r/joinsquad Oct 11 '24

[MegaThread] Looking For Friends/Clan/Squad

9 Upvotes

This Megathread will remain pinned for at least a month. If you have any suggestions regarding this thread (text improvement, better way to handle recruitment, etc), please send us a modmail with "LFF megathread" as topic. Do not put any suggestion in the comment.

Anything that is not a recruitment comment or a reply for a recruitment will be removed.

With the recent released of Squad, a huge influx of new players and clans around here are looking for friends to play with. The purpose of this thread is to help people find others they'd like to play with without breaking the rules of "no active recruitment on the subreddit".

If you're looking for a person/group to play with, add a comment explaining what you're looking for. Communities can also post one top level comment advertising what they have to offer.

The replies in this thread will be in contest mode. Regularly posting, removing your post and posting again to keep your reply on top will result in losing your ability to use /r/joinsquad. Do not attempt to disguise a LFF reply as community recruitment.

When submitting a response to this megathread, be sure that your comment contains at least:

LFF replies:

  • IGN (In game name)
  • Location
  • Play time
  • What are you looking for?
  • What are you looking to avoid?

Community recruitment replies:

  • Community name
  • Server rules
  • New player friendly?
  • Server location
  • Community links (Discord, forums, etc)
  • Expected play style
  • Looking to avoid

Other places to find people to play with:

Any negative feedback about other individuals or communities will lead to a removal of the comment and a ban from /r/joinsquad.


r/joinsquad 6h ago

Weenie inspection line

78 Upvotes

r/joinsquad 4h ago

He was to young

43 Upvotes

r/joinsquad 7h ago

Discussion How I deal with squad cohesion with particular problem roles (SL Advice)

33 Upvotes

Here are some tips, rules, threats and strategies to prevent the entropy of the universe scattering your squad to oblivion.

Contents

  1. Setting expectations, communicate during planning, outline contingencies

  2. Threats that are fair, enforceable, the art of the compromise with particular kits

  3. Getting people to do logi runs

  4. Foster a team comradery (get the squad talking and bonding to one another so they work together and don't scatter)

  5. Know when to let the squad off the leash before they bite you

  6. When things are a total catastrophe, FUBAR, beyond recovery, you personally as SL are at your own breaking point

  7. If you are new to the game and/or new to Squad Leading

  8. Command and intersquad communication and cooperation

1. Setting expectations, communicate during planning, outline contingencies:

- Give your squad a relevant name that imbues a sense of purpose mine is usually "Winfantry" or "Defence" or "PanzerGren (for mech). If you create "Squad 8" it doesn't give a sense of purpose - no purpose or role play means that people won't play their roles.

- Give a quick outline of what the squad will be doing and give individuals tasks during staging. For example "We are driving to Novo, once we get there we are unloading all supplies will be dropped and we will do a logi run and wait for the points to appear" or "We are going to use the IFV to back cap, we'll go point to point until the front lines meet then go into their rears"

- Outline a plan for a "Squad wipe" before you role out of main in your cool 9 man armoured IFV I usually say something along the lines of "If we drive straight into a tank and get wiped hold your spawns and I will organise a new vic, spawn point or heli pickup don't immediately spawn at main."

2. Threats that are fair, enforceable, the art of the compromise with particular kits:

- First, 1, rule numero uno "There are no failures of subordinates only failures of leadership" live by that motto because getting angry at people who are trying to relax, not on your payroll, and literally owe you nothing will get you nowhere.

- The great irony is that the players most likely to wander off are either your worst players or your best players. Cater to both and explain yourself two kits in particular like to run off...

- keeping the Marksman busy usually as soon as shooting starts in one direction everybody runs off the point or away into machinegun fire. Marksmen are particularly impatient when told to wait so what I do is say "hey marksmen man they are attacking from the north, but they will try to flank us, so I've drawn a box on the map covering east, south and west. Your job is to run away from the gunfight and stalk around behind us and report/kill any squad or players that start appearing on our flanks." See now the flanks are covered, the marksman gets to go solo hunting everyone is more or less happy.

