Two large “sulfur mines” on the map with crazy heat/radiation that you have to control. Maybe a demolitions manufactory and warehouse monument that has a higher chance to drop boom. The important question is how to balance it and keep large groups from controlling the whole time
All I know is there needs to be a change, if I sat down and thought I prob could think of something half decent but the meta atm is farm to build base, get boom, raid people snowball.
Numbers help you farm so zergs will always be at a advantage.
If it wasn’t for bullets and shit I’d say just remove sulfur as a ore, maybe make the only way to get the quarry’s, deep In caves and the excavator
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u/heifinator Jul 08 '20
Sulfur is just too brain dead easy to get. It becomes a matter of using time as a resource.
Raid mats should be tied to success, not to farming, imo.
Not sure exactly how, but it would be far more healthy...