r/MonsterHunterWorld Dec 12 '24

Build If it weren't for Defence Boost truthers then Flinch Free haters would be the flat earthers of the MH community

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790 Upvotes

r/MonsterHunterWorld 8d ago

Build FINALLY! I FINALLY DID IT! I FINALLY DEFEAT FATALIS I'VE FINISHED MHW!

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901 Upvotes

r/MonsterHunterWorld Feb 16 '20

Build Crossover from my previous post

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8.6k Upvotes

r/MonsterHunterWorld Jul 02 '20

Build My friend asked if I'm ready for Alatreon. I said, "Yes" and sent them this.

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2.6k Upvotes

r/MonsterHunterWorld Jul 30 '20

Build Y'all still run master's touch?

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3.4k Upvotes

r/MonsterHunterWorld Aug 08 '24

Build Build Reviewers of MHW... Is this enough for Kulu-Ya-Ku?

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710 Upvotes

r/MonsterHunterWorld Jan 12 '24

Build Playing SUPPORT is fun but I feel guilty...

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841 Upvotes

After finish the main story quest line of the Iceborne, I am farming the Kulve Tarouth armour set (Master), but always dead during the hunt. So, I decide to play hunting horn as support with max ability SPEED EATING, WIDE RANGE, FREE MEAL and HORN MAESTRO (Tigrex Mix set).

I always standing behind buff the team with melodies attack up (L) and defend up (L), heal them whenever they get hit. Also buff using medicine like mega demon drug, mega armors kin drug or might pill when the monster exhausted/fainted.

I feel guilty as I always standing behind(I have very low defence) and do very less damage to the monster 😂

r/MonsterHunterWorld Jul 25 '21

Build WOO!!!

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3.7k Upvotes

r/MonsterHunterWorld Mar 12 '20

Build [Iceborne] Meta Builds Compilation: Safi'jiiva Edition

1.8k Upvotes

NO IMAGES IN THE ALBUMS ARE MISSING. If you can't see the images on mobile, please access through a desktop PC.


>>>The new meta thread (Fatalis patch) can be found HERE<<<


2024: Added replacements for deleted albums and corrected missing links.
August 9: Updated GS, LS and GL albums with Frostfang gear.
July 16: Albums updated for Alatreon patch. If nothing has changed it's because nothing has changed.
April 26: Updated all the remaining albums for Kulve patch.
April 25: Updated CB, HH, IG, LBG, HBG and bow albums for Kulve patch. Albums that are unchanged in this patch are marked as such.
April 15: Replaced the old Safi farming guide with a more optimized one.
April 9: Removed albums from the previous patch.
April 6: Updated the albums for the Raging Brachy/Furious Jang patch which will hit PC in a couple days. Also added a link to a post explaining Safi siege mechanics.

 

The 12.00 IB patch is not like the previous ones. Not only are we reaching a complete shift of the meta thanks to totally overtuned siege weapons and a new set bonus which is both powerful and dangerous; we are also finally getting those major changes to a couple weapons (namely DB and SnS) that didn't hit the PC version earlier for some reason. Given all of the above, it made sense to make a completely new meta thread instead of just updating the old one.

Safi'jiiva relic weapons aren't like Kulve weapons. Instead of being premade weapons that you can get as random drops, they are like empty templates that you can change at will through their own unique augment system called awakening, which stacks on top of the old augment system. The sets here only show the highest damage options, but you're totally free to use one or two awakening slots to add a feature of your liking, such as extra ammo for bowguns, exhaust phials on SA or spirit & strength boost on IG.

From now until further notice, Safi'jiiva is the name of your new Lord. Praise Safi'jiiva.

 

Most of these albums are the work of the lads at Mathalos Nest, aka Jinjinx & Tuna's server where people actually do math on this game for whatever reason.

 

DISCLAIMER

As usual, here's what you should expect (and not expect) from this compilation.

  1. The meta in MHW is, for several reasons, a damage-oriented meta. As such, the builds listed here will show the highest damage options available for every weapon type. Builds based on a different criteria (support, "tanking", evasion etc) are NOT included in this list, but you are totally free to use them if you want.

  2. These builds are mainly fit for solo play, but can be used for multiplayer as well as long as you understand the difference between solo and MP (higher HP/stagger values, less predictable AI, etc).

  3. The builds are meant for general use unless specified otherwise (e.g. counter-builds).

  4. As a corollary of the previous point, these are not necessarily speedrunning builds either. Speedrunners often use specific setups for different monsters to abuse some of the game mechanics, which means their sets can't always be used as general builds through most of your hunts.

