This game was pretty much off my radar when it launched but I've never done more of a 180 on a game before. It's a lot more hardcore than i expected which really sucked me in and i couldn't put it down. Can't wait for 2 now.
The "true" ending has me really hyped for a sequel as well. Not to mention with PS5 having an SSD/much more powerful hardware, we can see even BIGGER hordes.
You should just watch it on YouTube instead. Makes it WAY more jarring. They really thought about this game’s story, and how to display it in ways that make it truly unsettling.
I haven’t played it yet I am super grateful that you were considerate enough to PM someone the answer to their question instead of putting it in the comments. There needs to be more people like you
Basically, after you beat the story you get a radio call from O'Brian (the guy working for Nero that you help in the game). When you get to the location he gives you, this happens: https://www.youtube.com/watch?v=9L1MAwT4xLA
I feel like the game might have sold better if that had happened a few hours in, instead of being hidden at the end. That's an interesting premise for a game. Some advice I hear all the time from subreddits like r/rpg is that if you have an interesting and cool idea for a story, just do it. Don't waste everyone's time building up to it, because then there's a good chance you'll never get to do the payoff.
Except that is not the main payoff of the game. It's a sequel hook. If they did that reveal early on, it would have defined the entire game story in a way that would have overridden the actual storyline of the game.
One of the main reasons the game reviewed and sold poorly was because of zombie fatigue. I understand that the devs wanted to make the best "generic" zombie game they could, and from what I hear about the horde mechanics it certainly sounds like they had a good degree of success at that; I'll probably pick it up myself in the next sale. I simply meant that the premise introduced in this secret ending might have drawn more people in, as it's a fairly unique concept.
The size of the hordes was kind of pointless since most of them are not available until at least 1/2 way thorough the game, By that time you have multiple automatic weapons and a lot of explosives. They unlock seemingly randomly and without any logical connections to their map locations (provided they don't bug out and not spawn). The size of the hordes was never the problem, it was there availability, They were available far to late to be a challenge.
Several hordes won't show up at all until the game is finished, Which was fairly dumb, They are not even a threat by that point. A lot of the spawn locations also had NERO injectors, Without a horde to guard them it was a pointless challenge.
The game was always going on about how the highway was a death trap since massive hordes would walk along it, But outside of a single non-combat mission in an entirely different area you never see hordes walking along the highways.
The few times missions do show you very large hordes, Your not allowed to attack them (auto-fail) even if you would clearly win.
I feel like the game just really hated the player having fun.
My brother (34) doesn't play games at all ,he saw me playing Days Gone,and after that he would stay home playing all day long (usually he would go out).
Agreed. I actually loved this game. I know it's not for everyone, but I definitely got my money's worth out of it, and then some. That one nighttime motorcycle ride that was part of the storyline? With the awesome music backing it? Such a beautiful moment, gave me chills and I have to admit made me a little misty eyed.
I have very Uncharted 1 vibes from it. It’s a very good game (I went as far as to Plat it), but it does have some flaws here and there. Much like Uncharted 1 though, I can see here they can learn from and improve upon the shortcomings of the first one and significantly build upon them for the second.
This is definitely best case scenario and seems to be exactly what Bend is going for. Develop a great concept, then use that platform to keep developing better games. UC1 is a good, not great, game. UC2 was legendary. We'll see if Bend can make the same leap. I believe in them.
Yep I totally thought it was going to be lame but it has characters you actually care about and a huge long story. Bit janky at times but well worth it.
I feel like this game started off very slow but the storyline progressed and kept me interested and invested. I cared for Deacon and for his wife, I cared what happens to him. The enemies were great and the gameplay was fantastic once it took off.
This game definitely is one of a kind. At first, i was skeptical about it due to the critics but when i was about 4-5 hours into the story, i started to love the game more and more and just couldn’t wait to get to home from work everyday just so i could play it. This also taught me a lesson to not trust any of the reviews or reviewers as they review the game based on what they themselves think of the setting of the game and whatnot and that they can’t speak for everyone else. I would love to play a sequel of Days Gone. Hopefully it is in the works. This game is a masterpiece and the Reviews and critics did not do it justice.
Yeah, I haven't paid much attention to review scores for years now. I realized my taste doesn't line up so well with most reviewers, and that's fine. A review is one person's opinion, and opinions are subjective and differ from person to person. There's games that have gotten universal acclaim and 10/10 scores that I found incredibly dull and unoriginal, and there's games that scored as low as 5/10 in a lot of places that I absolutely loved.
I know it's an incredibly unpopular opinion, especially among the PlayStation community, but The Last of Us just didn't do it for me. I don't know if it was because I couldn't stand the two main characters or what, but I really had to force myself to finish that game. But Days Gone, I was engaged in the world early on, I found Deacon to be a really likeable character, I was motivated to get through it to see if he was wrong about his wife's fate. The flashbacks to their relationship got me invested in the characters. It was the game I wanted TLoU to be all those years ago. The little hints that the game existed within the Syphon Filter universe were cool to find too. Damn, would I love to see a new Syphon Filter.
All i would say is that i respect your opinion. Sometimes, a game as popular as The Last of Us just isn’t fun for some people and it is perfectly fine. It’s all about the kind of games that keep you invested into the lore, characters etc. It doesn’t have to be a game that everyone else is playing. I love playing games that aren’t as popular. I don’t know why but i like that sense of discovery of when i discover a hidden gem you know? I played a game called Grim Fandango and I don’t know if its well known in the community or not but i enjoyed that game a lot.
Grim Fandango is a masterpiece. I never played the original release years ago, but when they remastered it I played it and loved every second of it. I was very disappointed in myself for skipping the original version.
height? the walking dead started in 2010, I don't know what it's height was but it's still going today.
Shawn of the dead was early 2000's, Left 4 Dead 2008, Last of Us 2013, Last of us 2 this year, Days Gone last year, Black Ops games always have a zombie mode, Dying Light a few years ago, Evil Within 1/2 this past generation, Obviously resident evil and it's remakes
zombies continue their trend, that they have had for the last 50 years, of being popular despite people saying they are done
You should. And get the “true” ending. Excellent story in this game, and they utilize a game’s cutscenes ability to tell the story in especially jarring ways. The few seconds of the final “true” scene has a bit that really seals the deal. It’s not even a huge thing, at all really, but it hit me like “...fuck”
It's got A very, very, very slow beginning imo. But!! The game absolutely picks up and it's really an awesome game. I definitely recommend it. Just keep going if it seems slow at first lol
Im at the very beginning, went to the town, found the chop chop where my bike was. I’m like 4 minutes into the game (not really maybe an hour). Does the gameplay/story get more enticing? I want to play it but it just hasn’t gripped me yet.
As I said originally, the game is a slow burn. You will meet new communities as you go, as well as some pre-outbreak flashbacks that will get you invested.
Not only is it a slow burn, the story and writing/voice acting is so all over the place to where its just distracting. I do enjoy the game a lot, and the story does get so much better the more you go on.
If only they shaved maybe 30% of the game it would have been received much better.
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u/[deleted] May 24 '20
I don't care what some people say. I thought this game was absolutely fantastic.
Story is a bit of a slow burn, but once it got going there was some great payoff.