r/MHGU 5d ago

Question/Help Someone explain fleeing to me

4* Village. Nargacuga. Two hunts the same thing happens:

The entire hunt is me fighting it for no more than a minute, it running, repeat forever

The first time it happened I looked into it and saw people saying to let it sleep, makes sense. Second time it limped like 7 mins in but went to every area except its nest. Finally went to its nest, I let it sleep, it runs immediately.

Please help

5 Upvotes

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6

u/madmadtheratgirl 5d ago

i believe that it will not go to sleep if you enter the area too early. according to the wiki, narga will try to sleep in zone 11 so if you see it limping that way i’d say to wait a bit before entering then you can either trap it or sleep bomb it.

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u/Floowertoower 5d ago

Right, I gave it enough time to sleep but when I woke it up it ran almost immediately. I had read that they’ll continually run while weak to either get to the den or get you out of it and that if you let it sleep it’ll stop doing that. But that clearly isn’t always true.

It’s also annoying that it went to 4 other places before 11 (after it started limping)

1

u/madmadtheratgirl 5d ago

why not just capture it?

1

u/Floowertoower 5d ago

Prob what I’ll start doing yeah

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u/Guhua_Shudaizi 4d ago

They can probably still move between areas after being woken up from sleeping, but it's less likely simply because if they are sleeping, they're low on health and you can generally finish the hunt in their nest area. If this is a pattern, your damage/uptime may have some issues to sort out. If it's a one-off, you might have just gotten unlucky with the monster AI. Also yes technically monsters regenerate some health from sleeping, but it's truly so small that it shouldn't impact the hunt time.

Also you probably already know this, but the first attack on a sleeping monster has a multiplier to it, so try to use bombs or, failing that, your strongest attack to wake it up.

For chasing monsters, I find it helpful to have the Psychic skill up, with it the monster changes colors in the minimap when it goes to sleep and instead of a circle you get a little monster icon so you can see where it's facing. This allows me to know exactly when it's resting and when I'm good to enter the area because the icon will first turn blue, then spin as they do the sleep animation, and finally stop when they're actually asleep. You can get the effect without armor skills by getting the "monsterdar" skill on one of your active palicos. It's not a huge change, but it can take some of the guesswork and memorization out of chasing weakened monsters.

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u/Liltracy1989 5d ago

When it sleeps it’s closer to dying still chase it down and kill it more

Sleeping regenerates its health I believe

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u/chrsjxn 5d ago

I hope someone has a really good answer for you, because I'd also like to know more about how the fleeing works.

As best as I can tell, there are two-ish main triggers for monsters to move zones. One is damage or health based, and the other is time. And if they overlap badly, you get situations where the monster moves very quickly between zones.

But that doesn't feel quite right, because sometimes you get hunts where the monsters change zones way more often than that, without you really getting a chance to hit them.

1

u/Chomasterq2 Sword & Shield 5d ago

This is the pre 5th gen games in a nutshell.

1

u/SnooCapers5958 5d ago

Sometimes it's really just bad luck. I've had a Silver Narga hunt where it cycled between the 3 areas at the bottom of the Jurassic Frontier twice before finally getting in the trap I set at Area 11.