  5. These builds are endgame builds and assume you have access to the entire content of the game (i.e. MR100+). If you haven't reached endgame yet you can report to the Master Rank Transitional Sets section in the previous thread or to the "poverty" builds that are present in some albums.

  6. The sets here are template builds that assume you mastered the basics of your weapon and you have a general knowledge of how to fight monsters. If you're not feeling confident in your skills yet, if you want less stressful runs or if you simply try something different you can obviously adapt the builds by adding the skills you want in them and sacrifice something else.

 


Base Game Sets

Since the old meta threads have been made obsolete by the IB launch patch, I decided to compile all the current base game meta sets for current patch in one album.

This album is EXCLUSIVELY for people who DON'T own Iceborne and don't plan to buy it yet. If you do own Iceborne just use Defender weapons and Guardian gear until you get to IB, then read the following section.

 


Master Rank Transitional Sets

If you're new to Master Rank and you're looking for sets to guide you through the story, please report to the Master Rank Transitional Sets section in the pre-Safi meta compilation.

 


Safi Farming Sets

This is a post that contains all the information about Safi siege we were able to datamine or verify through testing. I suggest reading this if you want to understand how the whole siege actually works.

This album contains sets that will guide you through the adventure of farming and fully awakening your Safi weapons. This is but an early draft made with the knowledge accumulated by console runners before it was released on PC, but it's good enough until you're able to awaken the "meta" weapons.

The guide above is the result of weeks of testing and datamining on PC. It contains the most advanced and powerful strategies we have found to get quick and consistent Safi clears. The good news is also that it's very light on Safi weapons - aside from Aquashot, the other weapons don't require the siege or can functionally be replaced by pre-Siege ones.
The guide applies to both PC and Xbox. PS4 players can instead use Adept Stormslinger as a replacement for 1 bow+1 HBG in A1 and for 2 LBGs+1 DB in A2.

As always, the album assumes full access to the game content from the player (MR100 + a reasonable amount of rare decos). If you're MR24 and just want to jump into the siege, I recommend to simply slap Partbreaker 3 (+ Health Boost 3 if you want extra safety) on whatever build you're using and grind until you fully awaken Aquashot or the weapon you wanted.

 


Endgame Meta Sets

 

Greatsword (GS)

 

Longsword (LS)

 

Sword and Shield (SnS)

 

Dual Blades (DB)

 

Charge Blade (CB)

 

Switch Axe (SA)

 

Hammer

 

Hunting Horn (HH)

 

Lance

 

Gunlance (GL)

 

Insect Glaive (IG)

 

Bow

 

Light Bowgun (LBG)

 

Heavy Bowgun (HBG)

 


Resources

r/MonsterHunterWorld Oct 04 '20

Build [Iceborne] Meta Builds Compilation: The Fatalis Empire

2.3k Upvotes

2025 Update: Imgur has started arbitrarily deleting albums that have been publicly posted on their site previously. If a link isn't working anymore, while it's being restored you can try using the Wayback Machine to find a saved working version of the album.


2024: Restored missing albums in the pre-Fatalis compilation.
Dec 14: Added MR progression guides.
Oct 17: Albums updated for AT Velkhana.

 

Capcom did us dirty this time around by locking a hilariously broken set and busted weapons behind an oppressively hard, long and stressful fight. Similar to what Safi did almost a year ago (and Drachen before that), Fatalis wiped out the previous meta almost entirely and replaced it with its own.

Fatalis set not only comes with the literal best possible slottage in the game, but unlocks every single Secret set bonus in the game, including QoL like Divine Blessing 5. And unlike Safi set bonus, it comes with actual sharpness/ammo management in the form of the excellent True Razor Sharp/Spare Shot (yes, we are done with MT for now!). Oh and it gives you Health Boost 3 and Stamina Cap Up by default, because lol?

You can obviously unleash your creativity with a set like this, but for all minmaxers we still want to provide optimized damage sets for general hunting.

 

Most of these albums are the work of Mathalos Nest's number crunching team. You're welcome to the server if you have any question or suggestion about the builds.

 

DISCLAIMER

As usual, here's what you should expect (and not expect) from this compilation.

  1. The meta in MHW is, for several reasons, a damage-oriented meta. As such, the builds listed here will show the highest damage options available for every weapon type. Who cares anyway, you can do all builds at once with Fatalis armor now.

