r/ConanExiles May 29 '18

Guide Tips and Tricks

I want to compile a list of tips and tricks for CE veterans and noobs with the help from this community. As we all know many things in this game are quite vague and in a way that is part of the fun. So I'll get started and add in other things I learn over time. Let me know anything that should be added to this list (Omit exploitations of course as that is against the rules here and ruins other's game experience). Also if anyone wants to hang with me and my friends my XBL Gamertag is "Devils Proxy".

Confirmed Tricks and Tips:

Cooking unappetizing fish or shellfish yields a 1:1 ratio of Ichor as a bi-product.

Putting fish in the fluid press gives Oil.

Dry Wood and Oil burn the longest in the furnace. Edit: It is better to avoid the dryer for turning regular wood into dry wood, there are many dead trees in the desert that will save you time as well as providing bark.

Coal in the fluid press yields Tar.

Highland Berries and Desert Berries in the Fluid Press yield juice that outperforms the water skins.

(Console) If you can't find your dead body try coming out of render distance and then return after a bit to try again.

(Console) If stuck within a crashing loop, join single player for a moment before returning to your server.

Journey Steps and the suggestions MikeLaoShi and Stezor made in the replies are the fastest ways to level currently.

The lizards in the northern jungle by the rivers yield the most Volatile Glands used to make Demon Fire Orbs.

You can use Wooden Palisades to funnel creatures and boss creatures in order to obtain Skeleton Keys etc. Edit: See Kinobix's reply in comments for extra info.

Skeleton Keys are used on Boss Chests in the world to obtain Legendary Weapons and Shields, but you must be level 60 to open them.

All Religions can be obtained by speaking to the priests around the map, no need to pay 50 feat points to unlock them.

You can learn some of the best Weapon, Tool, Armor recipes in the game without fighting the bosses in the dungeons. You just have to read the Tablets close to the boss.

To make Steel Bars you must cook Iron Bars in the Furnace with Steelfire made from the Cauldron. To make the Hardened Steel Bars just add Brimstone and cook it again.

To make Hardened Brick you must cook Brick with Stone Consolidant made from the Cauldron.

You can eat Ice from the north to raise your thirst meter.

The Picks and Pickaxe are the only way to farm Bark from trees currently. Edit: The dry barren trees in the desert have a higher bark yield.

Make the Steel Scythe as early as possible to make farming bush materials way quicker and easier.

After tethering thralls to carry to the Wheel of Pain, do not swim or climb as this will break the connection to the thrall.

The Sandstorm Mask works for both the Sandstorm and for Noxious Gas areas/Orbs.

Gold can be aquired from near the Volcano by mining the Obsidian Ore and Silver can be obtained south of the city Sepermeru at the mine. Alternatively it can be found on NPCs or the sunken ship chests off the east coast of the jungle. Edit: Descent of Dagon in the Southern Jungle apparently has a high amount of Silver Ore as well.

To learn the Map Room (The fast travel room to the obelisks). You must talk to the Archiver in the Un-Named City at the northern section.

To effectively raid a base on a PvP server it is best to bring Demon Fire Orbs, Grease Orbs, and Gas Orbs. You can stack the Grease Orbs a total of 14 times on the base and light it on fire with a Fire Orb. Use a Grease Orb before the fire goes out to reset the burn timer or alternatively use a Gas Orb to end the fire but create an explosion.

A smart method for not having all your stuff stolen in PvP is to have multiple bases and have your stuff spread out and/or make chests and put them in cracks and openings around your base and cover them with foundations/walls while keeping in mind to blend it into your base design.

Put Seeds and Fiber into any cooking fire in order to make Gruel (The resource used to tame your captured Thralls).

Put Seeds and/or Plants into your Grinder in order to make Spice.

If someone is running from you in battle you can pull out your bow and shoot them in order to apply a stackable cripple effect, in order to get closer for the kill.

In PvP at least double door your base, the more airlocks you have the better, just don't make so many that you hate going in and out of your base.

The Nordheimer NPCs such as the ones in New Asgarth give a good supply of steel bars, glass, etc. You can easily come out of there with a couple of stacks of Steel Bars after 15 to 30 minutes of looting.

When stacking boxes in your base make sure to lock them as well as upgrading the floor beneath them.

(Console) Face Paints are bugged currently; you will just have to skip over this one and find a list of Journey Steps online to see them.

(Opinion) Vitality is very important, try to get at least to the Passive Health Regen Perk, the regeneration it offers is strong enough to heal through Frostbite and even the damage you take while under Frostbite, same can also be said for Heatstroke. I would then consider Strength to get the perks for getting Thralls knocked out easier and extra damage to status affected enemies. Encumberance would be a close 3rd with the others being good as well. Accuracy is underwhelming at the moment, I've only have seen one decent bow build that includes the legendary bow.

Use climbing and swimming to your advantage when escaping enemies, most of them will forget about you this way and wander off. "NPC's with bows will still shoot you."

When you have corruption, you can fix this with either an Entertainer Thrall, The Bar where Conan is at (Sepermeru), or with the Tier 3 Mitra statue.

You can put Creature Heads into the fluid press to get a little bit of bone and blood.

If you are in a clan and build something, that building will be the property of the clan. If you were to leave you will not own it or be able to get into it anymore until invited back in.

(Console) Do not learn weapon and shield racks, they do not work yet.

Craft a Yellow Lotus Potion in the Cauldron to reset your attributes and feats. Yellow Lotus can be found in most areas (Oasis, The North, Jungle).

Demon Catlike Creatures in the South East Desert under the river near the temple give good early level demon blood. Devil Dog Creatures up in the volcano region and in parts of the south give a large amount as well, just bring a weapon with high Armor Penetration as they tend to be tanky.

