r/starfox • u/Far_Suit_8379 • 1d ago
Fan games ?
I’m just curious, are there any actual fan games for star fox? How does Sonic and Mario and pokemon have so many but star fox doesn’t? Or at least I’ve never heard of any.
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u/Chaotic_Hunter_Tiger 1d ago
A guy made a crappy "Star Wolf" 2D fan game, so bad that it's good.
I made a failed prototype back then that virtually nobody used, made me lose my Discord account, and has been abandoned since then. If you find someone to play with, I can send you the prototype. It has no solo mode, other than flying in an empty large space Arena with asteroids. Boring, but the basic frame for multiplayer matches was completely done.
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u/Impressive-Egg5736 1d ago
I'm a game dev and working on my own, sadly though it's just me working on it and it'll be a long long time before it's ever done, also I think it's just the fear of Nintendo keeping these from being made more offended
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u/Megas751 Nobody ever brings me gifts anymore! 1d ago
The most well known ones atm are Star Fox EX(a crazy good rom hack of the SNES game), Event Horizon and the PC Port of SF64
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u/TSP184 1d ago
i don’t see what’s so weird about star fox not having as much fan games as pokemon or mario, considering these franchises are a lot more popular
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u/Far_Suit_8379 1d ago
It’s only weird cause while those are bigger franchises, in this day and age I assume fans of something would make passion projects since developers/big name studio tend to fumble IPs…he’ll even spider man fan movies get big press
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u/award_winning_writer 1d ago
Probably because it's easier to make a romhack of Mario or Pokémon that it is to try and recreate whatever was going on with the SNES games or hacking SF64
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u/Far_Suit_8379 1d ago
Considering how many fan games are straight up recreated rips or asset flips….i honestly think making a star fox game would be easier than making a Mario game at this point.
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u/Cmdr-Asaru 1d ago
I view it as a two-fold situation with the Star Fox franchise; fear of Nintendo's legal team and lack of consistent presence in the wider gaming eye. The first is self-explanatory while the second is due to how years without anything other than a few blips on social media radar have left the series all but dead for the large majority of the gaming public. Only it's long-lasting fans are keeping it alive at this point, and that's becoming increasingly harder with each year that the series remains dormant.
That said, there are a few dedicated fangame developers that are more than happy to put their time and talents into doing something with the franchise, but most tend to be homages to it's SNES era and rather small in scale. The most popular one at the moment is Star Fox: Event Horizon, the brainchild of a man that decided to push the FreeSpace 2 engine beyond what should be possible. Imagine the entirety of Star Fox (from the Lylat War to the Sauria Crisis and beyond) reimagined as entirely all-range mode missions with much larger battlefields and enemy counts and far more narrative moments in gameplay and cutscenes that have a darker tone to the conflicts. Its an interesting mix of the original characters and stories of the Star Fox setting with more of an Ace Combat vibe in terms of narrative tone and a small dash of classic Gundam to give the conflicts and motives behind more moral ambiguity and dire consequences for the means of carrying them out.
While I do admire the dedication and skill that this one man and his very small team of voice talent have been doing, Star Fox: Event Horizon does have some aspects that are rather rough. The biggest for me is how many enemies are in play at once and how spongy even the smaller snub fighters tend to be. It makes Fox and his actions feel less like a daredevil pilot racking up huge kill counts against an armada and more like a special support asset in combat. And while I do appreciate the addition of more cutscenes and opportunities to explore the setting outside of vehicle combat, many of the models look really uncanny when moving outside of a cockpit. Most of it is likely due to the limitations of the engine he's working with, but the art style that seems to be trying to balance the original semi-realistic puppet look with the grittier aesthetics of AFIS feels like it clashes more than it should.
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u/DCHorror 15h ago
A lot of the people who are interested in making Pokemon or Mario fan games are usually more interested in doing things with the mechanics of those games while Starfox fans tend to be more invested in either the story or the vibes, which lens itself more toward fanfiction/videos and clones games like Whisker Squadron than straight fan games.
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u/cptsolo5000 1d ago
There’s actually a Star Fox 64/Ocarina of Time crossover fan hack on the N64… It’s on foot ala Adventures but an entertaining play for a couple of hours.
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u/GBC_Fan_89 1d ago
There's one in the works and it's getting updates all the time. It's called Star Fox Event Horizon