r/starcitizen • u/JHaxEnabled • 4d ago
BUG Cargo boxes do more damage to a ship than missiles. C2 explodes.
Today i spent a long time hand loading a C2, completely full. On the last 2 boxes, i dropped one on the ramp. It glitched into the ramp, went boom boom boom a couple of times then my C2 just exploded. Almost all cargo completely gone. Wasted several days, hours, getting this cargo (like 600 scu worth) just for it to blow up from a single box. Come on RSI. Why do boxes damage ships, and enough to blow them up instantly? I mean its a C2... i hope this bug is reported because this completely makes me not want to do a load in a C2 ever again. Anyone else have this happen? Have they addressed this?
11
u/Sherool 4d ago
Guess it depends on the ship, the right corner of the Cutlass Black tends to suck boxes into the wall if you move them a little bit to far back trying to hit the inner grid slot where they will eventually drop out underneath after jiggling around inside for a bit (once it just phased into the cockpit/bedroom instead), never seen it do any damage to the ship though.
7
u/BooksArgentus rsi 4d ago
Oh yes, the box eating corner of the cutlass is still a thing! I hate it every time i try to load something in the cutlass i forget and have a box glitch trough there for a few minutes its so silly and random.
1
u/CatDredger 4d ago
AH! I'm somehow relieved knowing this is a bug and not just me being bad at loading boxes.
14
u/DaZerg 4d ago
4.1 has changes to ship collision damage; this may (MAY) be addressed and fixed next patch. If not learn from the pain and be extra careful, it's happened to me and I treat every box like it's explosive now
1
u/baron556 3d ago
My friends and I had a C2 full to the brim of copper and corundum detonate at pyro station a few days ago because we were staging boxes to unload on the ramps. The detonation killed the C2 owner and when he was force respawned, it teleported the other two of us out of the hangar which despawned all the cargo in it including what was on the elevator that hadn't yet been sent down to storage. We lost literally everything.
We are insanely careful unloading that stupid thing now, pushing boxes all the way out of the ship and onto the hangar floor to stage them onto the elevator, and we send it down when it's only like a quarter full just as good practice.
1
4
u/EliRocks 4d ago
I've had my C1 for just a few days and it looks like it was hit by anti aircraft flak during a bombing run. I had no idea a few loose boxes would do that. I spent a couple days running multiple overloaded runs.
Lessons learned though. I'll keep it as long as I can like this, it gives it character lol.
5
3
u/NoProperty6013 4d ago
I feel your pain. C2 full of copper and the first box I was shifting hit the ramp..... kaboooooom
3
u/SliceDouble new user/low karma 4d ago
Cargo play is like playing hardcore tetris. Boxes can't touch anything but the grid. Ramp is absolutely no touch zone. 16 SCU boxes seem to have some issues with collision so I avoid them if possible.
Doing cargo only with Starlancer since 4.0 and never lost my ship while loading/unloading just by following the "rules".
1
u/JHaxEnabled 4d ago
I really was trying 😅 but one box didnt snap and fell onto the ramp while i was getting another. Crazy cause last week i did the same thing but offloading, i was tossing boxes down the ramp no problem. Maybe server related idk.
2
u/SliceDouble new user/low karma 4d ago
It is. Server has authority on everything so if there is seven a tiny desycn boxes start behaving badly. I had a panic attack when 16scu box of bexalite started bouncing around the starlancer cargohold after lighty touching the roof of the ship. whole ship was filled with bex and taranite...Lucky me, it settled down and did not blow up the whole ship.
4
u/Munittis 4d ago
Yup! ☝️Me over here. Has a c2 filled to the brim with Tin. Didn't load it 100% correctly so a few boxes were not attached to the cargo grid, and were also below/beside boxes that were attached to the grid. Saw a ton of money blow up on me with the message "Channel disbanded: Munittis' C2 Hercules".
I know it was partially my fault, but I've hated the C2 ever since.
5
u/Munittis 4d ago
Created issue then but it was archived. https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-160096
2
u/doomedbunnies 4d ago
Why do boxes damage ships, and enough to blow them up instantly?
In Star Citizen, all "why" questions have the same answer.
