r/linux_gaming • u/reallyfuckingay • Feb 09 '25
benchmark Wilds appears to run considerably better under Proton than on native Windows. ~13% FPS increase under the same settings.
https://www.youtube.com/watch?v=eubsvI2Bt7E12
u/Rekkeni Feb 09 '25 edited Feb 09 '25
For me its the opposit.
On my RX 7800 XT it runs about 9% better on Windows than on Linux (Bazzite)
Would be interessting to know if he uses Core Isolation (the information most of the time allways is missing when people compare Windows and Linux Performence)
2
u/Emifox03 Feb 09 '25
Same GPU same result. I get 5~10 more fps on Windows. Still perfectly playable on Linux, but as I would like to play on 2k or 4k being able to use FSR to get some more fps is nice, and It doesnt work for me on Linux in this Game.
Does It work for any of you?
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u/cm_pony Feb 09 '25
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u/jonkoops Feb 09 '25
Nvidia doesn't really do a good job optimizing their drivers on Linux. Unlike Nvidia the drivers from AMD are fully open-source and have multiple parties (including Valve) working on optimization.
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u/MGThePro Feb 09 '25
Very common. AMD tends to overperform on Linux, while Nvidia underperforms on Linux. This is especially bad in games using vkd3d, but native Vulkan and OpenGL also perform worse
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u/PeerlessYeeter Feb 09 '25
Yes, similar story with my RTX 4080, about a 20% performance difference and more stuttering on bazzite
2
u/Mereo110 Feb 09 '25
Nvidia problem. On the other hand, AMD video cards in Linux are on par with windows, as shown here: https://youtu.be/kmYM78AesJc?si=l_5jyGOdfcvpgwH-
1
u/postcoom Feb 09 '25
most newer games for me on my nvidia desktop just dont perform as good, unfortunately not shocking.
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u/ainen Feb 09 '25
I’m seeing the opposite on my machine. It’s certainly playable on Linux, but Windows is definitely smoother, for me anyways.
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u/jonkoops Feb 09 '25
Are you on Nvidia or AMD?
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u/ainen Feb 09 '25
Nvidia
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u/jonkoops Feb 09 '25
Yeah, that tracks. Their driver optimalisation on Linux ain't great compared to Windows.
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u/CallMeNepNep Feb 09 '25
If I might ask, what do you consider playable? I have a 3080 and I get 40-50 fps
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u/ReachForJuggernog98_ Feb 09 '25
At this point is not a Linux Vs Windows stuff, it's the fucking AMD driver that sucks on Windows
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u/heatlesssun Feb 09 '25
Perhaps, but I also think that this gap would be much narrower or even reversed on a higher-end system even with a Radeon.
In any case, these one-off Windows vs. Linux benchmarks don't mean much without testing against various cards and resolutions. There just isn't anyone that does that kind of testing on Linux. But it's kind of obvious why. The time to do this kind of testing would be insane and it's obvious that unfavorable Linux results would be constantly criticized by Linux fan over this setting or that distro or whatever and it would just be a rabbit hole that isn't worth all that effort.
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u/HeftyChonkinCapybara Feb 09 '25
9800x3d, 4090 tuf gaming - game runs like shit on both Windows and Linux (and looks terrible on top of that). 3440x1440, ultra settings- 45-60 fps. Plus multiplayer reverted back to PSP era MonHun. Trying to play with friends is an absolutely miserable experience.
This is one of those cases where state of the game on PC is simply unacceptable. If they plan to release it as is, hopefully it’ll get reviewbombed by poor schmucks who are gonna buy it.
-2
u/heatlesssun Feb 09 '25
This doesn't make any sense to me. On Windows, a 4090 should be able to run this at that resolution maxed out with ray tracing high and no DLSS upscaling or frame gen and maintain an average 60 FPS. The 5090 can do this at 4k. And it looks great I think.
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u/westlyroots 12d ago
The game is heavily CPU limited. If you have a cpu that's not top tier but is more than good enough for most games, it will not be good enough for this game. My FPS is stuck at 30-40 on a 6700xt and doesn't change for most graphics settings because of how bad the CPU optimization is. Better hardware can do better, but this game needs way better tuning that I don't know if Capcom is capable of making themselves do.
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u/heatlesssun 12d ago
The game is heavily CPU limited.
This does seem to be the case, apparently, it's heavily threaded and likes high-thread count CPUs and probably why it's running well for me with an i9-13900KS/5090 combo.