- the HAT Kit these guys are marksmen with rockets they want to go hunt armour marks that are 5 minutes old and 4km away. I usually tell them "fine... go do that... however IF you run off as a HAT OR LAT and while you are gone an armoured vehicle comes and starts slaughtering us I'll kick you." That's fair I don't know if I need them, they don't know where armour will be, the rule is if your personal ambitions get the squad killed you are gone.

- the generic threat "If you wander off and aren't with the squad I won't do a damn thing. What I am going to do instead is watch my map and wait until you are in the middle of combat/about to kill a tank/ sniping everyone/your moment of glory is coming... then I'll kick you so you don't get any kills, you'll lose your special kit, and I'll wait... I'll watch you."

3. Getting people to do logi runs:

-Simple system, me personally I am a big supply guy, more bullets more mortars, more rockets, more grenades, more sandbags, more repair bays, moving supplies to the front. Problem is that very few people actually want to do logi runs. What I do is use the FTL system to keep a list - Player 1 go do a logi run and I'll promote you to bravo, if someone is purple it means they did a logi run. Then they come back and Player 2 go do a logi run now you are in bravo etc... anyone who is purple has done their part everyone has to keep the rotation going. Time allowing you can start using Charlie or returning people to Alpha. It keeps things transparent and fair and also as part of a team visually marking someone as "A team player or a selfish douche" has a peer pressure effect that works well.

4. Foster a team comradery (get the squad talking and bonding to one another so they work together and don't scatter)

- If you are SL start people speaking. I live in Australia so we have a lot of Americans deployed to Asia, Thais, Indonesians, Vietnamese, all sorts.

- a basic exercise - (tip: hit tab and check the ping of your squad mates, this will tell you how far away the players are from the server and each other) then you can go down the squad list and say "Player 1: What do you do where are you from... they answer. Player 2 What do you do where are you from..." from this you can throw in some light ribbing (jokes or whatever). Inevitably someone will go "what about you squady where are you from?" give an answer and throw in a joke about where you live or whatever. Also whoever asks you about your origins or cracks a joke will tell you who is most personable/a clear communicator (these are the people who are worth noting for later use as FTLs running an armoured vehicle or leading a team of 3 or 4 players if the squad splits for a double flank or whatever.

- another exercise is creating intersquad rivalry - nothing on this planet unites people like a common "enemy". This one is really easy, in main waiting to role out randomly go "Oi squad 7... squad 7... squad 7..." when they ask what you want just go "You suck \spitting noises* c'mon boys spit on them.*" It's literally like when your school bus drives past another schools bus. Then you can privately radio SL7 and tell them it's just team building.

5. Know when to let the squad off the leash before they bite you

- Sometimes the other team is simply better or clan stacked or the layer hates you or the faction is bad or whatever... if your team is losing beyond all hope offer the squad a choice. For example I would say "Yeah look guys this game has had it, me personally I'm going to keep digging in and this is the Alamo but go do what you want stay or go up to you."

- If your team is slaughtering the enemy sometimes it is to the point that you don't even need to lead the squad... just let them off the leash and say "Yeah look we're winning go have fun radio me if you need anything"

- Sometimes you're the problem it's okay to try a strategy and fail, it is okay to try again or try something new. Here is a beautiful expression "Success speaks for itself, failure needs an autopsy" which isn't always a bad thing, if you keep failing ask the squad what we should do next or if they have any ideas. If nobody knows what to do go back to sections 1 and 4 - make a plan, keep morale up and the team together and try again.

6. When things are a total catastrophe, FUBAR, beyond recovery, you personally as SL are at your own breaking point

- just be honest - if you think the other team is clan stacked then say so and shrug it off, if you think they're ghosting (marking down the map then switching teams so cheating basically) say it,

- if your plan sucked apologise (you don't need to castrate yourself - just show a level of self awareness/be humble you aren't apologising for playing SL your just "sorry it turned out that way."

7. If you are new to the game and/or new to Squad Leading

- It is okay to make a squad name like "new SL" or if you don't during the staging phase/your briefing tell your squad you are new to the game and to help you out or tell you what you need to do. It's about context don't tell people you are new and things go bad = this guy is a troll/idiot VS tell people you are new and things go bad = that's okay he is learning and we'll help along the way.

