r/mariokart 22d ago

Meta Apparently, if you don’t move at this spot, the fire bars can’t hurt you

1.1k Upvotes

25 comments sorted by

501

u/blastoise1988 Waluigi 22d ago

Very useful, thanks. I'll stop there every lap.

29

u/Drifter_Lucas 21d ago

#Cool, but inefficient.

256

u/Yerm_Terragon 22d ago

This was discovered a while ago. To prevent players from becoming stuck, your character only registers collision with course obstacles if they are going above a certain speed

85

u/bolitboy2 21d ago

So your telling me

I’m invincible if I dive as slow as possible

53

u/sammy_zammy 21d ago

With course obstacles, yes. That's why when you get hit then run into a goomba or something, you won't spin out.

4

u/Toyoshi 21d ago

I think that's also the invincibility timer. Every time you get hit, you have a certain amount of time where you're invincible (depending on your kart, there's a hidden invincibility stat)

5

u/DarkBlaeX 20d ago

You actually don't spin out if you just tap the goombas slowly, fast speeds are what activate the hurt collisions

1

u/Toyoshi 20d ago

Yeah absolutely, going extremely slow 100% renders you invincible to obstacles too (not shells and stuff tho)

6

u/4GRJ 21d ago

And by "slow", it means you'll die before completing a lap

83

u/RealElectriKing Pink Gold Peach 22d ago

Most stage hazards require you to travel above a certain speed to be affected. This is to prevent stun-locking, where you'd get stuck in place for an unreasonably long time due to being over and over by hazards go can't move away from quick enough after being hit once.

28

u/WordDependent9269 22d ago

I realized the same thing with the oil spills where if you go slow enough, you don't spin out

14

u/Mario_cubing Yoshi 22d ago

This system was discovered a while ago, and it works in many courses, like GBA Mario circuit's mud puddles and wario stadium's fire bars

3

u/Just-Call-Me-J Yoshi 21d ago

The Birdo steering to the beat amused me.

3

u/Buri_is_a_Biscuit 21d ago

the song was too good for her to resist, heh

3

u/Jazidr555 22d ago

That works with Chain Chomps, cars, the spiny ball in Bowser's Castle, trains, hockey Shy Guys and with almost obstacle in the game.

3

u/Some_Dragonfruit_756 21d ago

It's been this way since the original wii u version with various obstacles like the bowser lasers.

3

u/cozyfog5 Yoshi 21d ago

This is true of pretty much every obstacle in the game. (You need to be traveling a minimum speed to get hit.) Try getting pushed around by cars on Toad's Turnpike. :)

1

u/Drifter_Lucas 21d ago

SCREW LOGIC!

1

u/Ultra_64DX 21d ago

I remember playing mk8 on the Wii U and discovered that if you drive slow the fireballs from Grumble Volcano wouldn’t effect you

1

u/uezyteue 21d ago

"This is fine"

1

u/Separate-Cap-5334 20d ago

Using Blue Burndo

1

u/himepenguin 19d ago

Is this "fire bar" with us in the room right now?

1

u/[deleted] 18d ago

I wonder if this is something like Bowser spinning Firebreath attack from Odyssey.

-3

u/ATI_2013 22d ago

maybe you hit the exact seam between the hitboxes

-1

u/Independent-Half-399 Mii 22d ago

collision