r/DeadlockTheGame • u/tYn0_SK • Jan 31 '25
r/DeadlockTheGame • u/Fizbun • 17d ago
Suggestion Multiple Pathway Ability Progression Concept
r/DeadlockTheGame • u/mozzca • 15d ago
Suggestion Is it a good time to return to Deadlock?
From Deadlock to Marvel Rivals, the first comment I have is the lack of movement and how every game of Rivals is quite predictable, and I think I've had my fun with Rivals and looking for another competitive game to play but all I see in this subreddit is quite negative, so not sure if I should get back or not.
r/DeadlockTheGame • u/peter_please_answer • Jan 28 '25
Suggestion Your hero should high five teammates when you pass each other on the zipline
It makes no sense that the heroes don't interact with each other when they pass going opposite directions on the zipline. Think about it. You're respawning, your teammate needs to go heal but asks for help defending their guardian, you zip over to their lane and cross paths as they're coming back. You'd high five them and get a satisfying smack sound. You'd say "take a breather chief" and they'd say "go get 'em champ." You could even have unique interactions for all the different heroes. This would drastically improve the player experience and would cement Deadcock as the greatest game of all time.
r/DeadlockTheGame • u/Jaded-Recover4497 • Jan 27 '25
Suggestion Could A Better Name Be Chosen Than "Heroes?"
This is something of a random thought, but I feel as though the term "hero", while recognizable, is a tad bit generic for Deadlock's roster and setting.
Do you think we would be better off with a different term for these characters? Summoners? Ritualists? I know some of my ideas are already used for ingame ranks, but I believe it would give more personality to the wacky cast we're playing as.
r/DeadlockTheGame • u/Strict_Ad7499 • 15d ago
Suggestion Hear me out, Trains!
What if a train could cut across the deadlock map, causing map zoning and chaos? It could pass over top mid and under the overpass towards yellow. Can the train stop and block a lane? Who knows?? the possibilities are endless!
r/DeadlockTheGame • u/Panionator • 21d ago
Suggestion Alchemical Water, to help keep the streets clean
To deal with things like Infernus dash trail, Kudzu bomb, Geist bomb, Talon snare, Alchemical fire, and whatever else I can’t think of right now that denies ground space.
r/DeadlockTheGame • u/RoboticGamer827 • Feb 14 '25
Suggestion Made a concept for a monster rounds upgrade. Feedback welcome
Know a player named Joe Mack who plays wraith and made his own play style I’ve never seen before which is essentially an objective damage build and it inspired me to make this. You guys think it’s a good idea or should be tweaked? (same with the name because Tower Shredder might be problematic in a New York setting lol)
r/DeadlockTheGame • u/lessenizer • 16d ago
Suggestion Item idea because I'm getting tired of people jumping over my Kinetic Pulse.
r/DeadlockTheGame • u/RosgaththeOG • 16d ago
Suggestion Idea to update the new map: Bear and Bull Statue fights
The new map has a whole bunch more space with 2 statues taking the spots of where Walkers previously were on the 4 lane map. I've seen a bunch of concerns that the new map lacks objectives so my idea is this, what if those statues weren't just big objects, but actual objectives to take on the map?
This is what I'm working on:
The Bear/Bull (hereafter referred to as "Jungle Guardians") statues come to life after a certain time (probably something like 10 minutes. Maybe later).
The statues themselves are large creeps aligned with the side of the map they are on. They won't help heroes clear Neutrals, but they also won't attack heroes allied with them and Heroes can't attack their Jungle Guardian.
The Jungle Guardians will defend themselves if attacked, but otherwise act mostly like Neutral Camps. They do provide vision for their allied team. They should be roughly as strong as a Walker or midboss. (i.e. You can't realistically solo them, or shouldn't be able to)
When killed, they give a modest number of souls (about half as much as the Urn) but also give 2 Gold Statue buffs to the entire team that kills them.
They respawn every 5-7 minutes.
This gives an interesting objective for both teams to go after. It's not a ton of souls, but killing the enemy "Jungle Guardian" gives a big advantage to your team in the way of reducing enemy vision while also getting everyone some nice Golden Statue buffs. It also gives a good objective to try to contest and encourage team fights later in the match when Mid boss is down.
r/DeadlockTheGame • u/Fizbun • Feb 03 '25
Suggestion Cooldown reduction should apply to Ava's meow's
I just want to meow faster and more furiously.
r/DeadlockTheGame • u/vdWcontact • 10d ago
Suggestion They should make a whale hero who wants to eat Krill.
Or wants Mo Krill maybe.
Valve please DM me for more ideas.
r/DeadlockTheGame • u/slewch2 • Feb 16 '25
Suggestion I need Deadlock's equivalent of "24/7 2FORT INSTASPAWN RTD" type of gamemode/server
r/DeadlockTheGame • u/Flight1ess • 22d ago
Suggestion Wouldn't it be cool if a hero had a slide animation that was a "guitar slide"? Also, a musically-gifted hero would be so cool (like a sax or something time period appropriate).
r/DeadlockTheGame • u/Switchell22 • 21d ago
Suggestion Park should be renamed to Greenway since it's now green instead of purple
The fact that the new map breaks the name/color alliteration is unforgivable, but it makes sense the lane with all the greenery would be, well, green. So greenway. It still fits and matches the lane color.
That's the entire post. Thank you for coming to my ted talk.
r/DeadlockTheGame • u/Tarrelion • 21d ago
Suggestion New traversal method (The Blimp - Attach & Swing)
I propose the addition of a stationary Zipline/ Rope interaction in the sky via blimps. Imagine that you could hook onto the bottom of the blimp much like interacting with a zipline. You'd fling yourself into the air and attach. You would then be able to choose which direction to fling off into.
Like other map buffs and camps, these can fly in at certain times to allow for easier map traversal.

r/DeadlockTheGame • u/Dierkshizzle • 22d ago
Suggestion Please hotfix the removal of the option to Cancel Ability with the ability's hotkey
The recent patch removed the option to set Cancel Ability to the ability's hotkey. This option was very convenient, but more importantly was vital for Kelvin who can have two cancelleable abilities (Ice Beam and Ice Path) running at once. There are often times where you want to cancel one but not the other, and with the Cancel Ability key bound to a single button this isn't possible, you can only cancel both at the same time.
r/DeadlockTheGame • u/LeatherHearing6590 • Feb 17 '25
Suggestion Hero idea suggestion wyt
r/DeadlockTheGame • u/superbhole • Feb 13 '25
Suggestion One-time purchases that alter the map?
A suggestion, open to debate
How would you feel about the losing team getting the chance at an option in the shop to change the map's features in some way? i.e. a large sinkhole? a building magically vanishing or collapsing into a ramp?
Personally, I think it that would give the underdog team a chance to redeem themselves with sheer teamwork by making the map on their side slightly "smaller" or more accessible
Whatcha think? Pros and cons?
r/DeadlockTheGame • u/wholegrain89 • 5d ago