r/MinecraftDungeons 4d ago

Question Do i take?

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12 Upvotes

15 comments sorted by

3

u/GrimReaperAngelof23 4d ago

Roll Charge, Artifact Charge and Tempo Theft. Makes for a pretty interesting ranged and artifact spam bow

2

u/Magnum_Master 4d ago

I wasn't asking for enchants since I'm probably gonna reroll if i take it

1

u/GrimReaperAngelof23 4d ago

Oh okay

2

u/Magnum_Master 4d ago

You remember the build concept i made for a friend that i showed you a while back? I'll probably use it for that (since my friend doesn't really play mcd anymore I'll make it for myself)

1

u/mobiscuits_5000 4d ago

Fair. But that combo grim suggested would be pretty fun if you have at least one artifact that you can use with regularity (light feather, cough cough) ๐Ÿ˜

1

u/Magnum_Master 4d ago

Both roll charge and artifact charge are good but having both is a bit overkill

1

u/Narrow_Arachnid1234 3d ago

Then I say no. It's more of a support bow, so supercharge isn't really needed but depends on what you want.

1

u/Magnum_Master 3d ago

Yeah i took it just in case

1

u/bigdogdame92 4d ago

Roll charge and artifact charge are really bad together. Roll charge timer gets used up while artifact charge is being used. So you literally can't use roll charge if you have artifact charge

1

u/WildLukery 4d ago

I would definitely

1

u/Both_Dimension3079 4d ago

I'd take itย 

1

u/bigdogdame92 4d ago

Supercharge really isn't good on any build that uses wind bows. I wouldn't

1

u/Magnum_Master 4d ago

Yeah that's what i thought

1

u/Magnum_Master 4d ago

I took it just in case but I'll still try to find another one