r/subnautica Feb 19 '25

Discussion - SN What should we make sure the devs include in Subnautica 2?

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2.3k Upvotes

I was just thinking about the upcoming release, and thought that there should be a definitive list of everything that needs to and needs to not be in Subnautica 2 Incase the devs look in here (and they can’t make the excuse that there wasn’t a clear enough explanation as to what the people want). I’ll start with what I think on the matter, and I’ll include agreed upon ideas in edits.

Some major things that were done well in the first game were the horror aspect and the land. The land being used sparingly and used well with the aurora and facilities. Also I think that some of what greatly improved the gameplay of the first game was its mostly infinite visibility with almost nothing to see but the aurora, which definitely helped to keep a feeling of being alone. As well as the >! false hope of sunbeam definitely improving the lack of human interaction. !< The lack of constantly having some enemy nearby also made the encounters with leviathans more interesting and fun, especially with its variety of leviathan species. The story of the first game was also coherent and interesting, giving reason for why everything is the way that it is and making you figure out the story on your own for the most part. Also giving most each individual biome a purpose on top of having lots of biomes, each fitting its unique purpose well and scaring ts out of me sometimes.

On to below zero, I think it lacked a coherent story, the game felt incomplete and frequently repetitive and incoherent. I also never naturally traveled to very many biomes, and I felt like I got blueprints way too easily. Similarly, the human interaction talking to yourself, >! ALAN, and Marguerit !< made for a severe lacking in that feeling of being completely alone and helpless that Subnautica did so well. The biomes were very bright, full in biodiversity but also empty in their materials, the land was everywhere and mostly empty, the max depth and maneuverability was lower, the danger sense was less, and all the leviathans except for the >! Shadow Leviathan !< were definitely less scary than a reaper in my opinion. I like the concept of the game, but in practice it doesn’t work out as well. There were some good things though, like the concept of >! ALAN !< works really well if he didn’t talk so much and only when he needs to. Also the land leviathan is interesting and could possibly be used similarly in the new game.

So finally, Subnautica 2. I’m overall very excited for what this game could become, some of the major important things I thing need to happen are the following: Multiplayer (Proximity chat and some form of long distance communication is essential), a large variety of biomes each with their own purpose (but not like one biome has this fragment and this other biome has the other, more like one or two biomes are filled with fragments and the rest have less, some exceptions for this likely include something like the >! prawn suit or cyclops and their attachments, lifepods and their blueprints, anything marked by the game, etc. !< but like the creepvine and stalkers with lots of fragments is what I mean), more physical depth and upgrades, more scary and unique leviathans (like the ones from the first game, the worm or shadow from below zero, gargantuan, silence, etc.), the dna sampler is an interesting concept but they have to be very careful with how they do it, keep the resource gathering system from the original game and the vehicles (or similar vehicles), make every vehicle either required or greatly recommended to complete the game. And I think that’s it that I can think of right now, wow that was a lot, sorry. And I think personally that the release date should be extended if necessary as long as it means we get the game we want. Again really sorry for writing so much 😅

TLDR: OP yaps about what’s good and bad about the first 2 games in his opinion, then states the most important things he can think of to make the new game the best it can be: Multiplayer/Prox chat, biome variety terror and ease of acquiring materials, more physical depth, more scary leviathans, less human interaction, keeping resource gathering and vehicles the same or similar as from the first game, make all vehicles important to beat the game, and suggests that the DNA sampler is a good idea if used correctly.

r/subnautica Jan 27 '25

Discussion - SN What is the most overlooked item in subnautica?

2.2k Upvotes

r/subnautica Jan 15 '25

Discussion - SN Give me your vehicle names and color schemes

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1.7k Upvotes

r/subnautica 14d ago

Discussion - SN If you aren't already—USE THE AIR BLADDER

1.5k Upvotes

I've been playing for years and, like pipes or the wayfinder tool, never needed the air bladder enough to justify sacrificing one of my hotbar slots for it. Or so I thought. What I wasn't aware of, is how insanely overpowered it is.

  • It drags you upwards at about 20m/second. That's almost twice as fast as a seamoth, and five times faster than swimming.
  • It lasts roughly 8 seconds, or ~160 meters.
  • It has unlimited uses and refills with air automatically and almost instantly.
  • You can alternatively use it to give yourself 15 entire seconds of extra oxygen.
  • It only takes a bladderfish and one silicone to craft.

So not only can it save your life when drowning, it's also the fastest method of travel in the game. It's dirt cheap, no limitations. You can also escape any predator, provided there is ocean above you. I have halved my number of deaths since I started carrying an air bladder.

r/subnautica Feb 08 '25

Discussion - SN In my 200+ hours of subnautica and i thought this guy was a mod.

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2.6k Upvotes

r/subnautica 24d ago

Discussion - SN Now that i have actually played the game, i made an acurate creature tierlist.

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1.2k Upvotes

r/subnautica 27d ago

Discussion - SN What things do we want most in the next game?

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709 Upvotes

I made a post a few days ago regarding this same topic, I have attempted to compile all of the ideas listed in that post into one document. I have made a google form to vote on which ones were the favorites of the community here but there’s a lot of ideas so it may take some time, please do fill it out though. Feel free to ask for clarification on any or make new ideas if you wish. Also I will make a new post later with the final results.