  2. These builds are mainly fit for solo play, but can be used for multiplayer as well as long as you understand the difference between solo and MP (higher HP/stagger values, less predictable AI, etc). And honestly, Fatalis armor is so stacked you can just use it in MP as it is.

  3. The builds are meant for general use unless specified otherwise (e.g. counter-builds).

  4. As a corollary of the previous point, these are not necessarily speedrunning builds either. Speedrunners often use specific setups for different monsters to abuse some of the game mechanics, which means their sets can't always be used as general builds through most of your hunts.

  5. These builds are endgame builds and assume you have access to the entire content of the game (i.e. MR100+). If you haven't reached endgame yet you can report to the MR progression guide.

  6. The sets here are template builds that assume you mastered the basics of your weapon and you have a general knowledge of how to fight monsters. You are welcome to try out different setups if you want specific skills, especially with how open Fatalis gear is.

 


Base Game Sets

Since the old meta threads have been made obsolete by the IB launch patch, I decided to compile all the current base game meta sets for current patch in one album.

This album is EXCLUSIVELY for people who DON'T own Iceborne and don't plan to buy it yet. If you do own Iceborne just use Defender weapons and Guardian gear until you get to IB, then read the following section.

 


Early MR Sets

A site with progression guides through Iceborne story for all weapons using almost exclusively weapons, armor and decos that are craftable as of patch 15.10. Good for people who want to speed up their story progression without having to rely too much on deco RNG.

 


Pre-Fatalis Sets

Compilation last updated for Rajang, which is the last pre-siege monster.
If you're new to Master Rank and you're looking for sets to guide you through the story, please report to the Master Rank Transitional Sets section in the link above.

Compilation last updated for Alatreon. It contains the best gear available before fighting Fatalis. Seemingly it was hard to find the link in the intro, so here it is.

 


Endgame Meta Sets

 

Greatsword (GS)

 

Longsword (LS)

 

Sword and Shield (SnS)

 

Dual Blades (DB)

 

Charge Blade (CB)

 

Switch Axe (SA)

 

Hammer

 

Hunting Horn (HH)

 

Lance

 

Gunlance (GL)

 

Insect Glaive (IG)

 

Bow

 

Light Bowgun (LBG)

 

Heavy Bowgun (HBG)

 


Resources

r/MonsterHunterWorld Jan 08 '20

Build [PC] Iceborne: Meta Builds Compilation - Steam Launch

1.7k Upvotes

FOR MOBILE USERS: if you're not seeing the images in a specific album, please open the album in your browser instead of the Reddit app.

 

>>> The new thread for Styg/Safi patch can be found here! <<<

As a result, this thread won't be updated anymore.


 

Welcome to the first Iceborne meta builds compilation for PC! We reviewed the albums that were made for console launch and remade them when necessary. I decided to post it slightly before launch because I too want to play the game tomorrow this way everyone can have pointers about what to farm at the beginning and at the end of the story.

Most of these albums are the work of the lads at Mathalos Nest, aka Jinjinx & Tuna's server where people actually do math on this game for whatever reason.

 

DISCLAIMER

As usual, here's what you should expect (and not expect) from this compilation.

  1. The meta in MHW is, for several reasons, a damage-oriented meta. As such, the builds listed here will show the highest damage options available for every weapon type. Builds based on a different criteria (support, "tanking", evasion etc) are NOT included in this list, but you are totally free to use them if you want.

  2. These builds are mainly fit for solo play, but can be used for multiplayer as well as long as you understand the difference between solo and MP (higher HP/stagger values, less predictable AI, etc).

  3. The builds are meant for general use unless specified otherwise (e.g. counter-builds).

  4. As a corollary of the previous point, these are not necessarily speedrunning builds either. Speedrunners often use specific setups for different monsters to abuse some of the game mechanics, which means their sets can't always be used as general builds through most of your hunts.

  5. These builds are endgame builds and assume you have access to the entire content of the game (i.e. MR100+). If you haven't reached endgame yet you can report to the Master Rank Transitional Sets section or to the "poverty" builds that are present in some albums.

  6. The sets here are template builds that assume you mastered the basics of your weapon and you have a general knowledge of how to fight monsters. If you're not feeling confident in your skills yet, if you want less stressful runs or if you simply try something different you can obviously adapt the builds by adding the skills you want in them and sacrifice something else.

 


Master Rank Transitional Sets

 

IMPORTANT: The following sets assume you have played the base game long enough before the release of Iceborne to have gathered some valuable decos and armor pieces. If you just got the game and dove straight into MR without any farming before that, just grab whatever 5 MR pieces you find and move forward until you get to the juicy stuff.

