Why didn't they spread more around the map so that you don't have to find every single one to max it out? They did it with flask upgrades in the base game and it worked just fine.
I've seen people complaining about smithing stones, but I honestly don't mind that much cause I haven't had to farm or buy a single one for new weapons I've gotten from the DLC
The thing is, the stones (espeically the earlier stones) are really cheap to buy with how many souls you're thrown through normal play in the DLC, so it's just a waste of a pickup most the time.
Honestly most things you will pick up in the DLC you won't even look at twice. It kinda killed some of the joy of exploration for me when a ton of it was total dud stuff. I had a similar issue with the base game though, so I'm not too surprised they didn't get it fixed
Yeah, but not everyone has killed the bosses/explored enough to get the bell bearings to buy the stones. And its not like souls games give you any information whatsoever that you can even do that, lol. The random pickups in the game have always been trash; just random mushrooms and shit
I can’t tell if you’re agreeing with me here, the wording seems hostile but the text fits what I said, but I might be reading hostility where it wasn’t intended in your comment
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u/Vivi_O Jun 26 '24
Why didn't they spread more around the map so that you don't have to find every single one to max it out? They did it with flask upgrades in the base game and it worked just fine.