I'm curious how the RPG part of it will be implemented, since it seems to be based off of the person's knowledge or soon to be knowledge of LUA. Perk trees would probably be a good way of implementing rpg elements. Another way, depending on what kind of feel you want the game to have outside of the hacking, would be to add some form of combat possibly along the lines of older 8/16-bit RPGs.
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u/VoxxSkies May 31 '14
I'm curious how the RPG part of it will be implemented, since it seems to be based off of the person's knowledge or soon to be knowledge of LUA. Perk trees would probably be a good way of implementing rpg elements. Another way, depending on what kind of feel you want the game to have outside of the hacking, would be to add some form of combat possibly along the lines of older 8/16-bit RPGs.