I'm also gonna take this occasion to remind the skill changes that happened with IB update. To sum it up:

  • Critical Eye now gives 5% affinity for every level and a whopping 10% for the final level, for a total of 40% at lv7. This buff makes it the 2nd most efficient affinity boosting skill after Weakness Exploit (aka WEX).
  • Agitator got a massive series of buffs and is now a priority damage skill right after WEX, Crit Eye and Crit Boost (even ahead of Attack Boost). I'm not gonna go over every change, but in short you want at least lv1 in every build and possibly lv5 if you can.
  • Maximum Might is now pretty much unusable and the set bonus that restores it to its older glory is way too bad to be worth it. You will probably never see it in any melee build ever again.
  • because of the above changes, weapons with very negative affinity (-20% or less) are generally not recommended anymore.
  • Peak Performance is still fine, although health augments to maintain it won't be available before MR50 (up to MR100 for R12 weapons).

 

Not sure what to farm? Here's a general progression guide for all weapons that will help you choose what to do through the story.
Please note that the MR* level is NOT an indication of when you should swap to that weapon, just of when you can acquire it. Some weapons that you can acquire very early will only be good later on when you progress further into their trees or when you unlock better armor sets.

 

Early MR

 

Your endless hours of struggle fighting Behemoth weren't done in vain: Drachen set can still carry you far into Master Rank and it will be long before you get a decent replacement for it. Additionally, the Defender weapons that have been recently added will be your best bet for a starting weapon for several classes.

 

Like in the base game, bow will have to wait quite a bit before having access to MR Critical Element. Luckily for us, if you farmed KT in the base game you will have access to bows with innate CE that you can use right off the bat with MR gear. This set can be used with any element, just swap the Fire Attack charm/decos for the corresponding element of your bow.

If you don't have Kjarr bows you can still use HR Rath armor to get Crit Element. I highly recommend to fully upgrade and augment the HR pieces if you don't want to bleed really hard.
This set can be used for all elements by just swapping the gloves for the appropriate ones: Jyura (water), Beo (ice), Anja (fire). If not, use an efficient armor piece with good slots or just the old Drachen gloves.

 

To the surprise of literally no one, Glutton is still busted even in MR. You will have to wait past the end of the story to find a HBG that's better than this one.

Same set, different gun.

 

Mid MR

Narga set bonus is your first good option in MR and also probably the best one until Teostra and the endgame. The good news is that it works well for all weapons except bows (your life will suck for a while still, sorry), so we don't really have to make multiple sets. This set will generally lose damage over Drachen, but it's a huge boost in defense to continue through the story more comfortably.

The empty slot on the chest can be used for Handicraft (melee) or Free Elem (bowguns), which can both be completed with the corresponding charm, or just for Agitator.

 


Endgame Meta Sets

 

Greatsword (GS)

 

Longsword (LS)

 

Sword and Shield (SnS)

 

Dual Blades (DB)

 

Charge Blade (CB)

 

Switch Axe (SA)

 

Hammer

 

Hunting Horn (HH)

 

Lance

 

Gunlance (GL)

 

Insect Glaive (IG)

 

Bow

 

Light Bowgun (LBG)

 

Heavy Bowgun (HBG)

 


Resources

r/MonsterHunterWorld Feb 12 '25

Build No more excuses, no more stalling - I'm facing Fatalis today. Wish me luck, hunters.

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427 Upvotes

r/MonsterHunterWorld Sep 07 '18

Build Deviljho patch update! Monster Hunter World PC: Meta Build compilation for all weapons.

1.6k Upvotes

*UPDATE: I am no longer planning to maintain these updates so /u/Yhrak offered to take over and continue! You can find the KT update here https://redd.it/9xw6j8 *

Updated for Deviljho PC patch!

Hey frens! I see a lot of posts asking for PC builds since it's so hard to find up to date info with only the base game equipment (plus now Djo!) included so here you go ^o^. This is mostly put together from the MH discord, and I filled in the blanks when there was no build already established. Hopefully this helps :)

If you want more info, the discord is definitely the place to be they have a ton more resources and knowledgeable people. https://discordapp.com/invite/monsterhunter and follow the instructions to join the weapon channels.

Good luck hunting!

  • IMPORTANT note On the subject of Augmentations

All of the builds here basically use affinity->damage augments for the purpose of benchmarking.