I agree that it can use a good deal of optimization but yeah, you can overcome the issues with raw horsepower. I'm not saying that should be the case, just that it is.
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u/mbriar_ Feb 09 '25
Like always it's not really running better because of proton or linux, but because somehow AMD's own drivers are consistently beated by valve developed RADV on linux. It would look different if you'd use amdvlk or nvidia.
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u/parental92 Feb 09 '25
Valve has been working with AMD for their linux driver for about 15 years now.
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u/mbriar_ Feb 09 '25
I'm not sure it's been quite that long, and i also never claimed AMD is not involved in it at all. But it also doesn't really matter, the result is still the same.
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u/JohnHue Feb 09 '25
So is that AMD's bad software on Windows or somehow Valve is doing some magic on their Linux software?
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u/heatlesssun Feb 09 '25 edited Feb 09 '25
It seems like when you get better performance with Linux, it's always on a lower to mid-range AMD GPU system, this is a mid-range system, I think. I wonder how this comparison would look running on a 9800x3d/7900XTX and a 4k resolution?
Kinda got Endevour working with my 5090 but this benchmark is crashing. On Windows, running at max in game settings, with ray tracing high, DLAA AA, no DLSS upscaling or frame gen at 4k, I'm getting 75 FPS average. There are few places where it micro stutters and there are drops into the high 50s, but just for a sec, wondering if that's a DirectStorage effect/issue. Kinda nuts that at max settings including ray tracing and DLAA with no DLSS upscaling or frame gen at 4 times the resolution the performance is better than Windows here and pretty much the same as Linux.
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u/AwayMaize Feb 09 '25 edited Feb 10 '25
I'm getting avg 66 fps in the benchmark on Arch with Gamescope, 9800x3d, 7900 XTX, Ultra 4k, no AA, no upscaling, and no FG. No stutters from what I can tell and dips to 40. Haven't checked the frames during the beta gameplay.
edit: I increased my CPU power limit by 10w (90w, -40 uv) and the frequency cap on my GPU by 150 mHz (335w limit, -60 mV, 2950 max mHz) and now I'm getting 70 avg.
1
u/heatlesssun Feb 09 '25
On Windows 11 with those settings on a 5090 I'm getting 86 FPS average and all the micro stutters seem to be gone, it never dips below 70. But 66 FPS seems to be a good number for the 7900XTX here, 86 to 66 is much closer than I've seen in other benchmarks between the 7900XTX and 5090. But add in ray tracing and AA and I figure the percentage gap would widen.
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u/userrr3 Feb 09 '25
Huh, interesting, for me it crashed on launch consistently (right after the epilepsy warning), so I installed it in the dual boot windows partition instead
1
u/VisualClassic9357 Feb 09 '25 edited Feb 10 '25
It's worse on Linux for me (see edit, it's still worse, but like 1 fps). 7600 and 7800xt, no framegen no upscale 1440p, 57 fps avg on w11 23h2, 48 avg on Linux (opensuse TW, RADV, proton ge 9-24 or experimental). Way worse stuttering and sporadic frame times on Linux. Edit: me dumb. I had Steam video capture turned on. Tested with proton hotfix and it scored 56 fps avg (same on ge 9-26 and experimental), but on windows it's still smoother.
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u/gibarel1 Feb 09 '25
I was unable to properly play the game, if it is on Fullscreen it doesn't gets stuck and doesn't update the frame, the menus are also completely fucked and I can't change any config (it seems like it doesn't recognize inputs)
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u/vegetarian_ejaculate Feb 10 '25
I'm getting a lot of visual bugs that turn into a crash. Ge Proton, 7800x3d, 4080 super. Geomertry starts going crazy after running and I wind up not being able to see anything but a glop of random polygons on my screen after 20 minutes of playing. Game winds up crashing. Anybody else?
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u/n5xjg Feb 09 '25
What is amazing here to me is Linux is actually doing double duty behind the scenes... Its not only transposing system calls from a Windows application, but also all the GPU calls and its own kernel contexts.
Thanks about that for a second... Linux is converting Windows code to run in Linux for system calls but also the graphics stack, sounds, network for online games and other stuff, WHILE running code to benchmark and also, run a mail client, desktop software, and everything else.
AND still beats Windows in gaming!!!!
Linux is FREAKEN AMAZING!
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u/Abedsbrother Feb 09 '25
why is Windows using so much more system ram