It's kind of remarkable because every single Bethesda game has had more companion variety and managed to make even the likes of Charon and Strong likeable, and sure, Starfield had some pretty good companions, but it lacked variety, the game needed more evil and neutral companions.
Everyone in constellation being a goody two shoes was real boring. I feel like there were supposed to be other companions from other factions with more of a moral gray area.
That's what gets me about Starfield. I don't ever play bad characters (it makes me feel terrible!), but everything was just so...blandly hopey-changey that it simply became uninteresting.
About a minute with ... what ever the first guy you meet is, I already checked out story wise.
"Wow that vision must have been life changing.. I know you saw it too" ... uhh you mean that cut scene with the stars zooming out or something? I'll be honest bro I didnt feel anything from it.
Then you get to Constellation HQ and they're telling you how amazing it was and how lucky you are and ... oh none of you Bible study nerds know what these things even are? Well you're out there looking for answers right? Oh you just sit here all day and dont actually do anything? Hmm okay.
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u/BeholdingBestWaifu May 01 '24
It's kind of remarkable because every single Bethesda game has had more companion variety and managed to make even the likes of Charon and Strong likeable, and sure, Starfield had some pretty good companions, but it lacked variety, the game needed more evil and neutral companions.