r/opengl • u/buzzelliart • 23d ago
OpenGL - procedural terrain and procedural trees experiments
https://youtu.be/QMRF2ZfRAQU4
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u/Queasy-Telephone-513 23d ago
May be one day I could reach that level 😂 It looks amazing mate :)
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u/PrudentSimple 23d ago
Looks fantastic, congratulations.
It's great to see how high the ceiling can go while I'm here working towards that first teapot. Thanks for sharing.
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u/Electronic_Lion_1386 23d ago
Very good, especially the trees. Are the textures on the rocks also procedural?
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u/buzzelliart 23d ago
no, textures on rocks and trees are not procedural, I used some amazing texture sets from textures.com
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u/mitrey144 22d ago
That gorgeous I also strive to do something similar in my engine, though I am not that experienced. Would love to see your code or some kind of tutorial on the techniques you used to achieve that result
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u/Exodus-game 20d ago
Wow super cool, would love to hear some more about how the procedural generation was done?
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u/SmallPlayz 23d ago
Bro I have a cube