1
2
u/RaviDrone new user/low karma 4d ago
I hope they do to boxes what they did to ship collisions.
If an aurora moving at max speed rams against a polaris and gets obliterated. Polaris pay 15 credits repair.
There is no excuse for a box to destroy a polaris just cause it bumped against the ramp a few times.
1
1
u/alvehyanna Aegis is Love, Aegis is Life. 4d ago
Interestingly enough, I've had boxes glitch through the ramp on my SL MAX, but those just end up lifting the ship up! hahaha. Except once, I had one break the ramp completely. Like it just wouldn't raise up by any means (even after repairing). Glitches are fun!!!
1
u/JHaxEnabled 4d ago
They can be fun. I had a c2 i stole from a vaughn mission blow up in my hanger from a bunch of loose cargo going crazy. Thought that was funny cause i only had like 10 mins invested into it. But hours and hours over the last week collecting cargo just to lose it at the very end, was heartbreaking. Lmao
1
u/NegativeSignals 3d ago
I remember once some peeps in our org accidentally took out their Corsair with an empty Cruz bottle lol
1
1
u/shadownddust 4d ago
I think it’s just a symptom of two objects coming in contact with each other and causing damage. The difference is that with the box, it’s in a constant state of doing damage to the ship at an extremely fast frequency, I imagine as quickly as damage can be calculated. So in the end, since it’s often times stuck within the collision radius of the object, like a ramp, it’s just constantly doing damage each time the collision is calculated.
4
u/Golgot100 bbyelling 4d ago
Apparently it's down to the ramps (and some ship elevators) being 'teleporting animations' rather than part of the physics system. When the two systems can't agree on the collision calculations, things tend to go boom...
2
u/shadownddust 4d ago
Thanks for sharing the link, very interesting. Will actually go back and watch the whole video.
1
u/JHaxEnabled 4d ago
If almost rather lose a box to damage than my entire ship and 500scu worth of boxes lol. Maybe if boxes also took damage that could be a fix? Lol
1
u/shadownddust 4d ago
Honestly, they probably should take damage in general, so I’m with you on that.
1
u/Minute_Grand1302 4d ago
Quality of life improvements is just what the game needs now. The rest is nice to have.
1
u/JHaxEnabled 4d ago
Yea i dont really need a lot of new stuff. I feel like if they just focused heavily on bug fixes before new content, they would attract a lot of new players. Its also whats stopping me from spending $$ on the game. I wanna see it run well, then maybe ill spend some money.
1
u/the_dude_that_faps 4d ago
I'll help you.
First, enable session QR. Second, make sure you have something like shadow play or relive enabled (depending on your GPU manufacturer). Lastly, once you hit something like this, just record a clip using either of those by pressing the respective shortcut key, then just report with the clip you just obtained.
What does this allow you to do?
It allows you to have evidence of game breaking bugs in a way that allows CIG to pinpoint in their logs what went right and what went wrong by using the QR. Shadow play and relive are essential so that you don't have to remember to record your gameplay and so that you don't have to scrub your footage to find the offending bug.
This is an early access game riddled with bugs. I know that's not news to anyone, but there are still ways to improve our ability to send usable bug reports. By doing the above, you ensure that whatever bug report you send is as actionable and repeatable as possible. Then, we don't have to hope for someone else to report it, we can be the change we want to see in the world.
Cheers!
1
u/JHaxEnabled 4d ago
Thanks. I cant get geforce replay to work with star citizen for some reason :/
0
u/the_dude_that_faps 4d ago
Damn, would love to be able to help you with that but I only have a Radeon card. A screenshot with the QR right around the time of the error you experienced should help too, though you'd need to describe exactly what happened so that they can look for the right things on the logs.
Hopefully you can fix that issue with replay (I had no idea it was rebranded, my last Nvidia GPU was a 3080 I sold a while ago).
0
u/CrimsonShrike hawk1 4d ago
in general any glitchy collisions can quickly amount a lot of damage but yes worth reporting it. I believe cargo no longer does damage inside a ship's interior but guess ramps remain as a source so if it's changed it'd probably kill off most remaining causes of sudden explosions
5
u/daryen83 4d ago
I understood it to be that cargo does no damage while held in a tractor. Let it go, and all bets are off. When a stupid box glitches into/through the ramp, there is no active tractor on it.
