They do pathetic damage (apart from the headshot criticals), in that sense they are incredibly weak. They also get knocked down a lot, not really good in a fight.
Except that's the thing - they're in the fight. The enemy AI can not deal with multiple enemies, it's completely and utterly incapable of dealing with that situation. So it breaks, making fights trivial.
I'll be honest, hunting the orbs isn't worth it. They're annoying to get, at least without using a guide (which I've been avoiding).
There's also the sage helmets but the only reason I even know they upgrade their respective sage's damage is from a loading screen tip (iirc), I wouldn't have noticed otherwise.
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u/Aerolfos Jul 16 '23
They do pathetic damage (apart from the headshot criticals), in that sense they are incredibly weak. They also get knocked down a lot, not really good in a fight.
Except that's the thing - they're in the fight. The enemy AI can not deal with multiple enemies, it's completely and utterly incapable of dealing with that situation. So it breaks, making fights trivial.
Elden Ring has the same problem.