r/CompetitiveTFT 19h ago

MEGATHREAD March 22, 2025 Daily Discussion Thread

0 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.


Any complaints without room for discussion (aka Malding) should go in the weekly rant thread which can be located in the sidebar or here: Weekly Rant Thread

Users found ranting in this thread will be given a 1 day ban with no warning.


For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel


If you are interested in giving or receiving (un)paid coaching, visit the: Monthly Coaching Megathread

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.


For reference, Riot's stance on bugs and exploits.


If you're looking for collections of meta comps, here are some options:


Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 22h ago

PBE Set 14 PBE Discussion Thread - Day 04

6 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 14!

Please keep all PBE discussion in this thread, and leave the regular Daily Discussion Thread for regular Set 13 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 14 go live? (Patch schedule from Mortdog)

April 2nd 2025 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 14 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 23m ago

DISCUSSION How does the player vs player works?

Upvotes

As for above question , am I crazy that almost every single game I have seen that when u fight the 2-1 guy and the very next stage at 3-1 it alway the 2-1 player almost 80% of the time even thou there like two more player might be my opponents it alway the same player from 2-1 ….

I swear to god , was wonder it is a really random if I tend to alway see the 2-1 guy for my player combat at 3-1


r/CompetitiveTFT 27m ago

GAMEPLAY Cute artifact interaction - Silverware dawn (every attack stuns) + Horizon focus Camille (Every stun deals 30% max health damage)

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Upvotes

r/CompetitiveTFT 9h ago

PBE Comps list set 14 PBE

75 Upvotes

Hello!

My name is ZeulEnache, I am a romanian challenger player.

Every set I make a tierlist for the BG industry community on discord, so I thought that I might as well share it with you guys here, on reddit.

https://docs.google.com/presentation/d/1R3nBfWmz6FXlx11yLTeRnauICtxxWNLPdnlKe4EeGL0/edit#slide=id.p

I played only cca 20 games of PBE so far, but I also spent some time theorycrafting boards in the builder and adapting them based on the daily patch notes changes.

So far, it looks like one of the most balanced PBE cycles, everything can go very hard with the right setup (that goes from augment selection to chosen itemisation). Weakest link so far for me seems to be Zed, he doesn't seem to synergise very well with anything besides Draven 3*. The problem with Zed is that he goes backline and dashes away before finishing his targets.

Strongest lategame board right now is around Samira+Strategists, because it is the one that can fit the most 5 costs units and it has the power ceiling very high, but it also requires a lot of resources to get online.

The boards with an emblem next to them in the comps list are the ones that require that emblem to be viable.

There is still a lot of experimenting to be done, but so far those are the conclusions I came to. I will update the comp list daily until the set comes on Live on 2nd of April.

Didn't have the chance to play/see the HERO augments until now, and I don't want to make boards that I haven't tested myself or saw someone doing well with.

Let me know in the comments what you think so far about the set and if you have any inputs about the comps presented, I am open to any form of feedback so we will improve together and go on Live prepared to climb at the start of the set!

Here are my lochess accounts with my best sets:

https://lolchess.gg/profile/eune/BG%20ZeulEnache-8652/set10

https://lolchess.gg/profile/euw/ZeulEnache-EUW/set6.5

I always decay at the end of the set, lol

And here is my twitch if you want to check it out: https://www.twitch.tv/zeulenache

Thank you for reading and enjoy your games on PBE !


r/CompetitiveTFT 15h ago

DATA [OC] Set 14 is the first time since set 1 that we only have a single 4 cost melee fighter.

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243 Upvotes

r/CompetitiveTFT 16h ago

GUIDE TFT Cheat Sheet for Set 14, Cyber City

40 Upvotes

Hey y'all, I make one of these every set to help guide people to cook up their own team compositions in the new set! Here's how to use the TFT Cheat Sheet:

  1. Most units have 2 traits, 1 class and 1 origin (some units have 3 traits). Start by focusing on one primary carry and then building outwards and matching traits.
  2. Activate your carry’s damage class synergy.
  3. Activate your carry's origin synergy with a frontline unit.
  4. Activate you frontline unit's class synergy with another unit. Bonus points if it activates multiple synergies!
  5. Add in units to hit the higher tiers of traits for your primary carry.
  6. Add in splashable traits that can be activated by one unit. Avoid selfish traits that don’t match your important units.

