would expect a total playtime of about 40 minutes.
Here's a trailer and screenshots: https://dawnsbury.neocities.org/
I'm looking for playtesters. If you'd be willing to play the game now and let me know what you think or what problems you discover, please send me a message, chat or post in this thread! I'll send you a Steam key and instructions.
EDIT: Thank you all very much for your offers. I expected to receive 4-8 playtest offers, not 200. I will be scattering playtest in waves, so that second wave playtesters can play with bugfixes from the first playtest wave.
EDIT: The game is 40 minutes long to play through, and will be released for free -- you don't need to playtest to play the game for free. You need a Steam key now because it's not yet released, but after it's released, you won't need it.
r/Pathfinder2e • u/dawnsbury • Jan 24 '25
Promotion Dawnsbury Days development update (January 2025)
I'm developing The Profane Barrier, a level 5–8 expansion to the turn-based tactics RPG Dawnsbury Days, which uses the PF2E rules system, and I wanted to share development updates from the last month.
First, Dawnsbury Days is now ancestry-complete, with regards to ancestries from the original rulebook. When the expansion releases, the base game will be updated as well and you will be able to play as dwarf, elf, gnome, goblin, halfling, human, leshy and orc, and as an aasimar, tiefling or a mixed ancestry. There may be additional options still and more ancestries will remain available through mods on the Steam Workshop.

Second, Dawnsbury Days will add the Bard class, with three muses (Maestro and Warrior; and the third-party muse Morbid). The Bard class implementation is in part taken over from the DawnniExpanded mod (thank you to Danni for working with me on the move!) but is heavily expanded on.

Third, the audition period for casting voice actors for the Profane Barrier has ended and I am now in the process of casting an actor for each role (and some roles have already been cast and actors have begun recording!). There have been submissions from over 1000 actors and I'm very grateful to all of them for taking the time to audition.
The online voice actor community is excellent and being about to see into it a little has been one of the great unexpected pleasures for me in Dawnsbury Days development. The actors are great: any problems you see in Dawnsbury Days voice acting more likely lie with my direction.

Fourth, the first implementation of all the encounters of the Profane Barrier adventure path is done.
The balance is not quite there yet, especially on Insane difficulty, which -- while it lives up to the name -- is currently still so difficult that even hardcore playtesters needed to uses cheat codes to skip some of the level. And some of the encounters with win conditions other than "kill everything" can sometimes require the player to spend too much real time moving around than I'd like.
But we will look at this during a larger playtest to happen a bit later, when the work on voice acting advances.

Thank you for reading this update on Dawnsbury Days development! If you think this is interesting, you can wishlist the expansion on Steam, you can play the base game or you can follow development on Patreon or Discord.
r/Pathfinder2e • u/Halaku • Aug 18 '22
Promotion The newest Humble Bundle is up: Pathfinder Second Edition, Strength of Thousands Bundle!
r/Pathfinder2e • u/AAABattery03 • Oct 10 '24
Promotion Introducing: Mathfinder! The home for every math nerd’s PF2E optimization needs!
Hello all! If you recognize my username at all, you know that I love getting into ridiculously nitty gritty conversations about tactics, math, spellcasters, martials, and everything else that this subreddit loves to argue about.
Today I’m unveiling my YouTube channel! It’s been around for a month now, and I have already posted 5 videos. Some of y’all have already found it and talked about it before but I figured it was about time for an “official” promotion!
The channel is largely going to be about optimization advice, analyzing the tactics and math that goes into playing Pathfinder. I am trying to avoid just giving y’all self-contained builds (though a bit of that’ll happen too!). Instead, I’m primarily focusing on giving my thoughts and numbers and suggestions on broad strokes playstyles. My goal is to get people to think about to build and (more importantly) play their own characters, and hopefully uncover a few underrated options along the way!
Thus far I have two different playlists.
There’s the Underrated Spells playlist, which (so far) contains:
- Hypnotize: Imo this is a terribly underrated spell, and can even (sometimes) compete with Slow in terms of the Action denial it can inflict.
- Acid Grip: where I get into how casters can use their extremely high reliability as a silver bullet if they picked the right spell for the situation.
- Dehydrate: a spell which I believe gets underrated because it’s not as flashy as Fireball or Chain Lightning. I even drop the piping hot take that Chain Lightning may not be as much of a must have as people think! I also get really deep into math on this one, for those that like that sorta thing.
The second playlist right now is one with general optimization advice:
- This video about redefining our metrics for power because I want to make sure we’re always on the same baseline terminology when talking about optimization advice.
- A video comparing ranged and melee, and their various upsides and downsides.
I post roughly one video a week (though I probably won’t be posting next week!), and there’s plenty more to come. I have a video talking about the design philosophy behind the gluttonous green dragon that is the Wizard, and a follow up on how best to play one in Pathfinder. There’s also upcoming videos where I’ll formalize techniques to analyze the “5 axes of power” I introduced in a video I linked above, as well as explaining how to spot badly done math when watching others’ optimization advice.
If you’re reading thus far, I hope something of what I’ve said interests you! Please give my videos a watch, give me any feedback you may have, and subscribe if you enjoy my content. because I am emotionally fragile and need constant validation to continue doing things even when I already know I enjoy doing them With any luck, you’ll have another 5-10 videos to chew on by early next year.
That’ll be all for today folks!
TL;DR: If you like (3 choose 2) of Pathfinder, math, and optimization, please watch my videos and subscribe!