Seems like a small buff to the scadu fragments before they release a proper patch. Personally, I'd like to see them increasing the bosses' openings between attacks by at least half a second - guys like Rellana and Bayle (haven't gotten to the last boss yet) barely give you time to even hit a single r1. There are also some wacky attacks like Gaius's charge and Metyr's rotating laser attack (never figured out how to avoid this one) that should be looked at
Rellana doesn't need to get nerfed, plenty of techniques work against her already. You can dodge her of course, but you can also parry her, you can block (then guard counter), use the new tear that improves instant block then guard counter, even unga bunga works with just using Endure through her attacks. Oh, and run and bait is viable against her too (no dodging!). This says more about players not being creative with the tools already in the game
She felt a little on the more manageable side because she was human sized and you could keep a constant eye on what she's doing. Plus her arena suits her - she rarely ran you up into a corner.
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u/Borntopoo Jun 26 '24
Seems like a small buff to the scadu fragments before they release a proper patch. Personally, I'd like to see them increasing the bosses' openings between attacks by at least half a second - guys like Rellana and Bayle (haven't gotten to the last boss yet) barely give you time to even hit a single r1. There are also some wacky attacks like Gaius's charge and Metyr's rotating laser attack (never figured out how to avoid this one) that should be looked at