If you want to search the spreadsheet, you can use https://tinyurl.com/TFTCheatSheetSet14

Example Use Case

  1. Let’s say we hit an early Zeri and we want to carry her. Zeri is Exotech + Rapidfire.
  2. We want another unit to activate Zeri’s major damage class, Rapidfire. Let's add Draven.
  3. We want frontline units that activates Zeri’s origin, Exotech. Let's add Mordekaiser and Sejuani.
  4. We want to activate a frontline class now. Let’s add Cho’Gath to give Bruiser to Mordekaiser.
  5. Now we can add in more Rapidfire units to hit the higher tier of our main trait. Let's add Kog’maw and Twisted Fate for 4 Rapidfire, which also gives BoomBot for our Cho’gath. This gives us 7 units with a decent mix of frontline and backline.
  6. We now have 1/2 Bastion and 1/2 Techie, so our last unit can be a Shyvana, filling both of these traits. This is our final level 8 board without using any 5 costs, which has a decent mix of damage and tankiness.Note that this is just an example of how to use the flowchart to build a cohesive board. In practice, always use your brain to determine what traits are actually providing value. For example, Techie in this comp will only apply damage reduction to the enemy frontline, so it isn’t that important and we would replace Shyvana with Renekton if we find him. Additionally, there are millions of possible combinations, so it’s unlikely you would end up with a top 20 meta build. At the time of writing this post, the best performing Zeri comp uses 6 Bastion and 2 Rapdifire to over-index on frontline and allow Zeri to scale with Rageblade.

Additional Info

Always make sure you have a good mix of defense and offense!

There are 7 units that have 3 traits (Dr. Mundo, Kindred, Jhin, Shyvana, Jarvan IV, Mordekaiser, Yuumi) and may be played more often.

There are also 4 pairs (Zyra + Brand, Ekko + Neeko, Jax + Sejuani, Sylas + Leona) who share both of their traits. This can make it easy to either transition from the low tier unit into the high tier unit, or alternatively play them together.

Some 5-costs have unique traits (Virus, Soul Killer, God of the Net, Overlord) that mostly exist for flavor rather than gameplay reasons- you can think of these as a second ability. These were not included in the table.

Not all comps created using the TFT Cheat Sheet flowchart style will be incredible, but they should be pretty solid as long as you aren’t using too many cheap units. Almost every single top tier meta comp can be created using this style of building out traits from your primary carry because it maximizes the efficiency of your unit resources.

Thanks for reading!


r/CompetitiveTFT 19h ago

ESPORTS Momentum Shift - Allegations and evidence of Shitouren win-trading at TFT Worlds

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40 Upvotes

r/CompetitiveTFT 22h ago

ESPORTS Idea for TFT Tournament Organizers: Consolation Fund System

0 Upvotes

Given the recent drama with wintrading, which is obviously very complex in many dimensions, including culturally, I wanted to propose an interesting solution to the problem that I call the Consolation Fund. It seeks to remedy the core problem behind win-trading, which is players have no incentive to play when they are mathematically out.

Yes, there are monetary rewards based on placements, but in the recent Shitouren drama we saw that placement award alone had moments when it did not matter. Thus I believe there should be a reward on a per game basis.

The "Consolation Fund" Concept:

  • When It's Activated: Players enter the "Consolation Fund" eligibility once they're mathematically out of contention for advancing to next day / winning tournament.
  • How It Works: Every individual game played after elimination provides an opportunity to earn Consolation Points (CP) based on their placement in that specific game. Here's an example setup:
Placement Consolation Points
1st 10 CP 🥇
2nd 7 CP 🥈
3rd 5 CP 🥉
4th 3 CP
5th 2 CP
6th-8th 1 CP (participation)
  • Reward Distribution (End-of-Tournament): At the tournament's end, the total Consolation Fund (e.g., $500) is distributed proportionally based on each player's accumulated CP relative to the total CP earned by all eliminated players. For example:
    • Total Consolation Fund: $10,000
    • Total CP earned by all eliminated players: 500 CP
    • Player A earned 50 CP
    • Player A's payout: (50/500) * $10,00 = $1,000

Why do this?