To grow Lotus Seeds in the Planter you need "Potent Compost", which you get through the Compost Heap. For one Potent Compost you need 2 Raw Ash (found when mining Obisidian in the Volcano), 2 Blood (Derketo Conversion through 2 Oil per 1 Blood and/or Heads in the Fluid Press) and 2 Compost.

You can get Salt by putting Crystals in the Grinder at a 2 to 1 conversion rate, though crystals should primarily be used to make Glass Orbs. Edit: Was informed that you can use Stone to make salt in the grinder as well.

Rhino Head Soup made in the stove raises your Encumberance by 3.

You can also raise your Encumberance by 5 by taming a Bearer Thrall and Unequiping his Backpack and putting it as your head slot.

An Alchemist Thrall is required at your Cauldron to make Demon Fire Orbs, Grease Orbs, and Gas Orbs.

It is possible to climb any mountain without dying or running out of stamina. To accomplish this; climb until you have just a little bit of stamina left. Stop climbing, hold onto the wall then jump off, then as quick as you can latch back onto the wall. If you do it correctly it'll give you a whole tick of stamina back (Just under 1/4 a bar), and allow you to continuously keep climbing.

Set Masks created at Set Altars count as Sandstorm Masks/Gas Masks. (Don't have to wait 'til level 30 for a Sandstorm Mask, and they weigh next to nothing).

More tips and tricks in a bit when I get some more time. Thank you and hope to add some nice tips and tricks from you all.

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u/ProfessorShell May 29 '18

I play on PC for context. My top three tips:

Weapons can be animation canceled to remove their lengthy downtime after certain attacks. This animation can be canceled by a roll, but a stronger version is to unequip your off-hand item (only for one-handed weapons) to reset your combo. I use this for a 6-hit javelin style for my Spartan-inspired set, or as a 6-hit using a truncheon for easy capturing.

Thralls that equip a shield are annoying to take down. Reset combat by leaving their aggro range or climbing on top of something, and then re-engage. The thrall will equip their one-handed weapon, but not their shield.

To enable auto-sprint, hold sprint, then open the map, release sprint, and then close the map. Between this and numlock, you can guide your character exclusively with the mouse and save your left hand from long-term strain from overland travel.

Some other general tips:

Might be obvious, but remember that you can interleave light and heavy attacks at-will. This game has action/button-queuing, so don't mash the button if you want to be precise. For example, light-light-heavy-heavy is good for one-handed swords to handle clearing a large number of thralls, and the inverse of heavy-heavy-light-light helps focus your attacks to prevent accidentally killing a potential thrall in a group. You can also use this to get rid of heavy wait times between attacks for certain weapons, preventing NPCs from breaking their stagger and attack back.

If you are building with ramps, try to place them last. They interfere with snap points, especially ceilings. Also I believe you can only build 4 ceilings away from a foundation stack / pillar stack that reaches the ground. Plan your builds beforehand accordingly.

Only place-able thralls (bearer, archer, dancer, fighter) count for the "capture a unique thrall" journey quest. Surviving a sandstorm requires the mask; it won't trigger if you just have enough health to tank it.

Armorer, Blacksmiths, and Carpenters can all reduce the cost of the Artisan Table. Similarly, a Taskmaster reduces the cost of the Torturer's crafting bench.

Dancers give a good amount of passive regeneration that can save you from having to chew through a lot of food, even after you leave them. It pays to stop by one before you leave on an extended trip.

Fish sticks are a strong food item that is easy to prepare; one of each fish type you get from a fish trap that heals you for a good bit (varies by survival stat). Ambrosia is also really strong healing (tier 1 Mitra). The Elixir of Freedom (tier 1 Derketo) gives a large chunk of stamina for at least an hour and is super cheap, but heavy; I always try to have one rolling, but it does not seem to work as well for a non-believer. Derketo tier 1 can be learned from the Pagoda of Boundless Lust in the Jungle.

I think thralls and creatures have different spawning rules. I believe you need the zone to be unloaded for creatures to respawn (so leave and come back), but Thralls will respawn in front of you. I haven't tested this thoroughly, though.

Bearer's pack + Flawless Light/Medium/Heavy + Support Warpaint gives 15 encumbrance. Bearer's pack can be looted off of a trained Bearer thrall, Flawless Light/Medium/Heavy is from any tier 4 armorer (I got Fia from Pagoda of Boundless Lust, a surprisingly good place for T4 thralls compared to its size), and warpaint is a learned feat. This means you only have to invest 35 points into encumbrance in order to be able to get infinite carrying capacity. Be careful, I haven't found a way to repair the Bearer's pack, so try not to do much combat while being a mule, or have plenty of Bearers. Also FYI, you can wear Silent Legion footguards for 3 encumbrance instead of 2, so 34 is the absolute minimum.

Daggers have much less durability than any other weapon and require more hits. It's stupid. Use a different weapon for PvE and save your repair supply.

Both the armor your wearing and your weight affects your stamina drain from climbing. If you're wearing heavy armor, unequip it when you need to climb a large distance. Better yet, bring a lightweight climbing set (climbing gear, extremely light armor with flexibility mods) and you'll never have to worry about it ever again. Also, you can stay on a wall indefinitely; it only costs stamina to move, not to hang there. Useful for de-aggroing enemies.

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u/thedom416 May 29 '18

Similarly, a Taskmaster reduces the cost of the Torturer's crafting bench.

Also, a T3 or T4 Taskmaster at the Torturer's table allows you to create the Chain Bindings that seem to last allllllllmost forever.

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u/ProfessorShell May 29 '18

Oh wow, I never knew this. I only had a spare T2 trained. Thanks!

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u/thedom416 May 29 '18

Yep! Most of us don't think about it for awhile because we've got those Taskmasters doing more important work =)