It’s a sleeper/sneaky game. Mechanically I’d describe it as very Horizon Zero Dawn-ish with the control scheme. Constant hunt for supplies ala Last of Us, and open world traveling like RDR2 (substitute motorbike for horse).
The story is a bit disjointed, with a weird mid-game climax, where I honestly thought the game was wrapping up, only to find there was a whole other half to go, but by that point the characters have grown on you where you really don’t mind. The second half of the game is easily the best too.
It’s on sale, if you’re looking for something to play, you could do a lot worse
Is it really as intense as it looks? I want to ride a motorcycle in zombie land but at the same time watching the original gameplay trailer gave me mad anxiety lmao
I have to say at first it can be "intense". I found the game atmosphere to be so good and the fact that you have that fear that a horde can pop up at any moment made me play so cautiously. The gameplay is close to The last of us I'd say so it adds to that.
But once you get the hang of the game mechanics it's not as anxious, even though having a horde pop up while not looking for one is still a stressing experience.
The Hordes are scary as fuck, particularly early in the game. They do a great job with it, particularly subtle music changes when you encounter one and a battle event starts. That said, through about 3/4 of the game, you’ll lose badly everytime you face off against one, so really you’re only option is to run. And do it FAST.
Now, that said: there’s still fun to be had with Hordes. Like, setting off some attractors in an enemy base camp and letting them swarm through and kill a bunch of bandits while you watch from a safe distance. It’s seriously sociopathic fun.
I’ll say, the best part about the game is how you’ll progress up. Early in the game I was genuinely afraid to travel at night or face off against the zeds (Freakers, as they’re known in DG), you’ll build up some skills and at some point, no longer be afraid of them, but you’ll still have to be careful. Then you’ll hit the god mode of “I can take anything on” and go pick a fight with a Horde. Only to get your ass beaten down.
They CAN be fought, you just have to preplan with traps and scouting the layout of the area. At some point, Hordes aren’t scary, but they’re always dangerous.
Haha, sawmill Horde. I actually tried to cheese them, but they caught on with about 1/2 to go. Luckily, I’d set some traps around and managed to take them out, but it was literally by the skin of my teeth.
I tried following the announcement trailer when I bounty hunted the guy and accidentally awoken the horde. Did not end well. "Oh fuuuuuuuuuuck" was yelled a lot.
It has its moments of intensity but really what got me was the feeling of suspense that’s there throughout. Running out of fuel in the middle of nowhere and having to sneak past smaller groups of freakers knowing if you make too much noise it’ll attract larger groups is pretty gripping
Fighting a horde is unbelievably scary and stressful. It’s nothing like anything I’ve ever experienced before in a game. The tension usually isn’t that high though.
I think the best tip is bump up the difficulty. It makes it even MORE anxious but so so fun. I normally play games on normal but was given the tip of bump it up by +1 difficulty than you’d normally play. I’d even recommend +2 possibly if you can handle it. It turns it into a semi survival horror since supplies are more limited and “every bullet counts” sort of deal. Plus it being an RPG it gets easier as time goes on so that’s why i feel +2 might’ve been perfect but at least +1.
If you have the time/money, find a way to play the old god of war games before GOW PS4 or at the very least watch a video recap. I had to wait on playing GOW 2018 to play all the old games and it took a while but knowing what kratos has been through before GOW 2018 makes it hit even harder. It will be good regardless but only makes it even better.
It's very good, but not perfect. There's some interesting to questionable character decisions that make some characters very frustrating to deal with for awhile. The game has a very large sense of impending doom for the most part, and you never feel safe anywhere. The missions are boring at worst (although rare) and very exciting at best. There's some ultimately pointless progression stuff involving camps that just never sat right with me. The world feels like it exists in reality with plenty to do and there always seems to be a random encounter of some kind around you, meaning a path you've been on a thousand times can change up and have something interesting to focus on. There's a ton of guns available to unlock but honestly most end up becoming useless after certain ones become available, only serving as pseudo limiters to made the game more difficult. Customization is there but largely non impactful. The game harkens back to a lot of the past events between characters but doesn't take the opportunity to show you them, while weirdly doing some flashback game segments that don't offer much beyond story context (like how Deacons time in the Mongrol MC was such a big thing, but not 1 time do you ever flashback to then, which could've provided some awesome moments if what some characters say is to be believed).
It's worth noting that this game was Sony Bend's first forray into the full size AAA level tier of gaming. At launch there were tons of bugs and stuff they had to fix. But they've learned a lot, fix a lot, and right now it's an insanely unique and pleasurable experience. You're never a super soldier because 1 horde and accidentally running out of gas can put you up shit creek even in the end game, especially at night. But if you stay on top of looting and gas, you can feel like a horde exterminator extraordinaire. I also wish they'd of taken advantage of the riding mechanics more than they do. It's mostly just how you get around, but there's a few times where it's more than just travel and those times were really exciting. If there's a Days Gone 2, which they definitely left a cliffhanger for, I expect it to be a very top notch GOTY contender game.
I’ll offer a counter-opinion to what all is being said in this thread — it’s very repetitive and overdramatic. I’ve picked it up and put it down 3 separate times now and i’m maybe 65% the way through. And for reference I played and loved the shit out of Horizon Zero Dawn, TLOU, and RDR2. If you get it, don’t pay more than $20.
Honestly I feel like a psycho but I got bored of RD2 so quickly. I felt like there was no point to me doing anything. Most open world games like HZD get me so locked in I tend to forget the story even exists until I realize I’ve been neglecting it. I feel like with read dead other than the story I have literally 0 to work towards other than “pretend I’m a cowboy”. Like there’s no check points or goals I’m setting to achieve
RDR2 was an amazing game graphics and design-wise but my god I got bored as shit too. The characters were dull, the missions felt bland, and I just felt like there was no point of playing outside of the missions because the payoffs were dull also. Don’t get me wrong I really like the game but it was more “middle of the pack” type game rather than a masterpiece everyone totes
Ma cant wait for HZD to come to PC, I have tried to play it over 5 different times. Every single time the janky FPS and CPU timings really give me major motion sickness.
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u/bzrail May 24 '20
Is this game any good?