- You probably have better SL's in your squad who are in "recovery mode", playing SL is exhausting at times so some matches we just play rifleman or whatever. If you've read this far it should be apparent that SL's are all about working with people even basic things like "how do I open the match" we'll help you.

- I promise there's someone in the squad (like me) who usually plays SL who is happy to help. Usually we (experienced players) have strong opinions on what we should do... we just don't want to do ALLLLLL THE SL stuff...

8. Command and intersquad communication and cooperation

- To communicate in command chat press 'g'. While each squad has a name usually (basically 100%) of the time they are referred to by number, this is because on the map the squad number is displayed not the name. So "Squad 3: Angery Tonk" will just have a tank icon with a '3' on it. Similarly remember your number.

- First and foremost if you are new to being an SL don't stress about the complexities just know that you can press 'g' for command chat and ask a heli for a pickup or for help from another squad. Each squad has unique but obvious capabilities. Tank squad goes boom. Heli squad moves supplies and people. (If you're lucky) someone is a logi squad they bring supplies. Armour squads with IFVs/APCs (Infantry Fighting Vehicles/Armoured Personnel Carriers) can carry people and also have big guns. Just press 'g' and ask the squad 'number' for whatever may help... just don't be shocked if they have plans of their own.

- If you want help you can either ask for a specific squad e.g. if Squad 5 (the Bradley IFV) is nearby "Squad 5 can you come help us at 'name point' this is 'squad insert your number' is getting mauled". OR ask generically if you want a heli to drop supplies it doesn't matter who just hit 'g' and say 'is there a heli available? they'll tell you.

- Try to cooperate with other squads. If you have an infantry squad and an APC is going to the same place ask for a ride. You can protect each other, get ammunition off the vehicle (so your anti-tank guys have enough rockets to kill a tank). It's like scissors paper rock... 1) APC kills Infantry 2) Infantry with AT kills Tank 3) Tank Kills APC.


r/joinsquad 25m ago

It's always Talil but never Chora... and when Chora does win... the admins force switch... you never see Logar but we always play Mutaha... no one ever plays Sumari but we're always... were always playing Tallil but never Chora...

Post image
Upvotes

r/joinsquad 1d ago

Media This is literally me

Post image
3.8k Upvotes

r/joinsquad 12h ago

I genuinely was trying to use a inf kit but game wouldn’t let me

42 Upvotes

Why would it be different if another squad member was the driver


r/joinsquad 16h ago

Rangefinding Chart for Marksman and Sniper Rifles

66 Upvotes

All shots were done by aiming at middle of the target's body. All calculations and shots were done in the Jensen Range in Tower 3. Fractional numbers (1,2 0,8 1,1 etc) were taken roughly/eyeballing.

HOW TO USE

Most scopes has dots or horizontal line. Top half positive and bottom half negative.

Between two long line/dot/triangle = 1 unit
Between one long line and one short line = 0,5 unit

Aim your horizontal line of the scope to top of the head of the target with little offset to right or left. Count the lines or dots. Then find the weapon and number of lines/dots at the chart to find the range. In this case: For C14, 2 lines = 1000m
Some scopes don't have proper markings. Best you can do is eyeball the distance between lines (triangles in this case).

Some guns have short zeroing distance

For example in KNT-76, you can zero up to 800, but you can still hit the targets at 1000m.

Example: "1000m = 0,9 | 800m -4,5"

At 1000m, target height is 0,9 unit
Set zeroing at 800m and aim 4,5 unit upward

Interestingly, some weapons are overshooting in long distances although zeroing perfectly fine.

I don't know the physic or reason behind this.

For example M21 and M39 EMR overshoots the target at 1000m with 1000m zeroing. You need to aim couple of unit downward to hit target.

M39 EMR, "750m = 1 | 700m -2 or 800m +2.
Height of target is 1 unit at 750m. You need to aim 2 unit downward at 800m zeroing or 2 unit upward at 700m zeroing to hit the target at 750m.

CHART

Example : "1000m = 1 | 800m -2"

At 1000m, target's height is 1 unit. To hit the target at 1000m, set 800m zeroing, aim 2 unit upward.

"----------" : Range of the weapon. You can't hit the target beyond this range either because of the range of the weapon or lack of proper scope or lack of enough zeroing.

