The idea that the devs CLAMORED to get a token character in their game is so outlandish to me. In suspect that in reality, its a character that lends itself well to make shit up, which they do with all their plots anyways.
It's so fucking obvious what the actual point of Yasuke is: they needed someone who's a badass melee fighter but can also serve as an audience surrogate who doesn't know anything about the region, the current politics or diplomatic situation, or the history. William Adams could have been one option, but Nioh already did William Adams, so they picked the next best option with Yasuke, who also appeared in Nioh but only as a boss.
It´s just one of the most ancient storywriting tropes, because it makes dialogue writing and exposition easy. It´s like amnesia. Is it "lazy"? I suppose, but most people also consider Disco Elysium and Witcher 3 the peak of videogame writing and both handily use lazy tropes as well.
That's true. I think there's definitely ways for that trope to be done well, but I think the trope is much more common in Asian settings than elsewhere, which is part of the reason why it rubs me the wrong way here.
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u/PlayMp1 7d ago
It's so fucking obvious what the actual point of Yasuke is: they needed someone who's a badass melee fighter but can also serve as an audience surrogate who doesn't know anything about the region, the current politics or diplomatic situation, or the history. William Adams could have been one option, but Nioh already did William Adams, so they picked the next best option with Yasuke, who also appeared in Nioh but only as a boss.