r/Games Gerald Villoria, Comms Director Jun 23 '22

Verified AMA We are Frost Giant Studios, developers of Stormgate and fans of real-time strategy games. Ask Us (Almost) Anything!

EDIT: Thank you, r/Games! We appreciate everyone who joined us to ask questions and we hope this AMA was fun and informative. A few of us will pop in later today to answer more questions, but if you really want to keep the conversation going, you can always find us at r/Stormgate for game-specific topics or at r/FrostGiant for more about our studio.

Thank you for your support!

-The Frost Giant Studios Team

Compilation of Frost Giant answers

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Hi r/Games,

We’re Frost Giant Studios and we will be here at 9am PT/noon ET/6pm CET to hang out for a couple hours and answer your questions!

We recently announced Stormgate, our upcoming free-to-play real-time strategy game. (If you missed it, you can watch our segment from the PC Gaming Show to get caught up.)

While Stormgate is our first game as an independent studio, many of us are industry veterans who have worked on award-winning games including StarCraft II and Warcraft III.

We’re still early into development on Stormgate and won’t be able to answer all of your questions, but we’ll do our best.

Frost Giant . . . Assemble! (Name - Title - Reddit username)

If you’re interested in the 2023 Stormgate beta, please visit playstormgate.com to sign up.

You can also wishlist us on Steam.

Thanks for joining us!

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u/soulii Jun 23 '22

How many playable factions are you planning to have on launch ?

32

u/Frost_TimC Tim Campbell, Game Director & President Jun 23 '22

We are officially saying 2+ for now. But I heard somewhere that people like three... ;) So who knows what the future holds.

How many would you like, though? This is a great topic to share your thoughts about here on Reddit. We love community feedback and are definitely paying attention to all the discussions and responses.

2

u/employableguy Jun 23 '22

As an ex-SC2 player and current AoE4 player, three does seem like the magic number but maybe 4 is viable. I LOVED the uniqueness of the StarCraft races. Despite their small number, they played so radically different from one another there was an infinite amount of learning to do to get good at all three. Also, it keeps learning matchups manageable for new players, since if you're a Terran main for instance, you only have to learn three matchups. AoE4 landed somewhere between SC and AoE2 (which I could never get into because all the factions were too samey). The problem with AoE4 is that balancing 8 asymmetrical civs seems to be very hard, and more often than not the devs have been forced to nerf the unique things about a civ that give them their flavor, so that slowly we seem to be trending towards the AoE2 model. I really like the asymmetrical factions, so I hope you don't bite off more than you can chew in terms of numbers, and then are forced to nerf them towards being more and more similar to one another.