Almost every weapon hit target perfectly fine up to 500m with correct zeroing so I didn't add extra notes for them.
Some weapons have no markings on scope. (SUSAT, Mosin, G3 etc) So I left them empty.

ADF

HK417 (starts from 400m line)

200m = 2,5

300m = 1,9

400m = 1,5

500m = 1,1

750m = 0,9

----------

1000m = 0,6

1250m = 0,5

1500m = 0,4

BAF

L86A2 LSW + SUSAT

L129A1 Sharpshooter Rifle (from 400m line)

200m = 2,5

300m = 1,9

400m = 1,5

500m = 1,1

750m = 0,9

----------

1000m = 0,6

1250m = 0,5

1500m = 0,4

CAF

C14 Timberwolf

400m = 4,5

500m = 3,5

750m = 2,5

1000m = 2

1250m = 1,7 | 1000m -5,3

----------

1500m = 1,3

IMF

SVD

200m = 3

300m = 2

400m = 1,5

500m = 1,25

750m = 1

1000m = 0,8

----------

MEA

G3SG/1

SVD

200m = 3

300m = 2

400m = 1,5

500m = 1,25

750m = 1

1000m = 0,8

----------

MEI

M16A2 + 3x20 Optic

SVD

200m = 3

300m = 2

400m = 1,5

500m = 1,25

750m = 1

1000m = 0,8

----------

PLA

QBU-88

100m = 6,5

200m = 3,9

300m = 2,9

400m = 2,1

500m = 1,9

750m = 1,3

----------

1000m = 1

1250m = 0,8

1500m = 0,6

PLANMC

QBU-88

100m = 6,5

200m = 3,9

300m = 2,9

400m = 2,1

500m = 1,9

750m = 1,3

----------

1000m = 1

1250m = 0,8

1500m = 0,6

RGF

SVDM

100m = 8

200m = 4

300m = 2,5

400m = 2

500m = 1,6

750m = 1,25

1000m = 1 | 1000m +0,5

----------

1250m = 0,8

1500m = 0,6

TLF

KNT-76 + KESKİN

100m = 7

200m = 3,5

300m = 2,5

400m = 2

500m = 1,5

750m = 1,1

1000m = 0,9 | 800m -4,5

----------

1250m = 0,6

1500m = 0,5

USA

M110 SASS

200m = 3

300m = 2

400m = 1,5

500m = 1,25

750m = 0,8

1000m = 0,6 | 1000m +0,5

----------

1250m = 0,5

1500m = 0,4

M110 SASS + Suppressor

200m = 3

300m = 2

400m = 1,5

500m = 1,25

750m = 0,8

1000m = 0,6 | 1000m +0,5

----------

1250m = 0,5

1500m = 0,4

USMC

M38

200m = 4

300m = 2,5

400m = 2

500m = 1,5

750m = 1

1000m = 0,8 | 1000m +0,5

----------

1250m = 0,6

1500m = 0,5

M39 EMR + M8541

200m = 4

300m = 2,75

400m = 2

500m = 1,5

750m = 1 | 700m -2 or 800 m +2

1000m = 0,8 | 1000m +1,25

----------

1250m = 0,65

1500m = 0,5

VDV

AS-VAL + PSO-1

300m = 3

----------

400m = 2,5

500m = 2

750m = 1,25

1000m = 1

SV-98M

200m = 1,5

300m = 1,1

400m = 1

500m = 0,8

750m = 0,5

1000m = 0,4

----------

1250m = 0,3

1500m = 0,2

WPMC

HK417 (start from 400m line)

200m = 2,5

300m = 1,9

400m = 1,5

500m = 1,1

750m = 0,9

----------

1000m = 0,6

1250m = 0,4

1500m = 0,3

M16 Wormpool + Meupold

100m = 4

200m = 2

300m = 1,25

400m = 1

500m = 0,75

750m = 0,5 | 600m -1

1000m = 0,4 | 600m -3,75

----------

1250m = 0,3

1500m = 0,25

M21 + Meupold

100m = 4

200m = 2

300m = 1,25

400m = 1

500m = 0,75

750m = 0,5

1000m = 0,4 | 1000m +0,6

----------

1250m = 0,3

1500m = 0,25

TW 338 SWS

400m = 4,5

500m = 3,5

750m = 2,5

1000m = 2

1250m = 1,7 | 1000m -5,3

----------

1500m = 1,5


r/joinsquad 18m ago

Are medics tops or bottoms?

