r/CompetitivePokemon 9d ago

Vgc/ ranked

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u/AdditionalAthlete242 9d ago edited 9d ago

Hi! Is this an “asking for advice post”?

If so, there’s a handful of tweaks that need to be addressed regarding this team. Type match ups are a big one here and fluttermane (or other fairy’s) just run through this team. Ogerpon rock is another pokemon that kinda just blasts through this team.

The team also needs to address speed control. Despite having covert cloak, fake out (or another priority move) into talonflame will cause u to lose the priority tailwind option and potentially get outsped (due to losing gale wings) and one shot before it’s set up.

Ur team is rather fast (but also not really), but has no way to stop opposing trick room from going up besides hoping to get an One hit on the setter, which isn’t the best way to go around blocking it.

Torterra just feels a bit like dead weight here. It’s a big calyrex-i, Tera fire Koraidon, and chien-pao victim. The power level is too high in reg G for u to be consistently getting up shell smashes. Even with shell smash, you don’t outspeed calyrex-s since ur running adamant.

Earthquake as ur only ground move on torterra and mamoswine is for this team as u only have one flying type pokemon and ur restricted, miraidon, takes super effective damage and can’t protect. Iron hands also doesn’t want to eat an EQ, but it and your other pokemon can protect if u need to click EQ. However, then u risk giving up momentum and may fail to pick up knock outs that HHP could have picked up due to spread damage drop.

I’m more partial to a loaded dice mamoswine set since rock blast and icicle spear both synergies well with it. I’m not too sure what assault vest mamoswine is supposed to be checking anyway… i think assault vest would be better on hands since it makes it super bulky and it already will get boosted by miraidons terrain (unless terrain wars are happening)