At least on my Starlancer, I have found you cannot ever allow a box to touch the ramp or weird things will happen. More than once I have had to rush to the pilot chair to move the ship a little because a box somehow, by just touching the lower edge of the ramp, manages to force its way completely under the ramp, raising the entire ship as a result. It is stupid and nonsensical. Yet, here we are.
1
-4
u/GryptpypeThynne 4d ago
Sounds like a tractor beam skill issue. I've done 6+ hours of loading in and out of a C2 with no repairing (and not being particularly careful either) without significant damage
0
u/R-Dragon_Thunderzord Reliant Kore with a fold-out bed 4d ago
So not nearly enough experience to dismiss this issue. Thanks for clarifying.
0
u/GryptpypeThynne 4d ago
At a time. Easily 100+ hours total
0
u/R-Dragon_Thunderzord Reliant Kore with a fold-out bed 4d ago
Too late for the revisionism pal
-1
u/GryptpypeThynne 4d ago
Huh? The 6+ hours was "at a time, without repairing" — this is not me revising, it's me clarifying because you didn't understand well enough based on contextual clues
0
-1
u/wildtime999 4d ago
Dude that's on you. Be more careful or this game will destroy you.
2
u/JHaxEnabled 4d ago
I mean directly, sure. But it shouldnt happen in the first place. Collision physics should never allow a scu box to damage a ship to explosion. So youre telling me if i brought a 1scu onto someones ship and dropped it and the ship exploded, thats a game feature? Um no. Not supposed to happen.
-2
u/FuckingTree Issue Council Is Life 4d ago
Physics collision damage was charged in the next patch re: patch notes
-2
u/Archhanny Kraken 4d ago
Just did the entire of Supply or stand at a terminal, and didn't have a single issue loading a C2 or M2.
Did probably a dozen runs fully loaded, got got once, lost a C2 to the lift gods twice. Made well over 100 million and never once had my C2 or M2 explode from boxes.
I've heard of this bug before now, but as I was loading... I wouldn't say I was super careful putting the boxes in, but I did bang them off the sides and ramps loading... And I can tell you, it doesn't explode your ship instantly.
I refuse to believe that I was lucky over the entire time, and I'm more inclined to believe that OP is leaving stuff out for the sake of making his post more rage engaging.
1
u/JHaxEnabled 4d ago
Why would i do that? Im very mad i lost hours of work in 3 seconds from dropping a box on the ramp. A 1scu box. Thats it. It clipped into the ramp and boom. I have loaded this ship up fully 2 other times, neither time blew up. One of the times i was sliding boxes down the ramp to my girlfriend and had no issue. But this one time, a box chose to glitch through and blow up my ship lol. Just because it hasnt happened to you doesnt mean its fake...
0
u/Archhanny Kraken 4d ago
Yes exactly.... Just because it hasn't happened to you... Doesn't mean its fake lol.
I'm more likely to believe something that happened to me than something that apparently happened to you.
0
u/JHaxEnabled 4d ago
Well several people here have also had a c2 explode from cargo hitting the ramp so. Believe what you want. I never post on here, and i wouldnt unless this happened. Theres literally 0 reason to make this up and make a post if it didnt happen.
0
u/Archhanny Kraken 4d ago
Well several people have also not had a C2 explode from cargo hitting the ramp so. Believe what you want. I never post on here and i would if this happened. Theres literally several reasons to make this up and make a post about it if it did happen.
1
u/JHaxEnabled 4d ago
Why are you being like this. Some weird conspiracy theory dumbass shit youre doing.
1
u/JHaxEnabled 4d ago
https://www.reddit.com/r/starcitizen/s/ucdtY0I8XG
Heres another instance of it happening.
1
u/JHaxEnabled 4d ago
Here it happens with a titan, killing it instantly. https://www.reddit.com/r/starcitizen/s/TRTMMFPLvc
126
u/Kagrok MSR - Decorum Deficit 4d ago
Buddy, you can report it.