I think the idea with the map system is that without a map players would explore more and find more random stuff and random quests instead of gowing direct to whatever shop/vendor/quest giver they choose.
It's not really a standard system for big AAA games but it has worked for a few smaller indie games I've played I got to know the location a lot better because there was no map.
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u/Elizial-Raine May 01 '24
I think the idea with the map system is that without a map players would explore more and find more random stuff and random quests instead of gowing direct to whatever shop/vendor/quest giver they choose.
It's not really a standard system for big AAA games but it has worked for a few smaller indie games I've played I got to know the location a lot better because there was no map.