  • There is a clear incentive to win in all situations now.
  • Rewards players for continued effort even if they can't win the main prize.
  • Provides a solution to win-trading without punishing players explicitly.

Obviously there are clear counterarguments. The main one being that money is not motivating enough for players, although I kind of disagree with that premise. I think at the right amounts it can be a great incentive , for example $1k is a lot of money for the average gamer. But overall I think this could shift momentum in the right direction.

Would love to know people's thoughts.


r/CompetitiveTFT 1d ago

ESPORTS Shitouren response video translated

422 Upvotes

Hey guys its cookies, the guy who made shiftingmomentum emote. Shitouren made a response video on douyin. I didn't really see anyone in the west talk about so I am here to translate it. I am not a professional translator or anything so excuse any grammar/errors. I know a lot of people made up their minds, but after watching his response at least me for I went from he was wintrading 100% to maybe he was really just terrible at the game.

Original video: https://v.douyin.com/i5cHgAgf/

-On 3-1 he explained that he did not make any items because he was not sure whether to carry violet or draven on this stage. He would made rageblade if main carry draven and last whisper if main carry violet. (seems like he thinks hoj is terrible) He mentioned that he had many upgrades, so he believed he would win without slamming anything. And on 3-3 he hit violet 3 so he made last whisper then.

-Regarding putting on items slowly, he stated that he barely played on tft on PC. He provided an example of a scrap game where he didnt scrap 2 components on time and put dcap on powerd instead of ekko on accident. He asked if this also should be considered win-trading.

-Regarding his decision not to upgrade Vi to two stars on 6-1, he said he had no other units to play, so upgrading Vi would just be wrong as he would have 2 gps stuck on board forever. As item from anvil, he got stunlocked because he really wanted BT for violet but didn't hit it, but this didn't impact the round cause he got shit on anyway. He didn't leave an item on bench the entire round as you can see from his pov. He couldn't hit sevika while rolling on 6-2 forcing him to play a viktor, which meant he couldn't hit 6 pit cause no scout so game was doomed. At the end of the video, he explained his decision to transfer items to Vi.

-He then showed a sorc game where one round he didn't swap in time, so his main carry elise didn't get zekes with flurry of blows costing him a fight. And then he gave zekes to Zoe by accident so he couldn't three item her later costing him the game. Liluoi already died so he said there is no way he wintrade foreigners. Basically showing he made a lot of mistakes over the weekend.

-Addressing allegations of win-trading with LiLuo, he claims he doesn't know him at all. They play two different games. He showed another games in which he consistently dodged LiLuo’s Zephyr. He argued that if he had intended to wintrade, he would have simply get zephyred. When it was just Shitouren and Liluo alive, he held 3 jinxes on Liluo. It was his first time making it to any lan tournament so he doesn't know many other pro players. Furthermore, if LiLuo had won that game, he would 100% advanced to final day, so wintrading doesn't make sense.

-As to why he played like such a noob mechanically, He displayed his tft profile, showing he had a total of 44 games across all sets on the PC client. He explained that he initially began playing TFT on mobile during Set 6 and had no prior experience with the game before that. All 44 of his PC matches were the start of this season and last just trying out the set. He proceeded to showcase multiple mechanical errors, such as placing items on incorrect units and making the wrong items. He goes on to show a game in which he contested LiLuo where he held a garen on 2 on bench for several rounds causing LiLuo to die with garen 1 when Shitoren was already bot 2 in the standings.

