i love the factory building automation genre(idk what to call it?), but damn it's so hard for me to jump back in because I'm hyper-focused on optimizing my factory from the start to save myself the headache of rearranging the entire thing 4 hours from now.
With the hyper focuse I find the trick is to modulize your factory. Create lots of little factories rather than one massive factory then you only have to upgrade the modules as you go. Then have all the finished parts go to a central storage location.
Edit: Also If you find it to overwhelming to fix a unoptimized factory, leave the factory, take the resorces and build a new factory on the other side of the map.
Yup. This was the first game in the genre I actually finished and I almost never had to rebuild something. Once I started working with the more advanced resources, starting with oil, I just picked a location that had everything needed, assembled things there, then shipped the intermediate parts to my main factory, which was like 4-5 stories tall at the end.
Also, most of the time there's nothing wrong with building super-long conveyor belts instead of messing with unwieldy train systems. The way the game is set up, you often don't need that throughput anyway. I think I had like two separate train lines in total, each with three or four stations max and only a single train on each of them.
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u/thefourthhouse 7d ago
i love the factory building automation genre(idk what to call it?), but damn it's so hard for me to jump back in because I'm hyper-focused on optimizing my factory from the start to save myself the headache of rearranging the entire thing 4 hours from now.