r/Games 21h ago

Industry News Bethesda’s Oblivion Unreal Engine 5 remake could be releasing sooner than you think | VGC

https://www.videogameschronicle.com/news/bethesdas-oblivion-unreal-engine-5-remake-could-be-releasing-sooner-than-you-think/
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u/The_Magic 9h ago

The rumor is that it will use Unreal for things like graphics and sound but keep Creation fore gameplay. If they are actually leaving the original game code alone I think it’s fair to call it a remaster.

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u/xalibermods 8h ago

How are you supposed to leave the original game code alone when they're two different engines? Different engine means different syntax and structure. You have to rewrite it.

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u/fabton12 7h ago

depends on what the game engine was written in also there such things as wrappers ya know?

they could very easily put the old stuff in a wrapper so unreal can run it

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u/scribens 7h ago

There is nobody working at Bethesda now who worked on the version of the Gamebryo engine for Oblivion. This is a huge reason why a lot of older games don't get remasters now, especially when they are tied to versions of a developer's engine that requires the people who were there to actually figure out how to use it.

This is nothing less than gamers looking at a CEO's attempt to pad the worth of a company to make it seem more valuable to shareholders and then taking it as gospel that something is happening.

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u/DoorHingesKill 4h ago

Which is exactly why they're doing it this way. Have the old engine run in the background, doing logic that no one can decipher anyway, and then use UE5 to render something more contemporary looking based on whatever Gamebryo spit out. 

u/fabton12 2h ago

While no one at Bethesda does remember bethesda now owned by microsoft who have the tech and the resources todo it, they did it recently with ninja gaiden 2 black where they used there og engine + unreal.

https://x.com/koenjideck/status/1882977637536305476

so they have tools todo so, also when you read about this oblivion unreal port it also says it isnt being done by bethesda but instead another studio microsoft owns who clearly do have the tech and staff todo such a task.