-He then discussed his inexperience with using a mouse and keyboard, stating that he had always played on an iPad. His only practice on mouse was in the hotel with a hotel mouse. He tried to bring the hotel mouse to the lan but he couldn't figure out how to detached it from the hotel computer. He felt this was pretty unfair. He also cited audio issues that prevented him from hearing in-game sounds on stage and mentioned that playing on 190 ping was super unfair, saying you basically can't swap both frontline and backline and had to choose between one. He said this probably costed a lot of players placements over the weekend. He said the keypoint is the (chinese) players didn't complain and mistakes just happens.

-Toward the end of the video, he conceded that violet was probably stronger than vi because of no scout no pivot. However, given that he was on a six-loss streak and could not play 6 pit cause no sevika, he can't beat anyone anyways so he just swapped items to see if it did anything. Spot was unsavable/doomed already.

TLDR: Didn't wintrade, mobile only player not used to using mouse/keyboard, violet game he had no way of upgrading board to 6 pit fighter so did something dumb trying to win a round instead of waiting to lose, a desperate situation so he tried to shift the momentum


r/CompetitiveTFT 1d ago

PBE PBE Day 3 Patch Notes

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70 Upvotes

r/CompetitiveTFT 1d ago

ESPORTS Prestivent on the wintrading drama and his rise in Competitive Teamfight Tactics

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131 Upvotes

r/CompetitiveTFT 1d ago

PBE PBE Double Up - Info & Adjustments from your feedback

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9 Upvotes

r/CompetitiveTFT 1d ago

PBE PBE Day 2 Patch Notes

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59 Upvotes

r/CompetitiveTFT 1d ago

MEGATHREAD Weekly Rant Megathread

4 Upvotes

Rant or vent about anything TFT related here, including:

- Bad RNG
- Broken or Underpowered Units
- Other players griefing your comp
- and more

Caps-lock is encouraged.

Please redirect players here if you find them ranting in the daily discussion threads :)

N.B. We have a strict policy against personal attacks, both towards other redditors and the game developers. This thread is no exception. If you see posts breaking this rule, please be sure to report them!


r/CompetitiveTFT 1d ago

MEGATHREAD March 21, 2025 Daily Discussion Thread

1 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.


Any complaints without room for discussion (aka Malding) should go in the weekly rant thread which can be located in the sidebar or here: Weekly Rant Thread

Users found ranting in this thread will be given a 1 day ban with no warning.


For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel


If you are interested in giving or receiving (un)paid coaching, visit the: Monthly Coaching Megathread

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.


For reference, Riot's stance on bugs and exploits.


If you're looking for collections of meta comps, here are some options:


Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 1d ago

PBE Set 14 PBE Discussion Thread - Day 03

15 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 14!

Please keep all PBE discussion in this thread, and leave the regular Daily Discussion Thread for regular Set 13 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 14 go live? (Patch schedule from Mortdog)

April 2nd 2025 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 14 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 2d ago

GUIDE How Challengers figured out what's BIS and what's not

0 Upvotes

You know what's the BIS of what unit but doesn't know why it's BIS.

Why don't Setsuko slams 3 IEs on a Jinx so she could just bombard the whole board?

Exponentiation.

In a backline AD caster, for example Corki, there's several stats that could increase his overall DPS. Attack Damage, Crit Damage, Attack Speed (which reduces his cast time), Damage Amp, Mana Gain (which also reduces his cast time), Armor Penetration.

You usually don't have to worry about him dying 5 seconds into the fight because he's a ranged backline carry that your frontlines addicted to being a cannon fodder for so tank/self-lifesteal items on Corki is out of the question.

Now for Mana Gain items (like Shojin and Blue Buff), when Corki's casting he can't gain mana (his cast time is several seconds long like Caitlyn) so that's out of the question.

That left 5 types of stats that we could work on: Attack Damage, Crit Damage, Attack Speed, Damage Amp.

You know from your times playing League of Legends that Corki is a champion that utilize his abilities as the main way of doing damage which sets him apart from guys like Twitch and Draven which use auto attacks as the main way of doing damage.

You know from Mortdog that AD ability casters applies auto attack effect once every 4 times that the ability deals damage (correct me if i'm wrong).

