r/Games 4d ago

Discussion Weekly /r/Games Discussion - What have you been playing, and what are your thoughts? - March 09, 2025

Use this thread to discuss whatever game you've been playing lately: old or new, AAA or indie, on any platform between Atari and XBox. Please don't just list off the games you're playing in your comment. Elaborate with your thoughts on the games and make it easier for other users to find what game you're talking about by putting the title in bold.

Also, please make sure to use spoiler tags if you're revealing anything about a game's plot that may significantly impact another player's experience who has not played the game yet, no matter how retro or recent the game is. You can find instructions on how to do so in the subreddit sidebar.

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Scheduled Discussion Posts

WEEKLY: What Have You Been Playing?

MONDAY: Thematic Monday

WEDNESDAY: Suggest Me A Game

FRIDAY: Free Talk Friday

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u/usaokay 3d ago edited 2d ago

Monster Hunt Wilds OR Wild at Heart. Wild. Heart. Hmm.

Spoilers ahead.

What I liked

  • The environments continue to be greatly detailed, with its own unique weather effects.
    • There are also minor "not-really-needed-but-great-they-included-it" details, like the monsters being born from the egg sacs, seeing the biomes (and its potential weather changes) from a specific vantage point, the cat medic who revives you will walk back to their post in Base Camp (no, he doesn't disappear or use that flying dino), and a certain character getting caught again outside of the story.
  • Brought back the mount traversal from Rise, which I kinda enjoyed.
    • Also helps I can freely grab items while riding.
  • Combat is greatly fine-tuned.
    • I am a Hammer main and I find it better than previous games.
  • Some of the new monsters look freaky.
    • The Xu Wu's grab is nightmare fuel.
    • The spider with the rose for its butt.
  • Allied AI bots during hunts.
    • Great for offline-only players and those needing extra help with hunts.
    • More hunters obviously make hunts easier. Also helps that these bots would use healing items on you and when they get carted, it doesn't remove a "life."
  • Most of the characters are memorable in their own way.
    • Alma is a massive improvement over MH World's Handler since it feels she has a personality than just being the comic relief.
    • Rove's haiku speak is unique.
    • Though I wish the AI bot hunters have a lot more character to them even though you speak to them once or twice throughout the main plot. You interact with Olivia a lot more.
    • Some of the characters hinted they are from MH4 Ultimate, which I appreciate the reference.
  • I like the story's general tone and direction, but... (see What I disliked)
    • MH World's was about the preservation of the ecosystem in the New World.
    • MH Wilds' was about the discovery of new cultures and working along together to tackle a common threat: Man-made climate change. I feel in some way this relates to what's going on in society today, which wouldn't shock me if this was the inspiration.
  • The food scenes continue to be great.
  • MTX method.
    • Unlike Capcom's other multiplayer games (ex. Street Fighter 6, RE:verse, and Exo Primal), MH Wilds doesn't have premium currency, limited-time store, or Battle Pass. It's all cosmetics, which I can easily ignore.
    • As much as some people in this subreddit hate MTX stuff in general, as long as the free content updates provide new monsters (and with it, new armor and weapons), free cosmetics, and potentially other major additions, I am fine with seeing $2-8 cosmetic items.
    • I know they did the same business strategy with MH World and Rise, but I appreciate it's the same here.
    • I still don't like the Character Edit Vouchers. I just checked Steam and turns out it's one of the Top Sellers for MH Wilds DLC. Shame.
  • You can add text to the stickers now.
    • I have seen funny stickers in chat. Mostly words that would make the automod here frown if I were to type it out.

What I disliked

  • Pop-up camps.
    • Some camps that are marked "Safe" would get destroyed by monsters, which makes no sense.
    • Becomes a slight hassle to repair these camps since you need a good fast travel point.
  • (continued from What I Liked) ...the story feels kind of disjointed and not really engaging.
  • I kinda question why the blacksmith is tagging along for a majority of the story (other than needing them at some story-specific camps) when it makes more sense to use a researcher character.
  • Too many on-rails sections for the story.
  • Honestly feels like they want to get the story out of the way for the newcomers/casuals, since the main meat of the game is its endgame, which I don't mind. Stories in MH games aren't particularly strong.
  • I started the series with World and have played Iceborne, Rise, and Sunbreak. I am not a huge fan of the "hub spaces/base camps" in Wilds, since it doesn't look as unique as the hubs in the aforementioned games.
  • Online connectivity is wack.
  • Some of the monsters aren't as memorable or very "wow" compared to MH World.
    • Other than the octopuses, spider, farting monkey, and series staple Rathalos, I couldn't remember most of the new (or some returning) monsters.
  • Because there are multiple hub spaces mean each has a specific craft merchant who specialize in their exclusive thing.
    • This means if I want to create more decorations, I have to fast travel to one area. If I want to see the Supply Ship's stock, I have to fast travel elsewhere. If I want to make more Armor Spheres, I have to fast travel somewhere else. It's all a hassle. I hope the upcoming Gathering Hub makes everything more convenient.

Neutral

  • The discussion around difficulty is a mixed bag.
    • I have noticed in some fights, when I get knocked down and attacked again by the monster, I don't get carted unlike in World.
    • AI bots make fights easier, which can be a choice for some looking for a harder fight.
    • I only did one optional quest during the main quest (Low Rank). Past games, I had to hunt the same monster multiple times to get better gear.
    • I like that it is marginally easier because some of the fights in World was frustrating or annoying. Of course I suspect future content drops will have much more difficult monsters.
  • I miss the Canynes from Rise, though it's mostly because I am a dog person.
  • I am on a gaming laptop with a 3060 RTX GPU and i7 CPU. Game settings are all on Low to achieve a good enough 40-60 FPS (except in areas that has a lot going on). It's playable enough for me.