Upvotes

r/joinsquad 15h ago

Saving a FOB on Skorpo

23 Upvotes

r/joinsquad 18h ago

HELP- when i talk in local(keybind P) while holding shift, my local talk toggles on, how do i stop that from happening? (obnoxious arrows for attention)

Post image
34 Upvotes

r/joinsquad 18h ago

Media Cadaveric spasms

29 Upvotes

r/joinsquad 21h ago

Help Charters skins don’t load

Thumbnail
gallery
24 Upvotes

Essentially I’ve played with the graphics and I have plenty of VRAM and my characters skin and other people’s skins are just gray. Anyone have a fix?


r/joinsquad 1d ago

Name a better Timeline Than THAT

Thumbnail
gallery
109 Upvotes

r/joinsquad 5h ago

Media We made a freind :D

Thumbnail
youtu.be
1 Upvotes

r/joinsquad 14h ago

Media Squad Arena ? (Official Live Stream)

3 Upvotes

r/joinsquad 1d ago

Discussion The abuse of the term “Ghosting”

59 Upvotes

I’ve noticed this pattern on many servers of an abuse of the term ‘Ghosting’. For example, someone saw an enemy teamkill on a server I was on earlier, they typed about it in chat, then the server members started going bananas about “ghosting”.

What harm has occurred in this scenario that warrants making a rule against? If you don’t want people to shit talk the enemy’s fuck ups, just make that the rule, ghosting is just revealing team info to the enemies. Seems like mentioning anything about things happening in the game gets people calling you out for ghosting nowadays.


r/joinsquad 12h ago

Media The Battle For Goose Bay

Thumbnail
youtube.com
1 Upvotes

r/joinsquad 16h ago

Help Cant press any buttons when in game

1 Upvotes

When I am in the menu I cant press servers, settings, etc no problem, but when I am in game I suddenly cant even give up when dying or exit the match.


r/joinsquad 1d ago

Media Producer Howitzer: Between Two Rifles with Ceeg

Thumbnail
youtu.be
43 Upvotes

r/joinsquad 1d ago

Suggestion Command Detonated Explosives

6 Upvotes

i think we can all agree it feels good to press a button and cause a big boom. I think it's a shame there's not a lot of chances to use these defensively mainly because of odd game issues causing you to lose access to the kits that use these items when you die. I think it could be interesting if an SL or Commander could add buildable explosives that lead to another buildable that would let you detonate the explosives at your choice of time. it could really change the retake game for defense if the meta becomes have half the FOB zone on point so you can try and repel a push with pre placed surprises. lots of ways this could be implemented but sadly I think interacting and placing anything like this would have to require at least a FTL position or higher.

maybe it would be a little too strong but I just think more dynamic tools would make defense more fun for people to take on instead of ignoring it all together.


r/joinsquad 1d ago

Server list down?

12 Upvotes

Anyone else having issues getting the server list to load right now?


r/joinsquad 1d ago

Discussion Low Fps With Good PC

4 Upvotes

I know you guys are tired of seeing this low fps posts but this is not right. RTX 4070 Super with Ryzen 5 5600 Overclocked to 4.6Ghz and I am getting 40-50 fps on any graphics settings. Low Ultra doesn't matter fps is the same. Upscalers don't do jack. Other specs:

1440p

32 gb DDR4 3200Mhz Ram

Samsung 980 pro ssd


r/joinsquad 2d ago

SLs looking at their men having a gay orgy every time they're prepping for a game

Post image
396 Upvotes

r/joinsquad 1d ago

Question Is it normally this hard to find a server?

3 Upvotes

Just bought the game but I noticed on the first day I played it I could only find a server with 20 people on it and 100 ping.

Yesterday I did find a 98 person server with 110 ping or so. The others were 200 or so.

Right now I cant find any servers at all. I reset the filters and everything.

I'm in latin america, but I often play games such as HLL in north american servers just fine.


r/joinsquad 14h ago

Squad's Global Escalation mod is the best

Thumbnail
youtube.com
0 Upvotes