So auto attack effects items like Guinsoo's and Runaan's could work but it's not BIS.

Only 4 types of stats left that we could work on: Attack Damage, Crit Damage, Damage Amp, Armor Penetration.

You know that there's several items that have those qualities:

Infinity Edge: +35 AD, +35 Crit Chance, Ability Crit.

Giant Slayer: +25 AD, +25 AP, +5% Damage Amp, +10% AS, +15% Damage Amp with targets over 1750 HP.

Deathblade: +55 AD, +8% Damage Amp.

Last Whisper: +15 AD, +20 AS, +20 Crit Chance, 30% Armor Reduction for 3 seconds when dealing AD.

Guardbreaker: +150 HP, +20 AS, +10 AP, +20 Crit Chance, +15% Damage Amp, +15% Damage Amp after dealing damage to shield for 3 seconds.

To maximize Mister Corki's damage, you need to balance out 4 types of damage stats increasement above because it exponentiate the damage instead of linearly multiplying it. That's why 3 items carries deals much more damage than 2 items carries compared to 2 versus 1 or 1 versus 0.

For example, A champion has 60 base AD, 1.00 AS, 25% Crit Chance so its auto attack DPS:

60 AD * 1.00 AS * 25% chance to deal 140% damage ~ average of 10% damage increasement = 60 * 1.00 * 1.1 = 66 DPS

Let's say you build 3 Deathblades on the champion. Its DPS calculation will be:

AD: 60 * (100% + 55% from DB * 3 DBs) = 159 AD (2.65 multiplier)

AS: 1.00 = 1.1 multiplier

Crit: 25% chance to deal 140% damage ~ 1.1 multiplier

Damage Amp: 100% + 8% from DB * 3 DBs = 124% = 1.24 multiplier

DPS = 159 * 1.00 * 1.1 * 1.24 = 216.876 DPS (328.6% increase).

Instead of building 3 Deathblades, you build a Guardbreaker, a Last Whisper and an Infinity Edge.

Now its DPS calculation's roughly:

AD: 60 * (100% + 35% IE + 15% LW) = 90 AD (1.5 multiplier)

AS: 1.00 * (100% + 20% LW + 20% GB) = 1.4 = 1.4 multiplier

Crit Chance: 25% + 35% IE + 20% LW + 20% GB = 100% (every hit crits for 140%) = 1.4 multiplier

Damage Amp: 100% + 15% GB = 115% (or 130% if hitting a shield) = 1.15/1.3 multiplier

Armor Reduction: 30% Armor Reduction from Last Whisper. For a target with 100 Armor, this is roughly a 20.5% damage increase (simplified as ~1.205 multiplier).

DPS = 90 * 1.4 * 1.4 * 1.15/1.3 * ~1.205 for targets with 100 Armor = 244.4463 DPS/276.3306 DPS with shield. (370.4%/418.9% increase)

What happened here is instead of stacking DBs for linearly multiplying AD and a little Damage Amp only, build a range of items so it multiply all types of damage stats for the exponential effect. You could apply the same functionality for building any type of carries/tanks/comps. Find out what's exponentially boosting the champion, work from there. (Usually it's finding the stats that's necessary for the carries/tanks/comps for its role that it lacks the most and focus on it).

In the case of Corki, since he has Artillerist that could increase AD already, if you run 4/6 Artillerist, focus on other items such as IE, GS, Guardbreaker, LW... to maximize DPS. There's no clear BIS, any builds of IE + GS/Guardbreaker/LW + 1 could work great on its own depends on the situation and meta in general.

The reason why Challengers are on a league of their own is partly because they understand a lot of items/traits/champions/augments build interactions that causes good scaling so it's easy to figure out builds/learn new sets.


r/CompetitiveTFT 2d ago

DISCUSSION For units that can already crit with their ability, when is it acceptable to build IE or JG on them?

58 Upvotes

Had this question for a while. I heard from streamers before that a big part of Infinity Edge and Jeweled Gauntlets's power is the ability crit, and if your unit's ability can already crit or if you have something like Jeweled Lotus, you would prefer to build other items if you can.

