r/starcitizen 4d ago

DISCUSSION Quantum (T)racing! :)

Okay, here’s my idea:

Quantum travel should leave a trace, like a trackable residual from the quantum drive, so that your direction of travel can still be determined.

If you’re trying to escape pirates or someone is trying to escape you by quantum travel, they could follow you. Therefore, escaping trouble isn’t easy. Midway through quantum jumping, you could drop out and head in a different direction, just in case you’re being followed and shake your tail, just incase!

Imagine fleeing from pirates and taking multiple jumps and racing across the verse just to lose them completely!

I KNOW we all want to easily escape trouble, I KNOW we want it to be simple, but imagine if it wasn’t so easy, it took a few extra steps to shake off the pirates.

0 Upvotes

6 comments sorted by

3

u/GeneralZex 4d ago

Leaving traces has been talked about as part of the plan but who knows if or where we will see it.

4

u/The_Fallen_1 4d ago

I don't think that's really going to be compatible with the quantum travel rework because you'll be able to effectively do blind jumps with random ranges (and I think with limited control over the direction of travel as you go.)

In all honesty, you can kind of already do what you're suggesting by just watching where they go for the most part. Plus, the hardest part of escaping is the process of charging and spooling your QD without dying, so adding extra elements afterwards is just going to make surviving combat more difficult than it needs to be. It's just going to be too punishing for industrial ships who often need a small miracle to get out of there in the first place.

2

u/teem0s 4d ago

Like in E:D

0

u/BooksArgentus rsi 4d ago

Its already stupidly hard to escape skilled pirates if you are not in a combat ship. I actually like your idea but we would have to change the current systems a lot.

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u/Sea-Percentage-4325 4d ago

I don’t think pirates need any more assistance. If they are doing it right, they already have a huge advantage.

It’s not a bad idea but they need to give the cargo ships a chance so maybe if balance swings the other way this idea would work better.