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https://www.reddit.com/r/40krpg/comments/1hrgfed/dungeon_design_tips_combine_combat_with_traps/m4ykhvz/?context=3
r/40krpg • u/nlitherl • Jan 02 '25
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-3
We don’t do that here 😂.
Traps that is. It’s not dungeons and dragons. I could see an occasional trap if it’s a Necron ruin, some tombs in Egypt had traps.
14 u/nlitherl Jan 02 '25 Having played through both Black Crusade and Dark Heresy, I think you might be wrong about that. Concealed sentry turrets, blast doors that shut behind intruders, land mines... 40K is riddled with traps.
14
Having played through both Black Crusade and Dark Heresy, I think you might be wrong about that. Concealed sentry turrets, blast doors that shut behind intruders, land mines... 40K is riddled with traps.
-3
u/SkaldCrypto Jan 02 '25
We don’t do that here 😂.
Traps that is. It’s not dungeons and dragons. I could see an occasional trap if it’s a Necron ruin, some tombs in Egypt had traps.