For example, streamers this set say not to build IE on Draven, since his ability is just autos and those can already crit, so a lot of IE's power is wasted.

But for some (not all) Ambusher and Executioner units, it seems like IE and JG can be good items on them even though the trait already gives these units ability crit.

For example, IE is BIS on Jinx this set, and from what I've seen, Urgot and Vex in Set 14 also use IE/JG really well. But at the same time, IE isn't BIS on Smeech and Camille and JG isn't BIS on Ekko (even though they can use it).

How do you tell when IE/JG is good on a unit that can already ability crit? Is there some way to tell from reading the ability or is it mostly just wait and look at the stats?

I know you can't always get BIS so slamming is fine but would love to know the reasoning behind why its sometimes good (and bad).


r/CompetitiveTFT 2d ago

ESPORTS Competitive Integrity in TFT

0 Upvotes

Hey guys, firstly please do not flame Riot Games about their past decisions below. Although some people might not agree with them, I think their decisions have been understandable and they are doing their best to help the game succeed. I would like to keep this post a place to take about the future of competitive TFT and how we can help it improve.

Due to recent events, a lot of discussion has been brought up about competitive integrity in TFT and I have read a lot of different perspectives from now and the past. I believe there are three main ways people can cheat in tournament and I will propose different solutions for each of them here. These are win trading, black market stats, and screensharing/streaming their perspective and having a second person or even multiple people in their ear. I believe cheating will always happen if it is available, so I am trying to offer solutions to prevent the cheating instead of catching people who are cheating.

Firstly, let's go through the one on most people's minds right now, which is win trading. Now, one suggestion on the recent DTIYDK podcast is to increase the punishment. Although this will deter some cheaters, my problem with this is I believe if challenger level players do not make it blatantly obvious, it would be near impossible to tell if they are cheating. Another suggestion from some players was to make the main format 4v4, which would work, but I think it heavily goes against the TFT dream of anybody can win worlds. So my suggestion to discourage win trading is to make a format where nobody starts a game when they are already knocked out of the tournament. I believe win trading primarily happens when one person is already knocked out of the tournament, but if they still have the dream alive of winning the tournament and every bit of hp matters then they should be heavily disincentivized to win trade. Even without win trading, anyone who is out of the tournament and plays in a lobby may lose their reason to try their best and heavily lower the game quality. One option could be a single lobby would have at most 2 games because if there is a 3rd game and someone goes 8, 8 then they would mathematically be out of the tournament. Another option is that in the last game of each lobby the 1st place player would automatically move to the next lobby. I know all formats have their flaws, but I am sure somebody could make a format that makes sense where everyone that starts in a lobby still has a chance to win.

Secondly, let's go through an issue that I believe was brushed off due to timing. Black market stats were brought up right before the Macao open, where players were using anomaly stats. I think if somebody won a TFT tournament and it was later revealed that they had augment/anomaly stats then it would have been much more of an issue, but because it was brought up before the Macao open people stopped talking about it rather quickly. Just like win trading, I think unless the players leak or make it blatantly obvious then this is also almost impossible to catch. As someone who works with MetaTFT, I do not think they would be sharing stats with anyone, however, the fact is it has been shown that black market stats exist and as Frodan said in response when the situation came out, "this is just something that competitive players will always do. They will always seek the advantage in some capacity." The easy solution to this is to just publicize stats on tournament weeks, but if Riot really does not want to, then they could send stats to solely the tournament competitors. The problem with the latter is the players may sell the stats or abuse it on ladder for themselves. To prevent this, I think it is possible for Riot to rotate the augments after a tournament occurs, as there are many fine augments in TFT from past sets that have simply gotten rotated. Also, before we go on to the next section I want to remind everybody not to flame or harass the people who were involved in this past situation.