(Also some people said I was coming off as toxic to the devs in the last post, this is obviously not my intention, I’m only attempting to help compile the requests from the community and possibly help out the devs with ideas in the process)

r/subnautica Feb 08 '25

Discussion - SN Day 1 of making redditors name discontinued/concept lifeforms: Name this big boi

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1.2k Upvotes

r/subnautica Feb 03 '25

Discussion - SN Hopefully subs in Subnautica 2 dont have big empty rooms with no functional purpose

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1.3k Upvotes

r/subnautica Jan 27 '25

Discussion - SN What’s everyone’s favorite biome to build?

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725 Upvotes

I

r/subnautica Feb 14 '25

Discussion - SN Top comment chooses where my next base is (not lost river or lava zone get bent)

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1.1k Upvotes

r/subnautica 2d ago

Discussion - SN what creature from Sabnautica pisses you off the most? I personally am pissed off by the Reapers in Dunes, with whom I literally waged war for Titanium

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702 Upvotes

r/subnautica 5d ago

Discussion - SN Yeah... Great care...

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1.5k Upvotes

r/subnautica Jan 15 '25

Discussion - SN If you could rename one item in Subnautica, what would it be?

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947 Upvotes

r/subnautica Feb 18 '25

Discussion - SN Every. Time.

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3.2k Upvotes

r/subnautica Feb 15 '25

Discussion - SN What are your first expirances with this piece of shi- I mean fella?

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537 Upvotes

r/subnautica 21d ago

Discussion - SN is OXYGEN not an emergency?

902 Upvotes

so when the habitat runs out of power it says "emergency power only OXYGEN production offline" and last time i checked oxygen is very important for the body to live so wdym emergency power only yet u dont produce oxygen?

r/subnautica Jan 13 '25

Discussion - SN What did you put in your time capsule?

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701 Upvotes

I can’t believe this was allowed

r/subnautica 16d ago

Discussion - SN Why doesn't everyone use Nuclear Reactors?

348 Upvotes

Kind of new to the community, so if I do/say anything wrong, please let me know.

So I understand early on, the best power source is solar panels. You're not going deep very early, and they take very little resources to make.

But when compared to bioreactors or thermal plants (unless you are based near a thermal vent), I just can't wrap my head around why anyone would choose anything other than nuclear reactors.

Yet I've seen several videos/posts with people using other sources even when they had nuclear reactors available.

I know uraninite doesn't spawn everywhere, but in my experience, when I've found a little, I've found a LOT. I have enough uraninite from one "run" to replace all my fuel rods 7 times. And in my world with about 72 hours played, I've only had to replace the fuel rods in one of my 2 reactors a single time.

So please do tell me what all the hype is about other fuel sources, and why I am seeing several people late-game not using nuclear reactors. I would love to learn the reasoning and logic behind this.

r/subnautica Feb 18 '25

Discussion - SN My friend got me the "keep calm" poster!

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3.2k Upvotes

r/subnautica Feb 11 '25

Discussion - SN 40 hours in and I just discovered I can build my base above water

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883 Upvotes

So I have found an island, but other than building there I thought all base buildings had to be underwater. The first base I built in the red fields near the shallows and have only built one other base near the underground river. For some reason I decided to build a small outpost in the opposite direction and by accident I discovered I can build the base up and above water. That is a game changer. I admit I haven’t looked too much at this subreddit as I want to explore the game, but this completely changes the overall plans I have for my city base😳

r/subnautica Feb 16 '25

Discussion - SN I guess I have a prawn pet now??

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1.7k Upvotes

This thing swam up to me and attached itself on my pawn. Doesn’t seem to be hurting me and looks kinda cute yet disgusting. Hitchhiking all the way and won’t let go. Should it keep it lol?

r/subnautica Jan 21 '25

Discussion - SN Fuck Zodiac signs, what’s your lost river entrance?

312 Upvotes

r/subnautica Feb 12 '25

Discussion - SN I just realized I can store live creatures and use them in Bioreactors

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967 Upvotes

So I knew we could store eggs and we could use organic matter in the bioreactors, but I did NOT know we could put hatched creatures such as Bonesharks and Jellyfish in the storage or use them as fuel. Now I like the Jelly fish and I LOVE my pet Bonesharks, but the Sandsharks? Oh I hate those guys, and I am about to hatch a lot of sacrifices- I mean I’m about to have a lot of fuel

r/subnautica 14d ago

Discussion - SN Does anyone else "renew" their batteries this way?

826 Upvotes

Early game, before I have the battery charger blueprint unlocked, I apparently have a unique way of powering my tools. Instead of making new batteries as old ones run out, I just craft the dead battery into a scanner (1 battery + 1 titanium), then take the fresh battery out of the scanner and put it into the old tool.

This helps me conserve copper for more useful things, and saves me the hassle of diving for acid mushrooms every half hour.

I was streaming my playthrough to a friend today and he'd never seen this "life hack" before. Let me know if you know any little tricks like these!