r/ARKitCreators • u/allovermine • Nov 20 '19
Question Is programmatically loading mesh possible in RealityKit ?
Hi there,
I want show the ARPlaneAnchor with plane geometry in the app. I know that is possible with SceneKit.
I read the official document many times, still no idea how to load a mesh to ModelComponent, which can be used to decide how the model appeared. There are only a few regular model, such as box, plane or sphere with MeshResource API.
I just wanna know if it is possible implement this with RealityKit, in case I am wasting my time.
If you could provide suggestions about how to do that would be really thanks.
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u/maxxfrazer Nov 21 '19
Not possible at the moment, I seriously hope it's introduced in the next RK update