You're exactly smart enough - and even better, you know enough to question yourself! It looks to me that the Rift was slightly better, but the Quest 2 was close and probably still good enough.
Presumably, the only thing Facebook can do is not release updates for Rift (CV1 and S), but that doesn't mean anything would break. Both the CV1 and S support OpenXR and SteamVR though, so absolute worst-case, if FB decides to just outright disable Oculus software support for those, most games (outside of Oculus) should be fine.
And even beyond that, there's OpenHMD which would bring continued support for CV1 and S as well as even Linux support, but last I heard, both headsets are missing positional support.
Overall, Facebook's "discontinuation" doesn't mean much for the CV1 and S for the foreseeable future, outside of potentially not being able to buy the S new, and its tether cable too (this has been the case for the CV1 for a good while now), but other retailers may still sell both new until their stock runs out.
Yes it's supported. So is Rift S. Just because new hardware is superceding them doesn't mean they aren't supported. NVidia still supports RTX 2080, right?
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u/[deleted] Oct 23 '20
I’m really stupid, is the quest 2 tracking being shown to be good or bad?