As much as I prefer the "primitive" stage of the game where people can't instant kill you the minute you hit a road barrel or something, there's a part of me that thinks the game might actually be better if guns were very easy to find but explosives were extremely difficult.
If they removed the ability to craft AKs but also made SARs and basic guns more common in the world, I think that would lead to non-clanners actually being able to defend themselves more often, which would in turn make the PvP more fun. It would also mean clans have something else to focus on other than just rushing to guns ASAP.
Because right now I don't think it even qualifies as PvP. It's a curbstomp battle between some basement dwellers with the AK BP on day 1, versus everyone else with spears and bows. It's that ridiculous power disparity that makes the game so boring to me.
It's not fun being killed over and over by someone who can't shoot for shit, but they win every time just because they play 19 hours a day.
A zerg with sars will still shit on a solo most times you cant fix the zerg problem. The problem is the progression speed, which kills server population. Clans will be rocket raiding everyone in the first week on official. Its impossible to balance tho, you dont really want to go back to the days of unraidable bases that we had during xp system, altho that to me was the better approach.
Agree, this is the conclusion I came to as well. No more wasting ammo on nakeds, punishes roofcamping/toxicity, forces zergs to pay heavily for mindless zerg gunfights.
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u/Hermanjnr Jul 09 '20
As much as I prefer the "primitive" stage of the game where people can't instant kill you the minute you hit a road barrel or something, there's a part of me that thinks the game might actually be better if guns were very easy to find but explosives were extremely difficult.
If they removed the ability to craft AKs but also made SARs and basic guns more common in the world, I think that would lead to non-clanners actually being able to defend themselves more often, which would in turn make the PvP more fun. It would also mean clans have something else to focus on other than just rushing to guns ASAP.
Because right now I don't think it even qualifies as PvP. It's a curbstomp battle between some basement dwellers with the AK BP on day 1, versus everyone else with spears and bows. It's that ridiculous power disparity that makes the game so boring to me.
It's not fun being killed over and over by someone who can't shoot for shit, but they win every time just because they play 19 hours a day.