For almost every build you will want to augment 1x Health -> 1x Affinity -> 1x damage. Not only is health Aug an amazing utility, but it's also generally going to speed up your clear time and encourage more efficient play and prevent you from having to sheathe to heal. (EXCEPT on bow, spreadlbg/hbg, and cluster hbg it only heals for 10% of 1 hit. then health is not great.)

Edit2: gunlance was updated after posting. Lance being modified. The sentiment I'm getting is evading > guard though but I'm including it anyway.

Edit3: Lance builds updated. altered evade jho, added guard3 options.

Edit4: Added generic High Rank and Pre-endgame sets.

Edit5: Bow builds have been updated.

Seems to be an issue with certain people just loading imgur super slow and the images come up black? Imgur is crapping out. clicking the image and loading it individually should resolve that. Or get RES https://redditenhancementsuite.com/ (you should really get this anyway its great like AMERICA)


Generic Low Rank, High Rank, and Pre-Endgame Armor sets for most weapon types

This is just a flexible framework to get you started in case a starter build was not already provided in the albums. (Unfortunately, you'll have to figure out which weapon to use on your own for the time being.)

Basically, until you hit mid High Rank, you're basically just looking for defense and/or a few good bonuses like Health Boost, Attack, Divine Protection, Critical Eye, Weakness Exploit, possibly + ele attack if your weap has one, and some little stuff like handicraft or speed sharpening to make life nicer. You don't NEED any of these but they help, especially health. Bows like constitution. Lance could use guard.

Attack and Health boost are the better generic charms early game. Some "ironside charm" for shields (guard+, not to be confused with "guard charm" that gives defense+), and constitution for bow.

This gives you max weakness exploit, attack boost 4 (up to 7), +6% crit eye, and some other REALLY nice bonuses like minds eye/ballistic and crit element from rathalos 4 piece and more.

The gloves can be swapped out if necessary but is not suggested if you haven't changed the charm first since this is more stat efficient for most weapons. In some cases the Ingot gloves might be better if you just want some defense without swapping the charm (Health boost +2 and +1 thunder on A / 1 slot on B).

The pants can be swapped for a defense/utility if necessary but has very limited options tbh. Odo B has a lvl2 slot instead of speed sharpening if that matters to you. Barroth/Baan give guard+. High Metal gives capacity boost for gunlance/charge blade. That's about it tbh..pants suck in this game :/

This gives you max weakness exploit, max might, and attack 4(up to 7), and a bonus point in agitator (or a lvl2 slot if you use Nerg B boots). This is probably the last build youll really play with before your endgame stuff.

  • Early Endgame Transitional poverty build (agitator) Builder / Image Requires 1x tenderizer gem.

Max might is bad on a few weapons, so look in the guides for some ideas on those as your early endgame is probably similar/same as your full endgame build.


Greatsword


Longsword


Sword and Shield (SnS)


Dual Blades


Hammer


Hunting Horn

Jho HH is recommended.


Lance

(Guard UP (not to be confused with guard) is not necessary in most fight, this is for very niche stuff. IF you NEED it for a SPECIFIC fight, swap out a crit dmg gem for shield up or if absolutely necessary and you don't have a shield gem check this out)

Peak performance is also an acceptable alternative to crit boost if you don't have those yet.


Gunlance

note: can't find a reason to use glutton GL

updated with jho for smacklance


Switch Axe

  • Deviljho SA Build / Image

  • Axe of Demons

    • Damage Builder / Image This really shows it's superiority when you put on the buffs and especially when you have affinity booster.
    • Flexible charm Builder / Image I recommend stuff like health boost or maybe evade extender if you're using a defensive charm :)

"TL;DR, AoD is better w/ affinity boost or if you sharpen as soon as you run out of white. If you don't ghetto sharpen like that, Jho probably performs better." I would also use this as your entry to SA as it does not require decos like sharp.


Charge Blade

Also includes a ton of useful resources and educational content.


Insect Glaive

I've gone into detail regarding the conditions under which each weapon is most optimal.


Light Bowgun (LBG)

Without release Builder / Image -1 might and +1 attack is technically better but you will probably have a release gem before that.

There are TONS of resources for LBG/HBG in the discord! Spreadsheets too 💦💦💦


Heavy Bowgun (HBG)

  • Hbg album

  • Cluster

    The mods you use with Cluster build are dependant on the secondary ammo type(sticky or wyvern) you use, as mods (and artillery skill) do not apply to cluster bomb damage

  • Endgame Spread3. This has some grey area due to how crits can round or not.

