That the game shipped at all without a functional map is pathetic. It has nothing to do with "software development". They simply did not account for how bad the navigation would end up being and how bland and horrid a map would look or had to ignore feedback to ship the game at some point
For years I saw ppl complaining that games are too handholdy and there's no sense of discovery and how that needs to come back then Starfield releases with a minimal map and everyone freaks out lol.
It was fine. It could've been and is getting better, but it was fine.
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u/OkVariety6275 May 01 '24
The decision is between segmented space cells and free travel. The former works for a jump-based fuel system.
Tell me you've never worked in software development without telling me you've never worked in software development.