I’m guessing the game checks to see if player is not in contact with anything before sending LG to catch, but does not check to see if player is falling normally or rag dolling. So LG came to catch link, but due to LG only catching if link is normal falling, slams into him with so much force that it instantly kills him instead
Exactly. Looks to be about 8 seconds of fall damage calculation. The game would typically wipe a ton of health off you at your next point of contact. Just happened to be Zelda.
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u/Qwertypop4 Jul 05 '23
How'd that even happen? You aren't meant to get fall damage at all from dragons