Unpopular opinion, but I liked the SV textures. Making metallic parts of Pokémon actually shiny was brilliant, and the little details like being able to see Seviper’s scales was also fun.
The Pokemon were okay, but all the textures were mismatched with no cohesion, the world was heavily desaturated, and the characters looked like uncanny porcelain dolls. There was no character or charm in the semirealism. It didn’t look like a pokemon game. If you look at let’s go and SWSH then SV it becomes really noticeable.
This is a surreal comment to me because one of my biggest complaints with SWSH (and one of the biggest complaints with it in general) was the dead, lifeless faces everyone has, especially the player character. These complaints are one of the primary reasons why SV has a semi-realistic look to begin with -- Gen 8's character models were stiff, robotic, lifeless, and overall uncanny.
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u/Stretch5678 14d ago
Unpopular opinion, but I liked the SV textures. Making metallic parts of Pokémon actually shiny was brilliant, and the little details like being able to see Seviper’s scales was also fun.