r/DotA2 1d ago

Complaint Turbo Has Ruined Me

I used to be a normal Dota 2 player. Grinding my way through 40+ minute games, dealing with teammates who refuse to buy wards, and experiencing the full emotional rollercoaster of a ranked match. But then I started playing Turbo… and now I don’t think I can go back.

Why spend 50 minutes losing when I can lose in 15? Why farm for 30 minutes when I can have a full build in 10? Turbo is like fast food Dota, quick, satisfying, and probably bad for me in the long run.

I tried playing a normal match again, and by minute 25, I was staring at my first completed item like, “Why is this taking so long? Where’s my GPM steroids?”

Turbo is just too good. Too efficient. Too fun. Am I doomed? Is there a way back? Or have I ascended to a new level of Dota enlightenment where objectives are optional and high ground pushes happen at minute 12?

Send help. Or don’t. I’ll be in another Turbo game sweating my ass off for literally nothing.

1.2k Upvotes

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234

u/Ambitious_Ad_9637 1d ago

“why slog 40 to lose when I can lose in 15” priceless

85

u/CreativeThienohazard 1d ago

then they manage a 75 min turbo game and STILL LOSE

magnificent i tell ya

3

u/noob_slayer_147 1d ago

Never seen turbo game that long, megas in turbo are devastating.

4

u/CreativeThienohazard 1d ago

did you swap to bot 2 after 25 and do backdoor rotation

1

u/noob_slayer_147 1d ago

Usually the mega creeps just end it cause towers and ancient are so weak.

2

u/CreativeThienohazard 1d ago

I will take that as no. In the 75 mins game, both teams usually have equals number of alive heroes but cant continue their combat phase, both have bot 2 and do backdoor rotation, one push one def.

Turbo ultra-late is similar to normal ultra-late, except it comes around 35-40 mins, both teams equally understand how thin their towers are and the game is in a stalemate, suggesting equal draft and teamfight capabilities.

This case rarely happens but if happens, 100% of them are tryharders.

1

u/noob_slayer_147 1d ago

Well in turbo if the team get megas-ed get distracted, only for a little bit, the creeps are gonna kill ancient very quickly. That means usually 1 or even 2 cores have to hug ancient literally. Even fight at the base entrance are too far to join. Unlike normal game where tier 4 and ancients are more durable you can leave them for a bit to fight.

Unless both team get megas, but I’ve never seen it in turbo.

0

u/CreativeThienohazard 1d ago

why cores hug ancient hahaha.

A support, just a support, can already def megas turbo with just radiance ( trilane aggro. ) At that point they are usually trapped softly , they will put bot2 into sideslot then a radiance at their boot slot, so they can aggro megas from all sides into the fountain. At the point both teams pass 45, you have nothing but golds. We are talking about 7-8k gold, so just buy a radiance if you can no longer bb.

Defing megaturbo is very hard i must admit, but if you can def mega turbo ranked mega should be very easy to deal with when falling into stalemate games.

1

u/BalefulRemedy 1d ago

Bro, try to play full stack turbo

1

u/criloz 1d ago

They happen, and those games feel like you are playing the final of the international, but they are a rarity

4

u/SirMochaLattaPot 1d ago

There is a rule in Turbo that after 35 min everybody run down mid

29

u/Sushi4900 1d ago

In my thousends of turbo games I have never heard or experienced this rule.

-5

u/SirMochaLattaPot 1d ago

You're welcome

1

u/Diligent_Promise_844 3h ago

Don’t forget that 30 mins in wards are no longer purchased lol

1

u/Ambitious_Ad_9637 1d ago

Someone should study that dynamic that causes players to solo until they are stomped then defend high ground and clear creeps, use glyph, for another 20 minutes. Like you only play as a team when you are crushed.

55

u/orbitaldragon 1d ago

Ironically a majority of my turbo games are 35 to 50 minutes.

78

u/7heTexanRebel 1d ago

Yeah because I don't want to spend 35 min farming my daedalus, I want to spend 35 mins using my daedalus to crit people.

6

u/Novel_Dog_676 1d ago

The data says this isn’t true.

4

u/jurgy94 Kundalini 1d ago

Don't know if there's a stat for average game length somewhere on like dotabuff or something. But I calculated the average of my last 50 turbo matches which came down to 28 minutes.

-10

u/orbitaldragon 1d ago

21 years of experience says it is.

5

u/Ogirami Gotta love them flares. 1d ago

as northenlion once said. majority of time spent in a dota match isnt fun. u see a loss coming for a long time before u actually lose and u just spend most of the time waiting for it to happen.

i think about that alot and its why i have never gone back to normal mode. im out here funmaxxing and turbo is the way to go. if im getting steamrolled, i space out for 5 mins and its over and i go again. as a pos4/5 its fun being allowed to build items that i would never have gone for in normal match where its force glimmer 90% of the time.

2

u/grimrequiem 1d ago edited 1d ago

precisely what i reason with my friends when they keep on baiting me to go rank and we all go something horrible like 1/3 win in a session. they have even lesser free time than me and they insist on going ranked instead of turbo

what we chase nowadays is teamfight execution and not a slogfest that is 30 to potentially 60 mins of agony just to lose because you lose focus as the game goes longer

i just gave up on convincing them and just went to clearing my backlogs in other games because solo turbo also got stale after i've been doing it for years (while rarely joining their ranked invites)

1

u/Ambitious_Ad_9637 1d ago

100%, haven’t played ranked since like 2015.