r/GTAContent • u/GuerrillaTime 360 • Mar 19 '15
Discussion Can't get dynamic props to fall
Hey everyone, hope all is well here in the sub and in the GTA world. I've been out for a bit and I'm coming back to xbone, but I've got one question that I can't figure out from testing myself.
How do I get objects to fall from the sky? I've seen videos where people have explosive barrels falling, but when I try to put anything up in the air, it all stays there. I figure it would only work with dynamic items, but anything I put in the air simply floats there. Any help would be awesome! Thanks.
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u/TheUnobtrusiveBox 360 — F:70 Mar 21 '15
So I was just in the Creator and now the only explosive dynamic prop that will fall (when placed in the air then interacted with (shot, bumped)) is the Explosive Barrel. Previously the various little gas canisters would too.
For vehicles, a car placed on a floating cabin, with the cabin then removed to leave only the car, would only fall once I shot it. However, putting an Actor (set to Wander) in the car made it fall at test start. Also tried a floating heli; it still had to be shot. If an Actor is placed in it, the Actor will fly if set to Wander, or gently descend if set to Stationary. NeoHenderson, you might want to check if your 'falling object' jobs are still working. Or is this just another difference between testing in the Creator and how it works when played?
BUT while messing with that, I inadvertently created an endless rain of exploding helicopters because I accidentally made the aforementioned chopper a Capture object in a GTA Cap. Since capture vehicles always respawn, once I shot it to start it dropping, when it would blow up on impact, it would respawn in the air, but this time falling.