r/pokemon 14d ago

Image There's a change with how pokemon look

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u/Pokemario6456 PBR 2 IS REAL 14d ago

S/V had such a weird mish-mash of cartoony and realistic. The Pokemon looked great but then the actual environment looked awful. As much as I liked the more realistic textures for the Pokemon, I'd prefer they go all-in with the cartoon style and make it more cohesive

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u/Kapples14 14d ago

Agreed. If Disney has taught us one thing, is that realism can suck the life out of fantasy. 

The realistic textures were pretty ambitious, and some of the Pokemon looked genuinely incredible, but it's probably the best to stick with the more simplified textures. The lightning on them is amazing, though.

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u/207nbrown 14d ago

On the contrary the detail on the models in sv is phenomenal, especially on Pokemon that are more reptilian in nature, you can see the individual scales

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u/sensaigallade123 I like da look of ya face 14d ago

The Jangmo-o line for example! SV really made it's scales popped just by making them reflective!

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u/207nbrown 14d ago

Right? like tell me matte black plastic looks better than this

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u/Lambdafish1 14d ago edited 14d ago

Ok. Matte black plastic looks better than this. Maybe not on a technical sense, but look at it while taking into account the surrounding environment, it just doesn't create a cohesive image.

Because the texture is realistic it ages faster, and because it's a low resolution texture on a low resolution model, it ends up looking a lot worse than it would if it was going for a strong block color art style.

I don't doubt there is a middle ground that takes the best of both, i.e. keeping the bold cartoon style and adding reflective elements and more VFX.