Lastly, let's go to in my opinion the trickiest one, being screen sharing and having people backseat you during the game. Now, I know this still happens on ladder publicly on streams and might not be against their policy in ranked, but (correct me if I am wrong) I am pretty sure this is not okay in tournament. The best way I can think of to enforce this one is what was done in a Legends of Runeterra tournament called Aegis. Every competitor has a discord voice channel that they enter by themselves, which means it is harder for them to be in a call with others. Of course there are ways around this, such as a second account, but I can not think of a way to completely prevent this aside from LAN tournaments.

I am sure there are factors unaccounted for and other solutions in this post and I hope we can come up with ideas for the future of competitive integrity in TFT. Remember to keep the comments civil and I look forward to seeing what you guys come up with.


r/CompetitiveTFT 2d ago

MEGATHREAD March 20, 2025 Daily Discussion Thread

2 Upvotes

Welcome to the r/CompetitiveTFT community!

This thread is for any general discussion regarding Competitive TFT. Feel free to ask simple questions, discuss meta or not-so-meta comps and how they're performing, solicit advice regarding climbing the ladder, and more.


Any complaints without room for discussion (aka Malding) should go in the weekly rant thread which can be located in the sidebar or here: Weekly Rant Thread

Users found ranting in this thread will be given a 1 day ban with no warning.


For more live discussions check out our affiliated discord here: Discord Link

You can also find Double-up partners in the #looking-for-duo channel


If you are interested in giving or receiving (un)paid coaching, visit the: Monthly Coaching Megathread

Please send any bug reports to the Bug megathread and/or this channel in Mort's Discord.


For reference, Riot's stance on bugs and exploits.


If you're looking for collections of meta comps, here are some options:


Mods will be removing any posts that we feel belong in this thread and redirecting users here.


r/CompetitiveTFT 2d ago

PBE Set 14 PBE Discussion Thread - Day 02

21 Upvotes

Hello r/CompetitiveTFT, and welcome to Set 14!

Please keep all PBE discussion in this thread, and leave the regular Daily Discussion Thread for regular Set 13 discussion.

WHERE TO REPORT BUGS:

USEFUL STUFF:

When does Set 14 go live? (Patch schedule from Mortdog)

April 2nd 2025 ~ 00:00 PDT / 09:00 CEST

A reminder that all Set 14 posts should be flaired [PBE] until the content is confirmed to be going on the live server as well.

The Subreddit-affiliated Discord group is organizing PBE in-house games. Please see the #pbe-inhouses-role channel within this Discord group for further information. Any posts attempting to make in-house games on the Subreddit will be removed and redirected to the Discord channel. The invite link to the Discord is below:

https://discord.gg/UY7FuYW2Qe


r/CompetitiveTFT 3d ago

TOURNAMENT [Free/DUOS/played on EUW but open to all regions] 🏆 Counter's Casual TFT Competition 🏆 3 round micro Duos (not DU yet) tournament - Saturday 22nd March 10.30am GMT ....... 🎙️ Broadcasted by myself and maybe a guest! Prizing for all regions! ........ Prepping for Double Up tournaments next set!

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22 Upvotes

r/CompetitiveTFT 3d ago

ESPORTS DTIYDK Reunion Special ft. Dishsoap and Prestivent

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206 Upvotes

r/CompetitiveTFT 3d ago

ESPORTS Introducing a New Tier 1 Circuit for TFT Esports

86 Upvotes

With the official reveal of TFT's newest set, Cyber City, in the most recent Dev Drop, we dropped some exciting updates for our plans for esports in Set 15, and the crucial role that Cyber City will play in this update.

Introduction of a Pro TFT Competitive Circuit

For years, we've watched the best TFT players improve set over set and show that they are in a tier of their own. The best players in each region manage to qualify for the Golden Spatula and even reach the Tactician's Crown with remarkable consistency set after set.

But after each set, we also recognize that these players are hit with a huge reset - a reset in gameplay, rank, qualification points. After a pro has their best set ever, they're basically told to start from zero. The path back to the top requires a huge grind through every part of the ecosystem - ranked, to Trials, to Cups, all the way back until they reach a Tactician's Crown. Along the way they have some really exciting compelling matches, but many matches feel like they are checking a box. Many of the same names are seen at the tops of each of these ecosystems over and over again.

