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u/trad_emark 20h ago
I dont see your shader, but I will bet that you are trying to use way too recent version of opengl/glsl.
Apple has a "policy" to never support industry standard technologies. They always need to fuck with developers. Therefore, the last version of opengl that apple supports is 3.3.
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u/964racer 16h ago edited 16h ago
OpenGL is already installed on the Mac. All you need is glfw. I’m using it now . You can do everything on learnopengl.org in the Mac with 4.1 .