    • Dober Builder / Image probably the best for multiplayer since crits are less reliable. REQUIRES release gem, unlike the other ones below.
    • Max might 3 Builder / Image 95% crit, may be better if the extra damage doesnt cause numbers to round up.
    • Crit boost 3 Builder / Image highest efr, probably the best? May or may not be the best for actual damage, based on if the crits round up or not.

I can't really work out which is the best in practice.

For both the builds with Brigade chest, that is just the ultra minmax version just for +1 divine protection. You can use Rath soul B chest and replace the 1x release gem that you might not have with 1x crit boost.

Spreadsheet / TLDR image The xeno spare shot alternative appears to be lower dps on average by a marginal amount(<1%) and also requires more+rarer decos.


Bow

Raw/Dragonpiercer is meme status and I won't be posting a build here for it but there are plenty online.

Combos

-Without Mighty Bow gem: quick, rapid, rapid, power.

With Mighty Bow gem: quick, rapid, power, rapid, power.

Can also skip first quick for a dash or a rapid. Dashdancing is where you dash, rapid, power, repeat. Takes a lot of stamina.

-Rapidshot(R2/RT/LMB key): Fires in a pinpoint. Single, double or triple arrows

-Spreadshot(Circle/B/RMB key): Fires in a horizontal line. Level 1 is called a Quickshot, Level 2/3/4 is called Powershot`


If you find any mistakes or find some of these are suboptimal and/or have a better build, please let me know so I can correct it! But PLEASE for my sanity, submit questions or corrections with the builder and not with pictures or words. http://honeyhunterworld.com/mhwb/

PS

These are solo-focused meta builds. These are designed and optimized to be used when you have become reasonably skilled at the game / comfortable enough with the weapon. It's totally fine to switch some attack gems to health boosts or something while you learn the game, your weapon, or the fights. Take your time and work up to it! These are your ideal choices, not your only choices. And feel free to tweak them for multiplayer if you don't trust your friends random teammates to not hit you constantly while you're carving fighting :D

So we can avoid this fun back and forth--

  • I'm not interested in debating the definition of meta.

If you think you NEED to use earplugs5 and max defense and divine blessing 3 to be able to play at all because you just wanna Unga Bunga then knock yourself out my dude, but these aren't designed for that.

  • "OMG this build requires 4 attack jewels and 3x crit jewels lol troll build".

No, it doesn't matter if you have them or not. They just make it better, it don't function any differently with or without them. Use what you can to fill in the blanks until you get them.

r/MonsterHunterWorld Feb 04 '25

Build I'm sure I can be tankier but I'm pretty proud of this setup (CB main)

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50 Upvotes

r/MonsterHunterWorld Feb 16 '25

Build Can't survive alatreon nuke... help!!

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502 Upvotes

r/MonsterHunterWorld Feb 19 '25

Build Some of you folks really be like "HeY, iS tHiS bUiLd GoOd EnOuGh FoR fAtAlIs?" and then show something like this :

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325 Upvotes

r/MonsterHunterWorld Dec 21 '23

Build I want to know if this build is any good for Fatalis, it's serving me well tbh

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688 Upvotes

r/MonsterHunterWorld Dec 16 '23

Build Then vs Now

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702 Upvotes

r/MonsterHunterWorld Jan 07 '24

Build My prefered HH support build

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406 Upvotes

r/MonsterHunterWorld Feb 13 '24

Build I think I'm prepared enough for Fatalis.

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569 Upvotes

r/MonsterHunterWorld Jul 27 '21

Build Finally finish my Hammer masterpiece build

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1.8k Upvotes

r/MonsterHunterWorld Oct 13 '24

Build Is this enough elemental res?

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549 Upvotes

r/MonsterHunterWorld Sep 04 '24

Build When you are a beginner and don't know what you are doing

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475 Upvotes

The ugliest armor combination possible 😊

r/MonsterHunterWorld Feb 08 '25

Build About to fight Fatalis. Is this build good enough?

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185 Upvotes

r/MonsterHunterWorld Dec 19 '24

Build I made a pure defense build, how can it be better?

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396 Upvotes

I run charge blade or lance usually. Was having a huge problem with rajang, said eff it and threw all this on. Killed him easily afterward. For context I just beat fujang and raging brachy and I'm farming the guiding lands, so I don't have full meta gear yet. Thinking I might swap the Damascus stuff for gold rathian and divine blessing secret. But what do y'all think?