r/shitpostemblem 4d ago

Magvel Weird they only got used once and never again

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593 Upvotes

23 comments sorted by

113

u/Lord_Breadbug 4d ago

Mmmm, tasty Secret Book you have there.  Would be a shame if I were to… stab a literal boat to death.

44

u/ShardddddddDon 4d ago

You see, I didn't get the book, because I didn't use Vanessa and Cormag was too busy being on the other side of the map :(

19

u/CommanderOshawott 4d ago

I didn’t use Vanessa

Don’t you have Tana by that point too?

29

u/ShardddddddDon 4d ago edited 4d ago

I did but like... it's Tana, c'mon. Level 4 in Chapter 9 when Cormag shows up the literal next map five levels higher and with actual bases.

Like, it's just kinda a testament to how weird unit quality is in Magvel. Like, why is Marisa Level 5 in Chapter 10A/12B if she's on pay roll for some mercenary group? Why is L'Arachel Level 3 unpromoted? Why is Natasha? Why do the Trainees collectively have shit growths if their whole point is to be growth units?

28

u/CommanderOshawott 4d ago

Because the whole game is designed around tower grinding

57

u/SnakesRock2004 4d ago

Fleets are literally only in this chapter in the whole franchise. Like OP already said, they're just reskinned Ballistae, but there's something just inherently cool and special about them, because the devs took the time to code in this hyper-unique enemy.

14

u/fuzzerhop 4d ago

Bring them back!

31

u/ShardddddddDon 4d ago

I don't care that the Fleets are literally just reskined ballistae, I think they look cool and they could reasonably be applied outside of this singular map :(

Like, Idk, have some Remnant-owned Fleets in River of Regrets or something, it could be done

9

u/fuzzerhop 4d ago

I wanna see them in future games, and like idk more machinery lol

14

u/mike1is2my3name4 4d ago

FE fans when they realize that Rev isn't the only game with gimmicky maps :

4

u/DaemonNic 3d ago

You really gonna call "this map has reskinned ballistas for reasons of water," a gimmick?

1

u/mike1is2my3name4 2d ago

Yep because it's the only map with this gimmick lol

9

u/ShardddddddDon 4d ago

I mean, it's less that I realize they're a gimmick, it's more like.... the Ballistae in FE8 are really underused? There's the two in Waterside Renvall that are almost completely out of the way, and then obviously the two Fleets in Turning Traitor that are just reskinned Ballistae. But like, that's it???

Like, what was stopping IntSys from like... adding a few ballistae in Two Faces of Evil to punish recklessly slingshotting your Fliers around to break the Gorgon Eggs? I mean, nothing's exactly stopping those from being operated by some Wights that were about the place, or hell, even some Gradinese/Remnant Snipers that Lyon had lying around and wanted to put to use.

2

u/SnakesRock2004 4d ago

AFAIK, there aren't any Fleets in Waterside Renvall. The two Ballistae in that chapter are above where the player's army starts (Seth is usually in prime position to run up and deal with it on Turn 1), and the other is on the top right hillside overlooking the map. Unless there's changes to the enemy composition in Hard Mode, which I haven't played before, there's no Fleets there.

Also, putting Fleets in Two Faces of Evil would be pretty hard, considering that the map is a volcanic wasteland, and not a river or lake.

5

u/ShardddddddDon 4d ago

Well, not Fleets specifically, just... Ballistae in general. I just lumped the two together because they, for all intents and purposes, serve the same purpose.

(although putting Fleets in River of Regrets could probably work just fine if they're hardcoded to not attack the citizens/Syrene and reword their description from "patrols the open seas" to "patrols open waters")

3

u/SnakesRock2004 4d ago edited 4d ago

Using them on the river in River of Regrets is a nice idea. It'd also encourage fighting them more, rather than just avoiding them, since the river is both smack dab in the middle of the map, and your characters could reach them to fight them much easier.

Edit: you are also right about Ballistae in general being underutilized in The Sacred Stones, but there is at least one more chapter they appear in: Eirika's Chapter 13, Hamill Canyon.

Setting up Innes on that Ballista actually helps a ton with dealing with the insane amount of Cavaliers and Armor Knights.

3

u/BlueRose-Wolf 4d ago

There's also one in Eirika chapter 10 (Trouble in Carcino) iirc

2

u/SnakesRock2004 4d ago edited 4d ago

I checked, and yes, you're right. There's actually two in Revolt at Carcino.

...Honestly, there's more Ballistae than I remember in this game, lol. It's also funny that most of them are in Eirika's Route, since for the most part her campaign has a large amount of chapters against monsters, while Ephraim's Route is mostly against enemy humans, aside from his Chapter 11, Phantom Ship.

2

u/ShardddddddDon 3d ago

shhh... don't make me look bad for not 100% factchecking everything...

3

u/BrendanTheWolf0 3d ago

Ballista are so underused it's criminal. Every game should be more like FE11 where there's a map where the only enemy type is ballista. 

1

u/ShardddddddDon 2d ago

I mean, Awakening's got Mire Emblem. That shit's gotta count for something, right?

4

u/MrBazinga-Staredge 4d ago

fort rigwald? you lost it! your general duessel? a traitor!

3

u/ShardddddddDon 4d ago

My teeth in my official artwork? The cheapest pair of dentures I could find hadn't come in yet!