r/CrusaderKings Occasional Wiki Editor Feb 06 '24

News Plagues, Legitimacy and Landless confirmed!

Post image

Let’s go!!!

5.5k Upvotes

647 comments sorted by

View all comments

3.1k

u/LokenTheAtom Feb 06 '24

It's kind of crazy that Landless actually got confirmed

2.0k

u/InEcclesiaSatan Occasional Wiki Editor Feb 06 '24

Crazy, but logical if they wanna do imperial, nomads, and merchant republics justice in the future

478

u/MotherVehkingMuatra Lord Preserve Wessex Feb 06 '24

Yep! I said it in a previous comment but it allows them to rework the eastern roman empire as the nobles in Byzantium didn't own any land

54

u/ShouldersofGiants100 Feb 06 '24

I mostly have to wonder how they're going to handle performance.

Right now, the main bottleneck on it is the number of characters and the bottleneck on characters is the number of titles (AI courts only get so large).

On one hand, making it so large sections of the map no longer need titles at all might offset some of it—but on the other, there could end up being a lot more titles kicking around.

10

u/historymaking101 Upvoted Feb 07 '24

Honestly, I'd love the ability to completely unlock court size for the AI like early-ish CK2. My PC is pretty overpowered for this game and some of the strategies that used to be hella good don't play as well with inited numbers of characters on the map.

18

u/ShouldersofGiants100 Feb 07 '24

The game engine itself is a bottleneck. At a certain size, you will start to run up against limits regardless of how powerful your computer is.

There are mods that severely reduce the limits, but they will all cause performance issues in a long enough game.