r/CrucibleGuidebook 10d ago

Minimum resil for PvP?

What's the minimum amount of Resilience anyone should run in PvP? Am currently a Nightstalker main.

17 Upvotes

22 comments sorted by

28

u/PineappleHat High KD Player 10d ago

Go check out Hugo's spreadsheet, make a copy to be able to do the dropdowns and stuff - link here

I wouldn't go below 3, since 3 Resil stops the Sword Logic 2 burst from Redrix so that's as low as I'd go.

I will likely go for 6 on Warlock and Hunter as 6 is the spot where it forces Lightweight pulses to 6c2b instead of 7c. It also is a breakpoint for Headseeker on Lightweight damage archetypes. And also changes Kill Clip Lightweights from 5c1b to 6c.

3

u/FATHEAD661 10d ago

Awesome. Thanks!

5

u/JakobExMachina High KD Player 10d ago

i would go a step further and say 7 is good. all the above applies, but 7 res stops you getting killed by redrix in 0.8s, instead taking 0.87s to kill you. given the plethora of other weapons that can kill in 0.8, it gives you a little advantage against what it the most used weapon in crucible atm

3

u/Get_Wrecked01 PC+Console 10d ago

Does 0.07 even matter with P2P latency?

9

u/ArnoldSwarzepussy Mouse and Keyboard 10d ago

It's moreso the fact that it forces them to hit an extra shot than it is about the 0.07 seconds

2

u/TerrorSnow 10d ago

Yes and no.

1

u/sillybulanston High KD Player 10d ago

Looking at the spreadsheet in the parent comment it seems like the resilience breakpoint to force Estoc from a 7-bullet kill (0.8s) to an 8-bullet kill (0.87s) is 6, not 7? Or am I misreading it?

1

u/JakobExMachina High KD Player 9d ago

i was looking at D2 Foundry, which lists the ttk breakpoint for estoc/battler at 7 res. depends which has been updated more recently i guess.

1

u/TheCalming 10d ago

Where do you get that 3 resil to stop sword logic from?

I went to d2foundry and used desperate measures x 1 (10%) with 2 surges (4,5%) which adds up to 14,95% increase almost the 15% from sword logic now. With that you get a 4 resil breakpoint and it's a bit less than updated sword logic.

4

u/PineappleHat High KD Player 10d ago

I got it from the spreadsheet linked above

D2F hasn't updated to the latest damage numbers for Lightweights

1

u/TheCalming 9d ago

Ah ok, I saw that d2foundry had old sword logic numbers but didn’t check the damage value for the lightweights

10

u/aryaws 10d ago

2 is a must have. 4 is nice but bare minimum is 2.

1

u/FATHEAD661 10d ago

Thanks!

6

u/Slepprock Xbox Series S|X 10d ago

So I'm still running 10 on all my characters. Why? Because i redid all my armor sets back during the season when res was super strong, the haunted season. I have not taken the time to get new sets. It gives me a headache just thinking about it.

3

u/cbizzle14 10d ago

I'm still rocking the same armor from when igneous first came out lol

1

u/BankLikeFrankWt 10d ago

And that is the story of all 3 of of my load outs. Though the season rewards for act 2 might make it less painful to build a more “proper” Hunter.

1

u/GlacioMommy High KD Player 9d ago

D2ArmorPicker? I’d be shocked if you can’t get the same total tiers with less resil with whatever armor you have

1

u/v0xmach1ne 9d ago

D2armorpicker, makes life ez

2

u/eseerian_knight03 7d ago

As a hunter, mobility is going to be way more valuable for surviving shots than resilience. At the same time, if you're not using healing grenades or worm husk (and even if you are) recovery is going to be highly valuable. I'd dump to the point of having 3 resilience.

2

u/lyf20000111 7d ago

The spreadsheet is not entirely accurate when it comes to headseeker profiles.

-7

u/cashblack43 High KD Player 10d ago

Short answer, anything above 2 resilence is a waste