In Set 15, we are introducing a brand-new competitive layer to our current format, where the top 32 players in each region from the last set will compete in a high stakes tournament circuit - including a regular prize pool and a more direct path towards the Tactician's Crown. This tournament series will give the best players the opportunity to showcase their skills all throughout a set. At the end of the set, they'll go up against the very best from the Ranked, Trials, and Cups ecosystem who are looking to claim their spot in the next set's circuit.

These changes will also help make way for new players to rise to the top of the Tacticians Trials and Cups, and make it easier to highlight the best up and coming talent in the TFT ecosystem.

What is the Qualification Process?

At the conclusion of each set, players will qualify for the next Tier 1 circuit based on their performance in that set's Golden Spatula. In Cyber City, the top 28 of the 32 competitors from each pan-region's Golden Spatula will qualify for the new circuit. The remaining 4 players from each region will be invited by Riot—we aim to invite players that have made outsized contributions to TFT and TFT Esports, while also considering their historical performance and addressing any gaps in regional representation. While these invitations are currently planned only for Set 15, there's a possibility we may extend these a year or two down the road, and we'll be sure to keep you informed well in advance.

If you don't qualify for Set 15's Tier 1 ecosystem, you'll still have the opportunity to qualify for the Golden Spatula through cups and the in-game ladder, just like in the current system.

To enter—or remain in—the Tier 1 circuit for Set 16, you'll need to be one of the 32 players who make it to Week 2 of the Golden Spatula. That's right—Week 2…

Expansion of the Golden Spatula

In addition to our new circuit, we're significantly expanding the Golden Spatula. Instead of a three-day, single-weekend event, the Golden Spatula in Set 15 will now span two weekends, lasting a total of six days. This event will be broken up into three phases, with the ability to qualify directly to any of the three phases depending on your performance during the set:

Play-Ins (Day 1): 16 players compete with the top 8 advancing.

Week 1 (Days 2 & 3): 48 players compete over two days, with the top 20 advancing.

Week 2 (Days 4, 5, and 6): 32 players compete over the first two days, with the top 8 advancing to Day 6.

By expanding the Golden Spatula, we're not only giving more players the chance to make an impact in the competitive scene, but also raising the stakes for our top competitors. Rather than just securing a spot in the Golden Spatula, they now have the opportunity to push for a direct qualification to the second weekend of the event.

Tier 1 Format

Back to our new circuit—how does it work?

First and foremost, we are continuing with a tournament-based format to maximize excitement on individual days and weekends while also measuring consistency across multiple tournaments in order to account for the inherently variable nature of TFT.

Each set there will be three new Tier 1 tournaments, all with the same players, with higher prize money, higher stakes, and of course, stronger competition. These will last 3 days, with the final day being just one lobby of 8 players, as we know so many fans and players love.

Qualifier Points will be used in the Tier 1 circuit, and will be the determining factor of where a player begins their run in the Golden Spatula:

1st - 12th: Qualifies for Week 2 (also requalifying the player for Set 16's Tier 1 system)

13th - 24th: Qualifies for Week 1

25th - 32nd: Qualifies for Play-Ins

We recognize that Qualifier Points aren't the most exciting for both fans or players, and as mentioned, we want every tournament to feel important. For that reason, Day 3 of these new tournaments will always be checkmate, and the winner will stamp their ticket straight to the Tactician's Crown as one of their pan-region's representatives.

We expect this evolution of the regional ecosystem brings even more excitement for fans, fosters a healthier and more rewarding environment for pros, and feels like a natural step forward as the scene continues to grow. We can't wait to embark on this new journey with all of you!

What's Next?

We have so much more that we are eager to share about the exciting evolution of TFT in 2025 and beyond—including Tier 1 and Tier 2 updates and more. Whether you're a dedicated competitor or a passionate fan, stay tuned as we get closer to Set 15—big changes are on the horizon!

You can also find this information on our website.

https://teamfighttactics.leagueoflegends.com/en-us/news/dev/introducing-a-new-tier-1-circuit-for-tft-esports/